Steam Greenlight’s still a contentious way to do business. The $100 cost of entry, the required cheer-leading, it’s a lot of effort for no guarantee. And while I get the idea of having an established community is important, I’m glad I’m not an indie developer attempting to shout above the noise on there. GOG.com’s new indie submission portal seems to have taken in a lot of the criticisms of Steam’s hand-off approach and applied those lessons to their new venture: they’re looking for indie developers to submit games to their indie portal, with the company promising to “We’re not machines. We talk.” Ouch!
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Posts Tagged ‘gog’
By Craig Pearson on August 19th, 2013.
By Craig Pearson on June 21st, 2013.
You have about 20 hours left to take advantage of GOG’s DRM Free sale, put togeether to celebrate today being the longest day of the year. The games are free of the lumpen, ugly additional code that bootstraps their code to your PC. If for some reason you own a million PCs, you would be allowed, nay encouraged, to install them on each and every one. I wouldn’t, because that would involve a lot of work, not least in acquiring an entire planet to source the resources for such a PC collection, but the hypothetical scenario still stands. You really should look over the whole list, but below I’ve gathered a few treats to entice you in.
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By Adam Smith on June 18th, 2013.
Let there be Torchlight. The ARPG’s sequel thoroughly impressed John and the original is free until June 20th as part of Good Old Games’ summer sale. There will be new deals every day until July 5th and the first day’s offerings include Alan Wake and American Nightmare for $4.48, and a massive Dungeons and Dragons pack for $21.10. That one includes Torment, Baldur’s Gate 1 & 2, Neverwinter Nights 1 & 2, and Icewind Dale 1 & 2. Whatever happened to every series at least reaching a lacklustre third part? It’s probably Valve’s fault. Remember, Torchlight is only free until the 20th, so best to download it right away.
By Alec Meer on March 15th, 2013.
Back before Quantic Dream’s David Cage was thoughtlessly proclaiming that only his barely-interactive exercises in ropey story-telling could save the world, he was busily being absolutely, 110% mad as a box of polecats and making gloriously cracked games about parallel worlds and David Bowie. There are a million and one things wrong with Omikron: The Nomad Soul, but its unflinching dedication to doing everything ever, regardless of all sense and logic, and somehow dragging the universe’s greatest pop star along for the ride, makes it something of a forever-milestone.
By Nathan Grayson on March 14th, 2013.
Incredipede was one of last year’s most delightful surprises, and you should feel ashamed for not playing it. The grotesquely adorable creature constructor was not, however, without its flaws, and creator Colin Northway has no trouble admitting it. Now, though, Qwozzle’s got her tiny yet mighty sights set on Steam, and she’ll be completing her dogged climb into Newell’s house of wonders (and hopefully apples) on March 18th. But this isn’t the same game the most beautiful and handsome among you played late last year. Among other things, version 1.5 includes an entire new set of less-punishing Normal mode levels, a much more versatile control scheme, and eagles (!!!). After the break, you’ll find a trailer of the new features and levels in action, plus a rather massive chat with Northway and artist Thomas Shahan. So go forth! Peruse!
By Nathan Grayson on October 24th, 2012.
It was a dark and stormy evening when I recently spoke with GOG‘s Trevor Longino. We met in a Japanese hotel in San Francisco, him proudly carrying some manner of whooping cough from Poland, and me trying to keep pace with this year’s Canadian model (it’s a long story). It was, in other words, quite a momentous meeting of virus cultures – not to mention fever-addled minds. But really, this does seem to be quite a pivotal moment for the storefront formerly known as Good Old Games. The industry’s slowly but surely conforming to its philosophies, with numerous indie games embracing nostalgia wholeheartedly and DRM’s grip loosening on even the likes of big, bad Ubisoft. So where exactly does that leave GOG? Longino and I tackled that topic and many more – including Steam Greenlight and GOG’s apparent flip-flop on steep discounts being bad for the industry.
By Nathan Grayson on October 19th, 2012.
This “Macintosh Personal Computer” thing is never going to catch on, but folks like Valve and now GOG insist on humoring owners of these unnaturally pristine elf machines, so here we are. During its much-ballyhooed news-a-thon, GOG drew back the curtain on a new version of its service tailored to Macs, which brings with it 50 games (eight of which you receive free just for signing up) and some rather tempting deals. Speaking of, there’s this insane 32-game pay-what-you-want Interplay special leading the charge in celebration of GOG’s fourth anniversary. The tearful sort-of-family reunion would not, however, be complete without Geralt’s permafrost tundra of a glare brightening up the room, so CD Projekt Red took the stage to demonstrate its Witcher 2 mod toolset. I’d say “imagine the possibilities,” but imaginations are for people who don’t have extremely impressive time-lapse videos. Check it out after the break.
By Alec Meer on September 4th, 2012.
Startopia is the best management game you’ve never played. No, I’m not talking to you, I’m talking to that other person, the one who didn’t play it. And especially to that other guy who never even heard of it. One of just three games created by taken-before-their-time Bullfrog offshot and Urban Chaos dev Mucky Foot, it took the Dungeon Keeper/Theme Park model to the stars, with greater complexity and nuance and grand galactic vistas to warm the cockles of one’s soul. Inevitably, it didn’t sell well. With slightly eerie timing, given we were only yesterday cooing at the inadvertently similar-in-concept Maia, this oft-forgotten space station sim has just been granted a new lease of life on GoG.
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By Nathan Grayson on May 9th, 2012.
Everyone, hold onto your hats. I have some shocking and unbelievable news for you, and they may use your brief window of vulnerability as a chance to escape. So, remember when Alan Wake’s American Nightmare not-so-silently planted its flag of star-spangled terror in Steam’s registry? Turns out, that wasn’t just some incredibly unlikely fluke that had to pass across the desks of many intelligent people! It is, in fact, coming to PC – on May 22 no less. This has probably never happened.
By Andrew Smee on April 12th, 2012.
For some reason I was sure this was already in the venerable GoG library, but evidently not: Bullfrog’s timeless hospital management sim Theme Hospital is now available to be played on your modern machines. I can see how my evening is going to run now: Water those plants! Turn up the radiators! Hire more nurses! Buy more chairs! Oh, no, Earthquake! Fix the Slack Tongue machine! Build more windows! Shoot all the rats! Overprice the Kit Kat drinks machine! 24328 Shift+C! Completed level objectives, Shift-Y, Shift-Y!
Fair warning: if you click this link, you’ll have no choice but to buy it.
By Alec Meer on April 5th, 2012.
We interrupt our regularly-scheduled (no, really – we’re actually semi-organised about that stuff these days) posting to bring you news that the newly de-olded GoG.com is currently offering the original Fallout for the princely sum of zero for the next 48 hours. Until 23.59 GMT on 8 April, specifically. Here! It’s here! Rather good timing, what with the current Wasteland fever. It’s like post-nuclear RPGs never went 3D all of a sudden.
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By John Walker on March 27th, 2012.
Good Old Games is gone. But GOG.com continues on. In light of their starting to take orders for more recent games, the words are gone from their name and only the acronym remains. This comes alongside their new frontpage, the news that they’ll be aiming to add three games a week instead of two, an improved downloader, and the addition of The Whispered World, Trine, and the soon-to-be-added Machinarium, Darwinia and Spacechem. Oh, and they’re taking pre-orders for the Dungeon Master inspired Legend Of Grimrock. So where does this leave their identity?
By John Walker on February 9th, 2012.
Everyone has at some point taken a pop at the first G of GOG’s acronym. Megarace? Postal 2? Alone In The Dark 4? Then just when you want to campaign they should just call it “Old Games”, they bring us a Syndicate, a Thief, a Deus Ex. So today’s announcement? Which way will it go? Up or down? Great or hate?
Pllrrrrrbbbbbbbbb. The 7th Bloody Guest.