Posts Tagged ‘gog’

Apologies With A Capital EA: Dungeon Keeper Free On GOG

By Nathan Grayson on February 15th, 2014.

I can squish so many people's heads right now.

There’s a mobile version of Dungeon Keeper now. Excited about the prospect of playing Bullfrog’s legendary evildoing opus anywhere you please? Well, don’t be! It’s a terrible, slow-churning “social” experience that subsists on grimy mouthfuls of your time and money. Even Peter Molyneux himself thinks it’s “ridiculous.” By and large, EA’s defended its dubious decisions in a fashion that should not be at all surprising to anyone who’s followed the industry for more than four seconds, but now it appears to have sort of turned a corner on the matter. As mentioned in the Bargain Bucket, this weekend, the original Dungeon Keeper is free on GOG while Dungeon Keeper 2 is only $1.49. That all comes courtesy of EA, so maybe it’s their way of saying sorry? Kinda? But hey, even if you tear EA’s apology bouquet to pieces, light the pieces on fire, and sue said pieces for your self-inflicted burn wounds, GOG is having a full Valentine’s sale of its own.

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GOG’s Time Machine Sale Lets You CONTROL TIME ITSELF

By John Walker on January 29th, 2014.

As someone who firmly believes in the public domain, and finds it instantly aggravating that games over 20 years old cost anything, GOG’s current Time Machine Sale pulls me in two directions. They’re going back 30 years to highlight 30 games, knocking off substantial sums from each in turn. 1995’s Crusader: No Remorse just had a turn at 75% off. Now it’s Tomb Raiders 1, 2 and 3. (Of which the first came out in 1996.)

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No Caps: Fallout 1, 2 And Tactics Free At GOG

By Adam Smith on December 12th, 2013.

As the headline says, three Fallout games for free. GO AND GET THEM. These isometric beauties will vanish from GOG at the end of the year. The DRM-free store doesn’t reckon it’ll be allowed to peddle them after year’s end as the current deal with Interplay will expire. After December 31st, the rights belong to Bethesda/ZeniMax. However, the magic of GOG means that if you add the free versions to your account in the next 47 hours (I’m an hour late with this post – SORRY), you’ll be able to keep a copy forever. Go go go.

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Are You Watching, Valve? – GOG’s Money Back Guarantee

By Nathan Grayson on December 10th, 2013.

*Shwing! Sparkle, sparkle*

Back in my day, getting a refund was as easy as strolling down to the local barbershop and pointing out that your trusty neighborhood mane groomer lopped off your ear instead of your hair. He/she would hand you your money, you’d hop in an ambulance, and everything would be squaresies. But times have changed. The Internet has made many of the goods and services we sacrifice our hard-earned paychecks to much less, er, tangible, and some of them can’t even properly be returned. Refunds, then, are tricky business. Steam, for instance, has pretty much just blanket-stated, “NO,” except in special, infrequent cases. GOG, however, is taking a firm stance in the opposite direction.

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Buy Anything On GOG, Get A Free Copy Of Witcher

By Nathan Grayson on October 11th, 2013.

Geralt, minus beard and graphics.

Purchasing games is hard. Nearly impossible, in some cases. You have to pick one out, remember your credit card number, do, like, a million other things, and then pray that the game will materialize on your hard drive via magicks so dark that their casters take their coffee double-black. Oh, and the process always, invariably costs at least 14 million dollars. I was thinking of giving up on it altogether until GOG announced a rather tantalizing incentive. For one week, any purchase you make will come with a free copy of The Witcher: Enhanced Edition.

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You Can Now Have I Have No Mouth And I Must Scream

By John Walker on September 5th, 2013.

I wish GOG would stop revealing gaps in my playlist. I never played 1995’s Harlan Ellision horror adventure, I Have No Mouth And I Must Scream. Unquestionably one of the best game titles of all time (lifted from the 1967 short story), I missed it in a blur of A Levels. But now there’s a way to make up for it, via a $6 release.

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GOG’s Greenlight? Indie Submissions Portal Opened

By Craig Pearson on August 19th, 2013.

You could be the next FTL.
Steam Greenlight’s still a contentious way to do business. The $100 cost of entry, the required cheer-leading, it’s a lot of effort for no guarantee. And while I get the idea of having an established community is important, I’m glad I’m not an indie developer attempting to shout above the noise on there. GOG.com’s new indie submission portal seems to have taken in a lot of the criticisms of Steam’s hand-off approach and applied those lessons to their new venture: they’re looking for indie developers to submit games to their indie portal, with the company promising to “We’re not machines. We talk.” Ouch!
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Today’s GOG Sale Is Quite The Thing

By Craig Pearson on June 21st, 2013.


You have about 20 hours left to take advantage of GOG’s DRM Free sale, put togeether to celebrate today being the longest day of the year. The games are free of the lumpen, ugly additional code that bootstraps their code to your PC. If for some reason you own a million PCs, you would be allowed, nay encouraged, to install them on each and every one. I wouldn’t, because that would involve a lot of work, not least in acquiring an entire planet to source the resources for such a PC collection, but the hypothetical scenario still stands. You really should look over the whole list, but below I’ve gathered a few treats to entice you in.
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GoG Summer Sale Begins, Torchlight Currently Free

By Adam Smith on June 18th, 2013.

Let there be Torchlight. The ARPG’s sequel thoroughly impressed John and the original is free until June 20th as part of Good Old Games’ summer sale. There will be new deals every day until July 5th and the first day’s offerings include Alan Wake and American Nightmare for $4.48, and a massive Dungeons and Dragons pack for $21.10. That one includes Torment, Baldur’s Gate 1 & 2, Neverwinter Nights 1 & 2, and Icewind Dale 1 & 2. Whatever happened to every series at least reaching a lacklustre third part? It’s probably Valve’s fault. Remember, Torchlight is only free until the 20th, so best to download it right away.

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Wuzza Wuzza: The Nomad Soul Re-Released on GoG

By Alec Meer on March 15th, 2013.

Hitting an all-time low polygoncount

Back before Quantic Dream’s David Cage was thoughtlessly proclaiming that only his barely-interactive exercises in ropey story-telling could save the world, he was busily being absolutely, 110% mad as a box of polecats and making gloriously cracked games about parallel worlds and David Bowie. There are a million and one things wrong with Omikron: The Nomad Soul, but its unflinching dedication to doing everything ever, regardless of all sense and logic, and somehow dragging the universe’s greatest pop star along for the ride, makes it something of a forever-milestone.

It’s back to bamboozle us anew, with a re-release on GoG.
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Exclusive: Incredipede For Steam Trailered, Discussed

By Nathan Grayson on March 14th, 2013.

Incredipede was one of last year’s most delightful surprises, and you should feel ashamed for not playing it. The grotesquely adorable creature constructor was not, however, without its flaws, and creator Colin Northway has no trouble admitting it. Now, though, Qwozzle’s got her tiny yet mighty sights set on Steam, and she’ll be completing her dogged climb into Newell’s house of wonders (and hopefully apples) on March 18th. But this isn’t the same game the most beautiful and handsome among you played late last year. Among other things, version 1.5 includes an entire new set of less-punishing Normal mode levels, a much more versatile control scheme, and eagles (!!!). After the break, you’ll find a trailer of the new features and levels in action, plus a rather massive chat with Northway and artist Thomas Shahan. So go forth! Peruse!

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GOG’s Two Cents On Retro Mania, DRM’s Demise

By Nathan Grayson on October 24th, 2012.

It was a dark and stormy evening when I recently spoke with GOG‘s Trevor Longino. We met in a Japanese hotel in San Francisco, him proudly carrying some manner of whooping cough from Poland, and me trying to keep pace with this year’s Canadian model (it’s a long story). It was, in other words, quite a momentous meeting of virus cultures – not to mention fever-addled minds. But really, this does seem to be quite a pivotal moment for the storefront formerly known as Good Old Games. The industry’s slowly but surely conforming to its philosophies, with numerous indie games embracing nostalgia wholeheartedly and DRM’s grip loosening on even the likes of big, bad Ubisoft. So where exactly does that leave GOG? Longino and I tackled that topic and many more – including Steam Greenlight and GOG’s apparent flip-flop on steep discounts being bad for the industry.

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GOG Adds Mac Support, Witcher 2 Mod Kit Dated

By Nathan Grayson on October 19th, 2012.

Unfortunately, they can only be played on the bottom third of your screen.

This “Macintosh Personal Computer” thing is never going to catch on, but folks like Valve and now GOG insist on humoring owners of these unnaturally pristine elf machines, so here we are. During its much-ballyhooed news-a-thon, GOG drew back the curtain on a new version of its service tailored to Macs, which brings with it 50 games (eight of which you receive free just for signing up) and some rather tempting deals. Speaking of, there’s this insane 32-game pay-what-you-want Interplay special leading the charge in celebration of GOG’s fourth anniversary. The tearful sort-of-family reunion would not, however, be complete without Geralt’s permafrost tundra of a glare brightening up the room, so CD Projekt Red took the stage to demonstrate its Witcher 2 mod toolset. I’d say “imagine the possibilities,” but imaginations are for people who don’t have extremely impressive time-lapse videos. Check it out after the break.

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