Posts Tagged ‘golf’

Hands On: Vertiginous Golf

By John Walker on February 6th, 2014.

There are some genre descriptions I see and my heart sinks. “A new twist on tower defence!” Sink. “Adding an F2P model to classic racing!” Siiiiiink. “An update to a Myst-style adventure” Siiiiiiiiiiiiiiink. “A dystopian steampunk golf game.” PERRRRRR-DOOIIIIIIIINNGGG! My heart’s back up where it belongs!

That is the superb explanation given by indie publisher Surprise Attack Games, just announced as publishing the superbly named Vertiginous Golf. Golf powered by “a mysterious Victorian-era virtual reality device.” I’ve had a play of it.

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If You Like Golf, A New Videogame About Golf Is Coming Out

By Alec Meer on January 24th, 2014.


It seems to me as though golf games have always looked the same across the various hardware generations, even though they clearly haven’t. And not just in the sense of always featuring a man wearing bad trousers and standing on a lawn – I mean that these are the games where my eyes have most scaled and adapted to what the technology of the day offers, in the same way that my brain somehow knew to make me more attracted to 30-somethings once I became a 30-something and presumably/hopefully will do the same as I continue to age, right up until my prophesied death in 2742.
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Taking A Swing: Tour Golf Online

By John Walker on November 30th, 2011.

See, this is what I figured it would look like in action.

On seeing the news that there was to be a golf game made with the CryEngine3, my heart went a-pitter-pat. I’ve never been a golf game player, beyond the utterly wonderful Mario Advance Golf for the GBA (WHY NO SEQUEL, NINTENDO? WHYYYYYYYY?!), so it’s not like I’m craving playing this generation’s Links. It’s just, well, I’m craving looking at this generation’s Links, I think. Remember when that game came out, with its confusion of photographs and videoed humans made of seventeen pixels? It was like looking at real golf, if you squinted to the point of closing your eyes and imaging real life golf. And while the sport holds no interest for me, I still find it utterly calming, that expanse of green, the satisfaction of seeing the ball fall in the hole… Imagine it. And carry on imagining, because the enigmatically named Tour Golf Online (crappy Facebook page instead of real website, unfortunately) seems to think all the detail should be far, far in the distance.

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Impressions: Wonderputt

By Adam Smith on September 5th, 2011.

Why are crazy golf courses mostly coastal entities?

Lots of people are talking about Wonderputt, even though it’s a Flash crazy golf game…wait, come back! It’s a Flash crazy golf game with alien abductions and rocket ships! I can’t help but notice that people are still walking away, pretending to have urgent appointments elsewhere, perhaps with more complex and worthy games. Well, forget those games for a minute. I made Wonderputt sound zany, didn’t I, with all that clamouring about alien abductions? It’s not zany, I promise you. Although the voiceover in the trailer below also makes it sound like it might be wacky, which is another thing it’s not.

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Line Golfer

By John Walker on January 24th, 2008.

Via the magic of Indie Games, I found this rather intriguing little advert-cum-game on the Wrigley’s site. It’s a cute little golf game, where you draw your own course in the Flash window, and then play it. Create something great, like for instance the World Exclusive Rock, Paper, Shotgun course, and you can publish it for the world to play.

The Links developers are on the phone. I've been offered a job!

Clearly this is a way of getting people to link to the chewing gum giants, but hell – they made a nice little game. They win.

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