Posts Tagged ‘grand theft auto 4’

Total Converts: How To Go Walking In Grand Theft Auto IV

By Graham Smith on May 1st, 2014.

What's in the bag?

Total Converts is a new weekly column about mods, maps, models, and anything player-created which you can use to amend or append your games.

I stopped playing Grand Theft Auto IV’s missions at the moment where they became too objectionable and turgid to continue. I started to enjoy playing Grand Theft Auto IV almost immediately afterwards, when I began to experiment with the mods available for the game. Without any tools, and with a barely functional Games For Windows Live-cripped PC port, the game’s community had introduced dozens of new ways to toy with the parts of the game I enjoyed: its city, its physics, the rambunctious silliness of its free-form multiplayer.

You can fly and fire lasers from your eyes like Superman. You can flank Nico with a phalanx of baby Star Wars Walkers. You can introduce a police notoriety system, or play as a police officer yourself. You can introduce GTAV style character switching, or make the game prettier than GTAV (from particular angles) with a set of ENB Series tweaks.

Or, like me, you can just go for a walk.

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Mods And Ends: Grand Theft Auto IV

By Adam Smith on October 7th, 2011.

SHINY
What to say about Rockstar? They’ve made me gnash my teeth in anguish this week by stating, to nobody’s surprise, that Red Dead Redemption is unlikely to grace my PC, your PC or anyone else’s PC. But they are giving us LA Noire. They finally got round to releasing Grand Theft Auto IV but there were technical issues and beyond them it needed a monstrously powerful computer to fully capture its criminal charms. And then they went and annoyed parts of the substantial modding community by releasing a patch which, some claimed, was designed to cripple non-vanilla versions of the game. What to say about Rockstar?

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GTA4: Something To Marvel At

By Lewie Procter on August 11th, 2011.

Let's hope Kieron doesn't tell the Marvel lawyers

Mods! They let people cleverer than I add things to games that the original developers never even dreamed of. Take this (beta) playable Iron Man mod for GTA4, for example. The model has been taken from Marvel vs Capcom 3, and cleverly shoved into Liberty City. Paired up with iCEnhancer mod for extra pretties, and a Superman mod for Supermanification, you’ve got an attempt at an Iron Man game that already looks more fun than Sega’s recent officially licensed efforts: Read the rest of this entry »

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Let’s Start Every Day With Cartoon Violence

By Jim Rossignol on January 13th, 2011.


A GTA4 video which features “frictionless cars” has been doing the rounds. I post it here in case you’ve not seen it already. It’s moderately amusing in an ouch-but-haha-ragdoll-horror sort of way.
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GTA4 Patch Calls Time On Social Club (App)

By Kieron Gillen on April 14th, 2010.

Before the tight-buttocked Crysis man turned up.

A hefty GTA4 patch has been released, which promises less-memory intensive (and better looking) shadows and performance boosters and… oh, this is minor, but splendid patch stuff. What makes this posting is what the patch actually removes. As in, the Rockstar Social Club application is no longer necessary to play the game – you log in on a web interface without another program sitting there eating your computer’s thinky-time. In short, you need a Social Club log in, but nothing else. It also allows you to buy the just released Grand Theft Auto episodes in-game, though The_B reports errors trying to buy in the UK, but we suspect that’s because of – er – something or another. Full change list follows.
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Happening: Liberty City Episodes On PC

By Jim Rossignol on January 29th, 2010.


The Almighty K has news that Rockstar intend to release Grand Theft Auto: Episodes from Liberty City, the double pack that includes standalone adventures The Ballad Of Gay Tony and The Lost and Damned, which were both release to the Xbox in 2009. The release will happen in March, and the pack will cost about $40. I’ve not played either of these, so I can’t really comment on the worth of this, but hey, at least GTA4 runs on my PC now I upgraded my CPU and memory to way more than I really need.
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GTA IV Gets Cinematic

By John Walker on November 20th, 2008.

A glimpse of the video editing tool.

Rockstar, in preparation for the PC release of GTA IV on 2nd December, have released some sample movies to show off the in-game video editor. And they’ve gone bonkers.

Clearly a dream for the machinima crowd, the in-built tool will let you create your own mini-movies, which will then be shared on the Rockstar Social Club site.

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Grand Theft Auto 4 Inbound For PC

By Jim Rossignol on October 27th, 2008.


Grand Theft Auto 4 is set to appear on our boxy electronic workhorses on the 18th of November (21st in Europe, mysteriously). I wonder how many of you will be getting this on PC? Did anyone miss out on the consoles and actually wait for the PC version? I’d find it hard to argue against this being one of the best games this year, and so I’m genuinely glad it’s going to hit the PC – with “newly expanded multiplayer” – this side of Christmas. But it does beg the question: where are we going to find to fit this in around everything else that’s coming out on the PC this year? A tough conundrum, I know…

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