
More sites should interview mod-makers, I feel. If one of this week’s picks is anything to go by, they can have some interesting things to say. Modding might not usually be quite as huge a process as making a full-on indie game, but as a modder you face your own unique problems, ones we don’t always get to hear about. Maybe we should take note of that at RPS. Either way, read on for this week’s roundup.
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Rock, Paper, Shotgun
Posts Tagged ‘Grand Theft Auto: San Andreas’
Mod News: All the Questions
By Lewis Denby on May 4th, 2011.
This Disturbs Me: Chucky In San Andreas
By Jim Rossignol on February 7th, 2011.

I was never really disturbed by the actual Child’s Play movies, because they were rubbish, but for some reason this being the first link in my inbox this morning – informing me that someone has created a Chucky mod for Grand Theft Auto: San Andreas – left me feeling a bit queasy.
That is all.
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- YourMessageHere : “She has arms. Rewatch. You can clearly see them when the player picks up the magnifying glass.” on New Cradle Footage Gently Rocks
- Pointless Puppies : “Dunno what the big fuss is around the meat circus level. Yes it's hard but I never really raged, mostly because it was clear it ...” on Ultro-Huge Psychonauts Screenshot Gallery – Part One
- Timtoid : “I bought it, and I've spent $10 on shittier films, so I'm happy. It's genuinely haunting and wonderfully engrossing... except for the controls at times ...” on Wot I Think: Dear Esther
- devlocke : “Just curious, but did you play it through to completion? Not that you had to in order to form a valid opinion, but you do ...” on Ultro-Huge Psychonauts Screenshot Gallery – Part One
- Tonamel : “This looks like what the Myst games should have become. I'm beyond excited, here :D” on New Cradle Footage Gently Rocks

