Eurogamer has multiple sources who say Grand Theft Auto 5 will be coming out on the PC in 2014. GTAV (pronounced ‘gitav’) is of course the biggest video game thing of ever, and I’ve enjoyed bits of it on the tellybox (but there is a huge amount of fiddly crap – honestly, both the single and multiplayer modes really love forcing you into tedious tasks). I would welcome it if it came to the PC, so if the multiple unnamed people chatting to Eurogamer are correct, then I will allow this.
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Posts Tagged ‘Grand Theft Auto V’
By Craig Pearson on October 11th, 2013.
By Craig Pearson on August 13th, 2013.
To the anger of Dr Zoidberg, I’m attempting to retain an air nonchalance about GTA V. If it doesn’t come out then I can pretend I was cool about it, but if it is announced then I can break for cover and hug the nearest person to me. That could be you, btw. But that fact is the console version is out in September and nothing has been announced for the PC, so there will be some sort of delay. But a small glimmer of hope has emerged on the possibility of it coming to the PC this autumn, via an Nvidia investor call.
By Nathan Grayson on July 30th, 2013.
OK, maybe not officially, but modders are ensuring that Grand Theft Auto IV continues to sprout bells and whistles like a million retail chains the second Christmas shopping season starts. It’s become remarkably more attractive, gained entire landmasses, and received the most important upgrade of all: Iron Man. But that’s not enough. It can never be enough. So modders have taken to grandly thieving Grand Theft Auto V’s features and cramming them under GTA IV’s hood. First up: cross-city character-swapping.
By Nathan Grayson on July 10th, 2013.
On behalf of RPS, I’d like to offer an apology. You may have noticed that we haven’t joined every other gaming blog, Twitter feed, Facebook page, Vine, easily graffiti-ed wall, bus, building, tree, and organized crochet ring in plastering all our available surfaces with each and every Grand Theft Auto V screenshot to hit these mean e-streets. It is, I’m well aware, a travesty. But hey, it looks like Rockstar’s in the market for someone to speed its PC porting process along a little, so I think I care again. Sort of. I mean, the game’s world looks marvelous, expansive, and varied, but – as ever – this one’s grandly thieving fingers are sticky largely because they can’t keep out of film’s painfully predictable pie. Trailer’s after the break.
By Adam Smith on November 9th, 2012.
Remember the quote from the guy at the game company who said that the sequel to a commercially successful title would be “smaller, probably not as appealing to a mass audience and much more low-key”? Of course not – sequels are ‘bigger’ and ‘better’. Ask anyone working on a AAA franchise what their role is and whatever the specifics, you’ll quickly find that they work in either the ‘enlargement’ or ‘improvement’ department. This is as true at Rockstar as anywhere else, so it’s no surprise that Game Informer’s reveal of GTA V details harps on about size. The issue itself is even Game Informer’s most massive sequel – “our biggest cover story yet!” – but what does it actually tell us?
By Alec Meer on August 20th, 2012.
For every Rockstar game since Vice City, the promotional screenshots have been rendered on a PC that only God herself could own, post-processed by a version of Photoshop from the 24th century and employed camera angles that you could only play the game from for 2.7 seconds before driving into a wall. It’s oddly reassuring to see that rich tradition continues with the latest round of screenshots from the little-shown Grand Theft Auto 5. Click for embiggenation of all of these.
Behold! A snazzy-looking bicycle as ridden by a man wearing the most heavily anti-aliased lycra trousers you’ve ever seen!
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By Jim Rossignol on November 3rd, 2011.
Developed by series creator Rockstar North, Grand Theft Auto V heads to the city of Los Santos and surrounding hills, countryside and beaches in the largest and most ambitious game Rockstar has yet created. A bold new direction in open-world freedom, storytelling, mission-based gameplay and online multiplayer, Grand Theft Auto V focuses on the pursuit of the almighty dollar in a re-imagined, present day Southern California.
Other important notes: 1) We will now be calling this game “Gee Tav”. 2) PCG’s explanation of the multiple protagonists theory seems solid to me.
By John Walker on October 26th, 2011.
Absolutely nothing has been confirmed about GTA V, beyond there being a trailer on the 2nd November. But that’s not stopping the speculation machine from grinding its mighty gears. And the most convincing rumours seem to be coming from Kotaku.
By John Walker on October 25th, 2011.
Certainly not a surprise to anyone, and really the only news here is that GTA V exists. Oh, and a trailer in a week. The rest will be speculation. So I shall speculate the desperate hope that they do something radically different this time. Not in a “stuff in anything we can think of” way like San Andreas, but a completely different approach to their epic, extraordinary games. What do you reckon? Where would you like to see V heading? (Apart from to PC, in a working form.)