Rock, Paper, Shotgun

Posts Tagged ‘grasshopper’

Please, Sir, Can I Have Some Sine Mora?

By Adam Smith on November 30th, 2012.

When the splendid time-bending shoot ‘em up Sine Mora arrived on PC after a long delay in the land of porting, I lamented the fact that the trial version wasn’t available alongside the full release. As an XBLA game, the game already had a demo so it seemed odd that it had been lost during transition. Fortunately, it wasn’t lost entirely and did in fact drift onto Steam a couple of days ago. My memory of the demo on 360 involves a tediously drawn-out story sequence before the dodging and destruction commences, but there’s enough to form an idea as to whether this is a suitable flavour of bullet hell. It’s not quite as difficult as the horror I’ve hidden below.

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Where The Bad Bullets Go: Sine Mora Out Now

By Adam Smith on November 12th, 2012.

We did acknowledge the port of side-scrolling time-bending shooter Sine Mora a couple of weeks ago, but now that the game is out, perhaps you’d like to see a PC launch trailer? I played the game on the 360th Box and even though my bullet-dodging skills are more like those of a lobby security goon than a KeaNeo, I actually managed to complete it. Although there are moments when the screen seems to fill with pulsing death-orbs, the pace isn’t frantic even when survival becomes delicately poised. It’s a beautiful game with superb boss fights and a daft story, which can take up too much time between sections even if it is endearingly silly. Here’s the trailer.

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