Posts Tagged ‘Gratuitous Space Battles’

Laser Days: Gratuitous Space Battles 2

By Adam Smith on September 2nd, 2014.

The conflicts in Gratuitous Space Battles 2 are certainly deserving of the adjective applied in the game’s title but the new video below brings several other descriptives to mind. ‘Colourful’, ‘cunning’, ‘extravagant’, ‘fabulous’ and more besides. Like it’s predecessor, GSB 2 is a game in which players construct fleets, position them and then watch as they do battle. Remember the text crawl that sucked all the excitement out of you like a joy vampire at the beginning of The Phantom Menace? “The taxation of trade routes to outlying starsystems is in dispute”, says Star Wars. GSB says, “BOY HOWDY THE PURPLE SHIPS ARE SHOOTING THE EVER-LIVING CRAP OUT OF THE GREEN SHIPS YOWZERS!”

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Gratuitous Announcements: Gratuitous Space Battles 2

By Alice O'Connor on July 24th, 2014.

Zap zap!

Gratuitous Space Battles was not a game of masterful tactics. It didn’t allow damn fool gambits. GSB was won or lost long before then. GSB is played in the planning, the design and customisation of a huge space fleet and the careful behaviours you order them to follow. Once your ships are ready to launch, it could run the numbers and say if you won or lost, but that would be somewhat against the name. The eponymous space battles are gratuitous, with cruisers and fighters and lasers and missiles and drones and so many explosions for you to simply watch.

Expect more explosions, as sequel Gratuitous Space Battles 2 is now officially announced.

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Play Gratuitous Space Battles For Free This Weekend

By Adam Smith on February 22nd, 2013.

I know many of you will be spending the weekend tending to your winter-blasted shoots as you celebrate the feast day of Serenus the Gardener, or perhaps remembering Red Army Day by engaging in tabletop recreations of the Battle of Kiev or, for the more ambitious, Operation Bagration. Commendable pastimes, I’m sure, but if the dusty red blocks that represent Soviet armoured divisions are lost in the attic, or Serenus’ spirit is locked in the frozen turf, then you may be interested to hear that Gratuitous Space Battles is free to play on Steam until Sunday 9PM GMT.

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Brand New Worlds: Gratuitous Space Battles

By Adam Smith on November 26th, 2012.

The release of the conquest mode for Gratuitous Space Battles caused me to reinstall and lose a couple of weekends plotting and planning. Conquest provided a campaign to sit alongside the standalone bouts of ship wrecking and, lo, it was good. A few months ago, unbeknownst to me, a clever sort who goes by the name Pendra on the Positech forums released a random galaxy generator, providing Endless Consecutive Contextual Gratuitous Space Battles. There was an update to the generator this morning, which Cliffski mentioned in the Twittersphere, and I’ve copied some details into the emptiness below.

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Gratuitous Space Battles No Longer Fully Gratuitous

By Jim Rossignol on September 17th, 2012.


The point of Gratuitous Space Battles was that it was a fleet manager, not an RTS. So while you watched the space battles play out, you didn’t actually influence them – you were the admiral who had designed the ships and decided upon the tactics. And that made the actual battles gratuitous in terms of the gameplay. That, however, is no longer necessarily true. Cliff from Positech has sent word that he’s continued fiddling with the game, and has released a free patch to allow players to get involved with the battle-action. Cliff says: “It’s only an ‘optional’ feature, and only works in single-player offline games, but from patch 1.60 (which is now live, steam copies will be updated soon), the player can select ships and issue movement and fire orders mid battle, and even edit the ‘standing’ orders for ships in the middle of an engagement.” There’s a video, which explains it in a bit more detail, below.
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The RPS Bargain Bucket: One Free

By RPS on April 28th, 2012.

Lewie’s away being fitted for birthday hats and I’m all alone in the Savy Tower this weekend. I wasn’t sure what to do with myself. I was racing the bargain-bots down the endless stairs when Lewie appeared to me in a text message. Tony, you should probably find cheap games’ he said – in an impressive hat – so here I am. If you are in London on May 4th, please do come celebrate five years of Savygamer, more details and daily deals are on SavyGamer.co.uk. Hats welcome.

In the bucket today: Syndicate (the fab one), Gratuitous Space Battles, Total War packs, Serious Sam 3 and, oh, all sorts.
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Next Humble Bundle Leaks, Is A Goodun

By John Walker on December 13th, 2011.

He approves. Of meat.

Details of the next Humble Indie Bundle have once more leaked, because Steam’s Content Description Record Viewer Thingamie is so ludicrously easy for people to spy. And it looks like it’s going to be a bit of a corker, as spotted by DIY Gamer. In the pay-what-you-want collection it seems there will be Super Meat Boy, BIT.TRIP.RUNNER, Jamestown, Nightsky and Shank. That’s the first wave, and then there’s even better to get added in.

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Host In Space: Gratuitous Space Battles DLC

By Adam Smith on September 15th, 2011.

Lots of people think ivy is a parasite. It isn't.

Observant eyes may have noticed that there’s a new expansion out for Gratuitous Space Battles, the fleet building slice of indie goodness from Positech. While this fresh bit of DLC doesn’t add any new game modes, it does add 10 new ships, three new pieces of equipment and a new scenario. The new ships belong to the titular Parasites faction, who sound very unpleasant indeed. Swanning around the galaxy looking for host species to grow their larvae in? It’s not on. There’s a trailer showing some particularly gratuitous space battles below and a new pic from Positech’s upcoming Gratuitous Tank Battles for your eyes to look at.

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Gratuitous Space Battles: Galactic Conquest

By Quintin Smith on November 8th, 2010.

Hurrah! Cliffski‘s announced that the Galactic Conquest expansion for Gratuitous Space Battles is now available for purchase, although the expansion isn’t actually out yet and technically the £5 you’re dropping is a pre-order that gets you access to the beta, which may have a bug or three.

Galactic Conquest is a big ol’ update, adding a brand new campaign mode where you battle for planets and gradually build up fleets using captured shipyards and academies. As Jim pointed out, a campaign mode surely makes all those space battles much less gratuitous. Less Gratuitous: Space Battles, that’s what Cliffski should have called it. Full, lengthy features list and video after the jump.
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Laser Chat: Gratuitous Space Campaigns

By Jim Rossignol on November 1st, 2010.


If there was a significant problem with fleet-management game Gratuitous Space Battles, it was that it was almost too gratuitous. There were a lot of space battles, with nothing to link or contextualise them. To fix this black hole in the space-time of his creation, Cliff “Positech” Harris has been constructing some DLC, a “massively single-player” non-linear campaign, which is now nearing completion. I had a quick chat with him about this development, which you can read below.
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Gratuitous Payment Options: Nomads DLC

By Kieron Gillen on September 13th, 2010.

Wherever I lay my enormous space battleship, is my home.

Cliffski really does have a knack at this. He’s just released his latest bit of Gratuitous Space Battles DLC, introducing the Nomads, a whole new race with ships, weapons and similar. Oldest race in the galaxy, according to the GSB fiction. But the trick is the spin he’s given to this. There’s two editions of the DLC you can buy. One is $5.99, the other is $2.99. There’s no difference between ‘em. It’s simply an experiment, to try and cater for the people who say they can’t afford that amount of money. Look at your life, decide what you can afford, then pay it. He’s also keeping a running tally of the results. Currently, 28 $5.99 editions and 10 $2.99 editions. And if you’ve never played GSB, you can try the demo. Oh – the new trailer follows.
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Gratuitous Space Battles Gets Campaign

By Jim Rossignol on August 18th, 2010.

It's not a 4X game, more of a kind of stratego-tactical web of space-eminence, say experts.
There was a problem with the rather clever space-battle fleet manager game Gratuitous Space Battles. It was this: there was no campaign mode. I’ve no idea how you would fix a problem like that, but fortunately one man development army Cliffski has plenty of ideas. One of them is relevant: he’s going to add a campaign mode. He explains: “The GSB campaign is a singleplayer ‘conquer-the-galaxy’ style game, where you build up vast space fleets and kick interstellar ass. Rather than set, pre-determined fleets to battle against, the game utilises the fleets designed by other GSB players to provide an endless variety of opponent, so you will be pitted against real carbon-based intelligence on every step of your path to galactic dominance.” Read more about this extraordinary move here. It will be paid DLC, price TBC.

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Cliffski Asks: Why Don’t You Buy My Games?

By John Walker on June 8th, 2010.

Too many lasers?

Cliff “Cliffski” Harris, creator of Kudos, Democracy and Gratuitous Space Battles, is launching another survey of his Positech customers to learn about their purchasing habits. Or more specifically, their lack of purchasing habits. He’s asking people, “Why didn’t you buy Gratuitous Space Battles?”

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