Posts Tagged ‘Grey Goo’

Release Dated: The Grey Goo Petroglyph Do

By Alice O'Connor on December 1st, 2014.

'I'll splode you!' 'Nuh uh I'll splode you first!'

As end-of-human-civilization scenarios go, I quite like the sound of grey goo. Yes, self-replicating nanomachines converting everything into more of themselves will become a real problem at some point, but think of the fun we can have in those first few minutes and hours, playfully feeding items into nanomachine puddles and – carefully – flinging around spadefuls of fizzing sludge.

That’s not quite the premise of Petroglyph’s game Grey Goo. We haven’t really had a gander at the RTS since they announced it in March but now that Petroglyph have announced a release date – January 23rd, 2015, calendar compulsives – let’s have a look-see.

Read the rest of this entry »

, , .

14 Comments »

End Of Nations Devs Reveal Throwback RTS Grey Goo

By Nathan Grayson on March 14th, 2014.

Strategy, presumably unfolding in real time.

When I first heard about Grey Goo, I assumed it was some kind of World-of-Goo-style puzzler, except all gritty and probably about a goo blob with No Family, No Loyalties, And Nothing Left To Lose. I was woefully, hideously incorrect, but can you blame me? Grey Goo isn’t really what I would’ve titled an RTS that attempts to hearken back to the genre’s golden age, but former End of Nations developer Petroglyph is sticking with it, so here we are. In the wake of Victory’s sobering defeat, the recently beleaguered studio is going back to what it knows best. Base building, three unique factions, and a handful of profoundly important decisions instead of 100 inconsequential ones. Debut trailer below.

Read the rest of this entry »

, , , .

32 Comments »