Posts Tagged ‘grid’

GRID Launch Event: It’s on the PC too, you basts.

Since I’m now in That There London I decided I should grab the opportunity to pop along to one of these PR-events which I hear are corrupting our journalists. I joined a small group of men taking a photo of a small group of men in jump-suits and helmets, buying console versions of Race Driver: GRID and the consoles to go with them.

It’s on the PC too, you heartless bastards.
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GRID Demo: Quite Good

Just in case anyone missed it, the GRID demo is out now. It’s 893mb and some excellent racing fun. There are three events in those megabytes, including a Ford Mustang GT-R in San Francisco, a Nissan S15 Silvia in Yokohama Docks, and a BMW 320si touring car for the crashing into other cars on every bend. Officially quite a good demo.

GRID Drivers Trailer

Codies release another GRID trailer, this time with Le Mans drivers talking up the realism of the game.

Thanks GameTrailers, you’re cleary the Le Mans of videogame trailer hosts.

GRID: Some Drifter Coming Through Town

So it turns out that GRID is just another MarioKart clone. Sigh!

You can carpool with us any day, Gametrailers.

Ho ho, only joking Codies. Drift is to driving games as double-jumping is to platform games: ESSENTIAL. They do seem to be taking it very seriously. I don’t even care about driving games, and I find myself increasingly excited about getting to play this. And not just because they played a nice, swelling QOTSA riff throughout.

GRID Dev Diary

Codemasters’ Ralph Fulton takes a couple of minutes to talk about the astonishing-looking racing game, GRID, in which the crash damage and race physics are in danger of looking better than real life.

Thanks GameTrailers, your video service is speedy and reliable.