Posts Tagged ‘Grinding Gear Games’

Path Of Exile Teases New Pets, Tortoise OP Speed Demon

An update due Wednesday (19 August) will bring six (6) new flavours of pet to Path of Exile [official site]. They include the fastest tortoise I’ve ever seen and a well-behaved lemur. Also a pukeko which I didn’t know was a real bird until now. I’m mostly posting about this because it let me assess a bunch of digital pets.

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Wakey Wakey, Axe & Stakey: Path Of Exile Expansion Out

Diablo III was pretty disappointing when it arrived, but Blizzard were allowed plenty of time to fix it up into its current pleasant state because many clickfans found themselves distracted by Path of Exile [official site] anyway. Grinding Gear Games have continued to improve their free-to-play action-RPG all the while too, of course. Today (this very minute, if all goes to plan) they launch The Awakening, which they call “the biggest and most far-reaching expansion of the game to date”. Sez you, sunshine.

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Rise And Shine: Path Of Exile’s Expansion The Awakening

Back when our Adam had a good play of free-to-play click ‘em up action-RPG Path of Exile [official site], he called it “a smart and content-rich ARPG”, saying “It doesn’t rewrite the click-for-loot formula but it does tweak just the right parts to make the repetitious hacking and casting a more involved and intricate experience.” Sounds good, that. It’s soon to get even more things to click on, as developers Grinding Gear Games have announced the next expansion.

The Awakening will bring new zones, skills, items, customisation bits, and more. Signups for closed beta testing are open now.

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POE Face: Path Of Exile – Forsaken Masters

I was one of the first to walk to the Path of Exile but one of the last to submit a complete traveller’s guide. Of course, the term ‘complete’ is meaningless when developers insist on releasing new (free) content for their (free) games. Lonely Planet guide writers don’t have this problem – it’s not as if a country would suddenly expand its borders to bring in new attractions, resources and skillsets. Forsaken Masters adds NPCs who provide players with missions in exchange for training, as well as customisable hideouts.

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Die-aspora: Path Of Exile Adds Sacrifice Of The Vaal

Path Of Exile has expandamofied. The enormously successful online aRPG has been out of beta since October, with estimates showing approximately 13 billion people are playing at any one time. (These are my estimates, based on my inability to count.) And now there’s more of it. Sacrifice Of The Vaal pours in a ton of new content to satisfy hungry, hungry gamers.

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Pure Guild: Path Of Exile Gets Launch Day Mega-Update

After many moons spent slowly but surely grinding in the dank dungeons of development, Path of Exile is finally just about to launch. No more alphas, no more betas, no more gnawing uncertainty. You can just hack and slash ’til your hearts content and monsters’ hearts are strewn across the floor. Everybody wins mostly! Better still, developer Grinding Gear has released a teetering demon beast of a patch, which includes – among many, many other things – an entire guild system, a new character class, new end game areas, a new grand finale boss fight, new skills, achievements, more challenge leagues, and– *drops dead of old age from listing things for too long*

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Step Up: Path Of Exile Finally Launches


The journey along ARPG Path of Exile’s beta has been a slippery one. It hasn’t been salted, and no-one was around to prune the thorn bushes at the side. Repeated warnings from the Local Council of Blood and a visit from their emissaries, the feared Health & Safety of Ruin, proved ineffective. A meeting was called, in which the Neighbourhood Representatives of Anger unanimously decided to send in the Handyman of Pissed Off to fix things. The owners of the Path of Exile will be receiving an invoice, written in Jubjub blood, signed by the Coven of Claws, and notorised by Kevin. And with that work completed, all that’s left is to open the Path of Exile fully, which is what will be happening at the end of the month
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Hack ‘n’ Slash Brilliance: Path Of Exile’s ‘Race’ Events

I imagine that these leagues will be a total bloodbath. But, you know, the other kind. Not with tubs.

You might see the oft-maligned specter of F2P hanging over Path of Exile and fear the worst, but you’d be missing out on what’s quietly becoming the smartest hack ‘n’ slash in the business. Between socketable everything (including maps and skills!) and difficulty that’s not afraid to eat a bowl of nails and steal its powers, PoE’s slowly but surely pushing the needle forward. Which brings us to brand new, ultra-fast-paced “race” events. In short, they toss players into fresh economies – doughy and naked minus whatever quantities of luck and skill they’re dual-wielding – and task them with out-leveling everyone over the course of an hour or a week. And now Grinding Gear’s put together a race league that comes with special, event-only rewards. Of course, the system is not without its flaws, but GG’s got a few plans to work out the kinks.

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Turn Right At Shun Avenue: The Path Of Exile Beta Trailer

Welcome to the Cul-De-Sac of Resentment.
Path Of Exile sounds like something you’d find on a demon’s GPS. “Go straight for 666m, turn right at Pentagram Lane. You have reached your destination, have a horrible existence.” I checked and it’s not on Google Maps, so the real world is safe. It is, of course, a game. An action RPG that people angry at Diablo III and all clicked out at Torchlight 2 have been waiting for. It is also going to be free, which both of those are not. Next week it’ll head into open beta, and to prepare you a new trailer has been released. Are you going to go down the Path Of Exile, or are you going to join me of the Path Of Welcoming Craig With Cake And Bundaberg Ginger Beer?
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New Year’s Beatings: Path Of Exile’s Open Beta Dated

Well now, here’s a pleasant surprise. Diablo-but-possibly-better ARPG Path of Exile‘s been trapped deep in the dungeons of closed beta since the year 1483 – occasionally poking its head out for stress test weekends – but now it’s finally on the path to real completion. Naturally, then, an open beta’s right around the corner, and Grinding Gear’s even gone so far as to give it an exact date. Unfortunately, that means it’s going to miss 2012 – but only by the narrowest of margins.

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A Weekend Break On The Path Of Exile

The year of the ARPG marches on, cannily disguised as its more enigmatic and unpredictable cousin, the year of the Kickstarter. Diablo III managed to be more exciting as something I was excited about than something that was actually (sort of) on my hard drive, but now that Torchlight 2 actually has a release date and Path of Exile is frequently testing its stress levels by mixing with the general public, I’m preparing for a few more days lost in the lands of loot. This weekend, free to play Path of Exile is open to all once again, so download the client in advance and prepare to add to the servers’ strain. It’s all for the good of the eventual release. The details are all here.

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You – Yes, You – Can Play Path Of Exile This Weekend

This is, of course, only after the enemies spent many hours planning a strategy and smartly taking note of their surroundings en route to calculating the perfect moment to strike.

Weekends are such joyous things – so full of freedom and possibility, and utterly devoid of unpleasant obligations. Unless, of course, you’re an unreleased multiplayer videogame. Then your weekends are all about crushing, senses-overwhelming stress. Well, stress tests, anyway. This time around, it’s Path of Exile‘s turn to see whether or not its servers will groan and creak under the weight of the stampeding masses’ electronic masses. Would you like to scream, stampede, and stab many, many things for a good cause? Then read on.

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Hmmm: Path Of Exile’s Modifiable… Maps?

The James Bond Villain mod - pictured here simulating the inside of an evil volcano lair - can also generate sharks, lasers, and lasersharks.

This might actually be brilliant. I mean, everything in Diablo-ish ARPGs is ripe for the socketing, right? Maybe you stick some molten rock into your blade and get a fire sword. Or perhaps you imbue a hammer with lightning bonuses and make Mjolnir. So, in essence, Path of Exile‘s saying, “OK, well, why can’t we use that idea on places?” The promising-looking pulverizer’s solution? Portals to procedurally generated maps can be stored in your inventory, and a series of hyper-specific, maniacally murderous mods can, for instance, make their monsters stronger, resize locations, curse your character, or make the ground sprout unquenchable tongues of flame. See the diabolically smart system in action after the break.

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