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Interview: GSC on STALKER: Clear Sky

Written by Mathew Kumar on July 23, 2008.

Well, we’ve had more than a week of E3 coverage, and I’m sure you’re sick of it by now. So I’m finishing up! I checked my huge pile of notes, recordings and press materials and found I have only one thing left to write about – Stalker: Clear Sky.

This sequel/prequel/remake of the acclaimed, if divisive, FPS is an interesting one because it’s the only game anyone at RPS specifically asked me to check out at E3. Jim Rossignol all but demanded I find out if there was going to be “terrible new English voice acting and music” in the upcoming title, and so I obliged by chatting with GSC Game World’s Valentine Yeltyshev.
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Clear Sky Info Influx

Written by Jim Rossignol on June 16, 2008.


The image above is from this gallery over at Strategy Informer, which is packed with similar lavish glimpses of the forthcoming Stalker prequel. It seems to be showing off some of the new areas, as well as suggesting a level of detail that will cause my graphics card to shudder and slowly die. Elsewhere, our Eurogamer chums have had a long chat with Oleg Yavorsky, the GSC team’s primary spokesman. He says a good deal about the new game, and also talks about the failings of the original game. He blames this in part on the reticence of the US audience in taking to the game, which he sees a fundamental cultural divide.

It seems that to appeal to North America you need really flashy, bright games, and you can see that every eastern European game is very dark. In the end, I guess this just comes down to our culture and history - we’re just different people, and that’s that.

S.T.A.L.K.E.R.: Clear Sky is due out on 29th August.

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