Posts Tagged ‘Guild Wars’

Gigantic Is A Gorgeous Not-MOBA From StarCraft’s Lead

By Nathan Grayson on July 16th, 2014.

Owl Man And Rat Cat In... Strike Cool Poses Even Though They're Probably Gonna Fall Over In Two Seconds

Gigantic pretty clearly wants to be a big deal. It’s from the former lead designer of StarCraft and Guild Wars, it has $20 million in backing, and its team size is kind of, er, gigantic for an indie studio. So it can talk the talk, but can it justify a series of costly expenditures on the part of shadowy investors and/or see why kids love Cinnamon Toast Crunch? That’s the $20 million question, but it certainly looks like an intriguing prospect. Gigantic includes MOBA elements (teams of five facing off in a big ol’ battle arena), but the difference is you’re not on defense. Rather, both teams have a hulking colossus that accompanies them into combat, with defending/destroying them serving as your main objective. Meanwhile, the whole thing is action-based, with physics-based abilities and WASD controls steamrolling over the classic top-down approach. Impressive debut trailer below.

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Guild Wars 1 Development To Be Halted, Automated

By Nathan Grayson on May 21st, 2013.

Rare is the MMO that continues to thrive alongside its direct successor – or, for that matter, get a direct successor at all. By all accounts, the original Guild Wars lived a good, long life. It loved, it lost, it learned violin, it saw the ocean one last time. Also, I don’t know why I’m talking about it in the past tense, because it’s not dead yet. True, ArenaNet’s already itsy bitsy GW1 live team is moving on to bigger, less eight-year-old things, but unlike NCsoft stablemate City of Heroes, these guilds will war on. How? Robots. Find out more about your imminent ice-cold oppression after the break.

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Asura Thing? A Guild Wars 2 Preview

By Alec Meer on September 21st, 2011.

I’ve lost count of how many times I’ve walked into a room with a monitor and a nervously-smiling man at one end and been told I’m about to see the future of MMOs. I smile back politely, and the same old dance begins. Too often, I feel a numbness, a struggle to reconcile professionally wanting to know what’s going on with personally despairing of the idea of giving over dozens of hours of my life to what’s so often a mess of cloned features and over-sold, under-realised promises. My most recent sighting of Guild Wars 2 really did break through that numbness, made me sit up straight and pay full attention. I still don’t know how much of what it’s trying to do will be practicable and effective over long-term play, but seeing it took me back to a time before my awful genre ennui, back to when every time I sat down to see a new MMO my mood was excitement, not cynicism. Here’s why.
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ArenaNet Look Back On Their Decade

By Jim Rossignol on January 7th, 2011.


Courtesy of BigDownload we get to see a little of the history behind Guild Wars in a 15-minute video (below) produced by its creators, ArenaNet. Various members of company talk about their beginnings, their inspiration, motivation, the changes required to become a major studio, and so on. During the talking head interviews they claim to not be a videogame company, but a “community-building company, we just have one of the coolest ways to build a community.” Bold words. There’s a bit of back patting going on, clearly, but it’s worth a watch.
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Guild Wars: Hearts Of The North Out

By Quintin Smith on November 19th, 2010.

And we all know what happens after the cermony, don't we? The grind.

Have you HEARD? ArenaNet’s started releasing free content updates for Guild Wars under the title of Guild Wars Beyond, updates that are gently guiding the world through the events preceding Guild Wars 2.

The second of these updates, Hearts of the North, landed yesterday. It tells the story of the romantic and legal union of “the greatest heroes of Ascalon, Gwen and Keiran Thackeray” and even ends in a ceremony and “festivities”. Full details can be browsed on the official site, including info on all the accompanying pay-for tuxedos and dresses. £5 gets you a tux, dress or ladytux, and, bizarrely, £7 allows you to dress up in the same clothes as the bride and groom themselves. Now, I have all the social intelligence of a wounded badger, but surely that’s a faux pas.

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Bam: Guild Wars 2 Player Reward Calculator

By Quintin Smith on October 8th, 2010.

This is excellent. ArenaNet just launched what it’s calling the Guild Wars 2 Hall of Monuments Reward Calculator. Guild Wars players will remember the Hall of Monuments, where their characters amassed trophies and rewards spread across five different categories. Well, depending on how much you collected, the Reward Calculator tells you what those achievements will gift you with in Guild Wars 2, and it can be anything from animal companions, to pets, to special weapons and armour. Guild Wars veterans! Go and see what you’re entitled to.

Such generosity demands answers. The gift horse must be looked in the mouth, because who knows what could be in there? It could be a bomb. We had a quick word with ArenaNet game designer John Hargrove about how and why this scheme came about.
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Dhuum: Shake The Room. Also, Playerbase.

By Kieron Gillen on May 28th, 2010.

It wasn't me! It was my brother! I would never cheat! It was him! Take him, not me! Noooooooooooooooo!

Stew Wilson twittered this at me very excitedly. And rightly so, as it’s very exciting. Or, at least, splendid. Massively has the full story, but in short, the Guild Wars God of Death has been teleporting around the world and striking people down with a hefty scythe. Why? Well, it’s the animation to go with the mass-banning of players who’ve transgressed against the User Agreement or Rules of Conduct (i.e. Cheating). It’s a terribly stylish way to do a player-cull, at least. Footage of DHUUM’S FURIOUS ANGER follows…
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War In Kryta: Guild Wars => Guild Wars 2

By Alec Meer on April 15th, 2010.

LORE EXCLUSIVE. I don’t think we’ve had one of those before. Lore! Pure lore! Big proper info on long-awaited MMO sequel Guild Wars 2 is bound to hit during E3, but until then here’s a scoopette on how it’s going to link up to the first game. Including a couple of Big Fat Hints about what kind of world GW2 will be. Lumped under the Guild Wars Beyond umbrella, there’s going to be a series of updates that setup the world and the narrative for whatever goes down in GW 2. In other words, a storm is coming. And, judging by these screenshots, it’s a robo-storm… Your first details on the War In Kryta are below, chums.
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Guild Wars Wars: NCSoft’s Security Scandal

By Alec Meer on January 4th, 2010.

Tip-tap-tippy-tap-tap-tap. That’s me treading carefully so I don’t wake the vicious, slumbering Litigation Beast. Not that it’d necessarily wake up anyway, but some people have accused NCSoft’s response to a recent security scandal (related to MMO player accounts) of having a slight whiff of porky-pie about it. As those accusations aren’t proven, I’m wearing my Ballerina Shoes of +4 vs dangerous sweeping statements.

These are the key facts to this story: 1) There’s been a sudden, large spate of apparently hacked Aion, Guild Wars, City of Heroes et al accounts. 2) there’ve been reports of an apparent security hole in the NCsoft master account (an umbrella login for multiple NCsoft games), which has caused some players to find they’d somehow logged in as other players. Could these two things possibly be related? NCsoft says no. Hmm. Where’s Poirot when you need him?
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Guild Wars 4th Birthday: Eric Flannum Interview

By Kieron Gillen on April 28th, 2009.


It’s an anniversary. Four years today the original Guild Wars: Prophecy came out. Seeing this day approaching, we grabbed the chance to have a quick e-mail exchange with designer Eric Flannum about all that time and even let him include “®” symbols in his answers, as the birthday boy can do such things. We also resist trying to make Eric talk about Sacrifice, the other splendid game he was involved with, because this is Guild War’s special day and it’s hardly the time or the place. Questions and answers are found below in an instanced area below.
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Guild Wars Free Trialified

By Alec Meer on February 19th, 2009.

Possibly winning some sort of award for longest time between a game’s release and it getting the demo treatment, Guild Wars now has a free trial wotsit. While you need to sign up for NCsoft’s mildly irritating PlayNC master account thinger, you don’t need to give out credit card details. So if you’ve yet to sample Arenanet’s well-received subscriptionless, PvP-heavy fantasy MMO, now’s your chance. Don’t let the fact that only one member of RPS thinks Guild Wars isn’t oddly characterless and overly mechanical stop you. (Pauses for angry protestations). It’s fine! Just not my cup of elf-tea, y’know?

Meantime, has Guild Wars 2 been delayed as a result of publisher NCsoft’s ‘restructuring’? No-one seems entirely sure.

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Review: Guild Wars: Eye of the North.

By Kieron Gillen on September 29th, 2007.

My, what a lot of colons. Wouldn’t it be nice to see a game mix up its punctuation a little, a throw in a semi-colon even an interrobang? I digress. PC Gamer have lobbed my review of the first real Guild Wars add-on pack online. In it, I say things like…

Even a couple of years after launch, Guild Wars remains unique in the pantheon of online RPGs. No monthly fees. No perpetual level grind. No integrated PvP. No races. No open communal adventure areas. No jump button.

And then go on to mock my own usual rants about Guild Wars, which I’ve done far too many times and won’t bore you with for now. Go read.

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Don’t buy Guild Wars: Eye of the North!

By Kieron Gillen on September 1st, 2007.

Until you read this anyway.

(That was cheap – Subconscious Ed)

Excuse my patchwork armour. I haven't got around to upgrading with the dyes I fancy.

Shuddup. Anyway – Guild Wars: Eye of the North went live this weekend. I’m playing through for a review at the moment, and I had to – due to an Hilarious Internal Communication Error – actually go and buy a copy. This made me pay a little more attention to a Special Offer thing that Guild Wars has been waving in my direction every time I’ve booted it up recently. It’s a free mission pack, set around four sections of the Guild Wars Mythos (We get a Gwen: The College Years mission, basically). You get it when you spend more than Seventeen quid (or twenty-six dollars for our not-getting-abused-due-to-exchange-rate colonial friends) either in the Guild Wars in-game store or the PlayNC store. In other words, buy the expansion pack direct from them and you get extra content the chump in the street doesn’t have. Laugh at the chump in the street! Laugh at him with his sweaty features and charmless, extra-contentless demeanor.

Well, laugh at his sweaty features and charmless extra-contentless demeanor in a few months, as you can’t have it yet. The pack will become available in November to anyone who spends the amount of money before October 31st. In other words, when you can actually have it, it’s too late to actually buy it, and you’re relying on trust that they’re actually going to bother finishing it and not just slack off down the pub. Which is an interesting way to go about things, certainly. More details here.

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