Posts Tagged ‘guilds’

Secret Clubhouse: Guild Wars 2 Expansion’s Guild Halls

You and your Guild Wars 2 [officail site] guildmates will get a secret clubhouse to hang out in with the Heart of Thorns expansion, as it reintroduces guild halls from the first game. They’ll be a lot swankier this time around, involving a lot more work and giving you more to do as you build and customise them, as developers ArenaNet have explained in great detail following an E3 announcement. Eight chunky blog posts tell exactly what you can expect as a guild member when it comes to the new guild housing situation and how it now fits into the game’s storyline.

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RPS Warhammer Guilds Update

This was the Warhammer PQ conclusion I was talking about on the podcast earlier.
About time for a general update on all things Guild Based and has generally been pillaging for over a week now. It’s still on the ever-busy Karak Hirn. There’s been a server cloning thing, which means that we could move the Guild, but general feeling is to stay at Karak – and discussed on the new Warhammer Guild Forums. Equally, Poisoned Sponge has actually got into gear and sorted out the Order side of this endeavour, which rather than actually being at Karak Eight Peaks is off at Tor Arnoc instead. Details on the actual forum and the latest details on how to join the guilds beneath the cut.
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