Posts Tagged ‘Gunpoint’

Gunpoint Points Out Its New Look

By Alec Meer on September 20th, 2011.

A gun, pointed

Remember Gunpoint, the stealth/hacking/rewiring game from friend/co-arch-nemesis of RPS Tom Francis? In between murdering trees and optimising for search engines, Tom’s drafted in some artists to dramatically overhaul the game’s look, which results in the rather eye-catching, Flashback-y aesthetic you’ll see above (and indeed below). There’s much more imagery and information on how it works and what’s going on in the new shot over at the shiny (i.e. dark) new website, but I’ve embedded the old video below in case you missed it first time. Don’t squeal about the graphics in it. They’ve changed now, remember? Tcch, you kids and your attention spans. TOO MUCH MTV.
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Heist School: Gunpoint

By Alec Meer on March 29th, 2011.

Full disclosure: I have played badminton with Tom. I apologise if that makes this post seem suspect.

Fellow PC gaming journalist and friend of RPS Tom Francis is working on an indie video game. It’s about breaking into people’s houses, something Tom is extremely qualified to write about. Er, because he got robbed a couple of years back, not because he’s a housebreaker. To the best of my knowledge, at least.

To be specific, Gunpoint is about infiltration, and the achievement thereof primarily via rewiring of electronics such as cameras, doors and lights. If Agent 47 was a rogue electrician rather than a genetically-engineered assassin, it might go a little something like this…
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