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Posts Tagged ‘Hack Slash Loot’

Time Paradox: Indie Royale Launches April Fools Bundle

By Nathan Grayson on April 4th, 2012.

Note: actual game looks decidely less like Magicka.
I’m pretty sure the fumes emanating from Indie Royale‘s perpetually whirring bundle factory have finally gone to the shadowy conglomerate’s head. April Fools, after all, was days ago. Or perhaps… no. Perhaps the joke’s on us. Maybe Indie Royale spent the entire year secretly offsetting every calendar in the world by a couple of days. Now countless schedules are in tatters, nations are falling, and no one knows when Game of Thrones will be on again. Or maybe Indie Royale just needed a catchy title. At any rate, Defense Grid: The Awakening, Alien Zombie Megadeath, Explodemon, and Hack, Slash, Loot are up for grabs. Astro Tripper‘s the bonus this time around. Details on each after the break.

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Impressions: Hack, Slash, Loot

By Adam Smith on January 24th, 2012.

They are not dungeon defenders, they are dungeon invaders

Hack, Slash, Loot, which released yesterday, is dungeon crawling in a very pure form. Between the hacking, slashing and looting you’ll be doing a bit of walking, sure, maybe even reading the occasional scroll, but there’s not much else to distract from the bare necessities. It may well be the simplest roguelike I’ve ever played, with actual visual approximations of the things you’re looting, hacking and slashing, a point and click interface, and no inventory to manage. There’s equipment in abundance, but it’s a case of choosing what you want and leaving the rest on a dank floor somewhere. There’s a sizable demo and the full game is £6.64/$9.99 on PC/Mac/Linux. More thoughts below.

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