Posts Tagged ‘Hack the planet!’

Hack The Planet! Hacknet Coming In August

By Alice O'Connor on July 15th, 2015.

Mess with the best, die like the rest.

I dig games which turn your screen into another computer, hauling you into their fiction. TIS-100, Digital: A Love Story, Her Story, and so on are grand and all but, like anyone with blue hair and a leather jacket who grew up in the nineties, what I really want is to hack the planet. Uplink and its admirers are grand, but I need more.

I’m really digging the look of Hacknet [official site], an upcoming terminal-based hack ‘em up which uses real-ish techniques and will have us typing in terminal commands ourselves. Cracking! Slip on your fingerless leather gloves (studs optional but preferred) for a peek in its trailer:

Read the rest of this entry »

, , , .

32 Comments »

Beglitched: When Shall We Three Hack The Planet Again?

By Alice O'Connor on July 7th, 2015.

Beglitched [official site] may be the most adorable hacking game I’ve seen. So long, scrolling green glyphs! Please stay in the ’90s with pleather trenchcoats. (Aside: oh no, when will the ’90s revival reach The Matrix? Or maybe the fashion it inspired will become more palatable with modern restyling. Anyway!) It’s an upcoming puzzle-battle game about hacking the planet as apprentice to the Glitch Witch, probing networks and battling hackers on your cutsey pink deck.

I’m seeing traces of 868-HACK, Bejeweled, and Minesweeper, all wrapped up in charm. Look:

Read the rest of this entry »

, , , .

5 Comments »

Run Through The Internet: Free Platformer 404Sight Out

By Alice O'Connor on April 20th, 2015.

Hack the planet!

“Auntie Alice! Auntie Alice!” the younglings cry, tugging at my skirts of badger pelts and kingfisher feathers. “Tell us again about before The Crash! Tell us again about being an Internaut.”

Ah, little ones… pure white landscapes stretched out before me, angular shapes floating in datafog, datapaths branching and merging, and I sprint down these, jumping, rolling, choosing the quickest path to deliver my precious packets while dodging and smashing The Man’s obstacles.

Well, describing free run-o-platformer 404Sight [official site] excites the younglings more than the sorry truth could. I don’t have the heart to spoil their dreams.

Read the rest of this entry »

, , , , .

2 Comments »

Hack The Planet: Steam Cyberpunk Sale

By Alice O'Connor on March 18th, 2015.

On it.

Allow me to establish my cyberpunk credentials: I live in a dystopian megacity block, have blue hair, own two pairs of mirror shades, romanticise being a wreck, and work on the ‘net. Trust me when I say Steam’s cyberpunk sale is pretty great (though not wholly cyberpunk).

30-odd games brimming with hacking, cybernetic implants, megacities, conspiracies, dystopias, neon lighting, and The Man are going cheap. You’ll find, for example, classics like System Shock 2 and Deus Ex for pocket change, and good prices on newer cyber ‘em ups like Gemini Rue, Jazzpunk, Far Cry 3: Blood Dragon, and Transistor.

Read the rest of this entry »

, , .

62 Comments »

Hack The Galaxy! Space Engineers’ Programmable Blocks

By Alice O'Connor on January 7th, 2015.

Space me good.

Even as a casual observer of the genre, I get excited when sandbox block ‘em ups add programmable bits. Some of Minecraft‘s redstone devices are staggering in their scale and mechanical complexity, and I suspect we’ll see some awfully clever things in Space Engineers. An update last week added programmable blocks which are properly programmable, running C# code, which I imagine will power all sorts of delightful devices and cruel creations for me to enjoy seeing in videos. Folks have already made virtual viruses that e.g. disable ships and arm their warheads.

Read the rest of this entry »

, , .

18 Comments »

else Heart.Break() Attack and Vine

By Shaun Green on December 7th, 2014.

We’ve covered else Heart.Break() before, so I feel I need not dwell on what it is. But wait! What if you’ve somehow missed those previous posts? Hmm.

function Heart.Break() {
if (gameFamiliar == true) {
Recommendation = “Skip the next paragraph”;
}
else {
Recommendation = “Keep reading, intrepid reader!”;
}
// Feel free to critique my code. I am no professional, my friends.
}

Read the rest of this entry »

, , , .

29 Comments »

Darknet Souls: Watch Dogs Trailer Demos Multiplayer

By Alice O'Connor on April 24th, 2014.

'Hack the planet!' I shall repeat endlessly. Like in that movie!

Some of my favourite Dark Souls moments came from being invaded. Down deep in the Tomb of the Giants, chased over the bones of colossal skeletons by the spirits of a wicked wizard then a lost paladin, oh I was so very pleased. It’s a fantastic little multiplayer touch, and one I’m glad to see Watch Dogs adopting on top of more traditional modes.

A new 9-minute trailer goes over the open-world hack ‘em up’s three main multiplayer types: Dark Souls-y invasions, challenges tied into the ctOS mobile companion app, and objective-driven team violence.

Read the rest of this entry »

, , , .

62 Comments »