Posts Tagged ‘Half-Life 2: Episode Two’

Half Life 2 Magnifici-Mod MINERVA, The Director’s Cut

By Alec Meer on April 30th, 2013.

Hello?

I hate Adam Foster, creator of last decade’s rapturously-received Half-Life 2 mod series MINERVA (not to be confused with BioShock 2: Minerva’s Den) and more recently a Valve employee. I hate him not because he is talented, not because he works at a cool place and not because I have a pathological distaste for people called ‘Adam.’ (Smith, you’re fired). I hate him because today he has made me feel SO OLD.

One of the first long-form pieces I ever wrote for RPS was an interview with Mr Foster about his excellent, thoughtful mod, and its fine accomplishments in level design and mood. That was in 2007. Now it is 2013. Six years later. And I am posting about MINERVA again. He now works at Valve, and meanwhile I’m still typing words into the same CMS, but older, grimmer, fatter. At least I’ve changed my chair twice since then. Something Foster has also done is repackage and spit’n’polish his mod for a well-deserved re-release on Steam today.
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Garry Announced Kinect Support For His Mod

By Jim Rossignol on November 27th, 2012.


Haha. Yeah, Garry knows what to do. I’ve posted videos of his Kinect experiments below, and you can see exactly why the infamously aberrant Half-Life 2 mod actually needs Kinect support by watching those. Readers with memories will recall that we talked to Garry about his plans for the mod earlier in the year.

The Kinect support will apparently arrive “this week or next”.
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There Are Six Sides To Every: CUBE Mod

By Craig Pearson on March 14th, 2012.

The award for the funkiest Gravity Gun goes to...
The movie Cube, the TV show Lost and, Portal are all broken down and reassembled in CUBE, a Half-Life 2: Episode Two mod about self-assembling test chambers. Unsurprisingly, I spent a lot of time stuck, but in a good way. CUBE’s an odd one: accomplished and beautifully designed in most respects, but always on the cusp of crashing. Engine errors are as ubiquitous as new puzzles. I’m still working my way through it: there’s hours of content and multiple endings to complete, but it’s worth picking up and persevering if you miss Valve’s elaborately designed roomy puzzles.
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CANVAS Teaser Is Sinister, Awesome

By Jim Rossignol on June 15th, 2011.


Canvas is a Half-Life 2 Ep 2 modification that, as mods go, is one of the most impressively produced efforts you are likely to see. It tells the story of a girl with psychic powers, her psychically animated/possessed teddy bear, and the disappearance of her father, which the pair must investigate. Canvas is a 3D puzzle game, where the protagonist and her companion bear must use their powers to overcome obstacles and defeat enemies. Intriguingly, it’s also set within the worlds of various paintings, which they must enter to unravel the mystery.

The teaser is below, and it’s genuinely worth watching.
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