Posts Tagged ‘Half-Life 3’

It’s Valve Time: Source 2 Now Powering Dota 2 Tools

By Adam Smith on August 7th, 2014.

Source 2 is upon us, it seems.

Quite what this means, it’s impossible to say at the moment, although plenty of people are confidently stating exactly what it means. What we do know is that the latest update for Dota 2 appears to be packing a little more than mod tools. Digging into the files like feverish moles, the excitable detectives of the internet have discovered references to Source 2 in file names and routines. Dota 2 appears to have been ported to the new engine, which means the changes in a game that looks and sounds the same as it did yesterday are now today’s big news.

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Gabe Newell Dishes On Source 2, HL3 VR, More In AMA

By Nathan Grayson on March 5th, 2014.

Oh man Gabe, don't drink those bottled Starbucks lattes. They're super gross. You're better than that, man.

It’s finally happened. Gabe Newell broke his nigh-mythical cone of silence to take part in a long-promised Reddit AMA, and the results were… illuminating. Ish. Newell is not the most talkative man, but he is a fairly straight shooter. The whole thing’s a fascinating read, though truly “newsworthy” (whatever that even means any more) bits were scarce. But hey, if you’d like to know laughably bad company names that Valve nearly went with (like Rhino Scar, as we revealed in 2007) and also the main purpose of Source Engine 2, you’ve come to the right place. Newell even fielded a question about Half-Life 3, shockingly enough. Well, sorta.

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Valve Talks SteamOS And Diretide, Defends Communication

By Nathan Grayson on January 10th, 2014.

Valve is a strange company. The mega-dev has always paddled against the inundating current of conventional wisdom, but it gets especially odd when it defies its own internal logic. Oh yeah, also infuriating. As we’ve observed on multiple occasions, the house that Newell built is often extremely open, responsive, and communicative… except when it’s really, really not. Half-Life 3, a recent bout of (still-unexplained) layoffs, Diretide, etc. These lapses don’t make Valve a Bad Guy or anything, but they do strain the developer’s relationship with its 65-million-strong audience. It’s an odd dichotomy that’s more relevant than ever with the evolution of Steam Machines and SteamOS apparently in the community’s hands. So I decided to ask Valve a simple question: What gives?

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So Then, Why Should You Buy A Steam Machine?

By Nathan Grayson on January 9th, 2014.

Yes, that’s right: You. That is who this article is for. Absolutely, positively nobody else. And by that, I of course mean Yousef Johnson, the world’s most average PC gaming enthusiast. He spends much of his leisure time playing on his own custom-built PC, largely by way of Steam. According to Valve, You (and perhaps by extension, also you) are who the initial line of Steam Machines is aimed at. And yet, so far it’s difficult to find many reasons to care. There’s the living room appeal, sure, but what’s to stop You from simply installing SteamOS on his own machine, buying a Steam controller, and doing a bit of quick (not to mention free) legwork? I asked Valve to justify its massive yet arguably over-cautious endeavor both now and in the long run. Here’s how the PC juggernaut replied.

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Valve Shows Off Steam Hardware, Promises No Exclusives

By Nathan Grayson on November 5th, 2013.

Lookit! A box! Isn’t that just the most exciting thing? The Internet is, of course, in a tizzy over Valve’s big reveal of a Steam Machine prototype, and – yep – it sure looks like one of them newfangled VCRs that can play those dang dern gametapes we never stop talking about. The bigger news, however, is that you need not worry about being required to own one – or even running SteamOS, for that matter. Nope, not even for Half-Life 3. Valve, happily, is philosophically opposed to the idea of platform exclusives.

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Cautious Hooray: Half-Life 3 Being Actively Developed?

By Craig Pearson on October 2nd, 2013.


There is a thing called Jira that Valve uses for project management. Everything they do is tracked on it, and last night it accidentally went public and OHMYGOD THERE’S A HALF-LIFE 3 TEAM ON IT! No Ricochet 2 team, however.
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What Does It Meaaaaan: Half-Life 3 Trademarked

By Nathan Grayson on October 1st, 2013.

Eyes and shine, Mr Freeman.

As if there were any doubt, it looks like Half-Life 3 is officially¬†some kind of a thing. Enough so, at least, that Valve feels the need to make sure everyone knows who it belongs to. And hey, who wouldn’t want Gordon Freeman leading the charge on liberating the living room from the nefarious Combine force that is proprietary, closed console-dom? Also, I did have the fortune of speaking to a Valve source recently who dropped some pretty big hints about Source 2, Left 4 Dead 3, and Half-Life 3. So that’s worth noting as well. But even then, nothing’s even close to confirmed. Here’s what we definitely do know.

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RPS Verifies: Those Left 4 Dead 3/Source 2 Images, More

By Nathan Grayson on August 7th, 2013.

Hello there, you are on the Internet. Assuming this is not your first time ever diving into this brave, wacky experiment that’s been a cornerstone of human society for the past 15 years, you are almost certainly aware of two things: 1) Porn. 2) A screenshot of an alleged Valve change log that recently leaked, more or less revealing the existence of Left 4 Dead 3 and Source Engine 2. I decided to get in touch with a few sources (hah, I guess) close to Valve for verification and a few scant details.

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Of Course Valve Are Working On Half-Life 3, Now Shush

By John Walker on June 19th, 2013.

Every time a slip, leak or whisper emerges from inside the caverns of PC shop owners and former developers Valve, the gaming news press (us occasionally included) gets into a frothy frenzy at the mention of Half-Life 3. “Could this be evidence they’re working on it?!” everyone cries, tickling their own legs in excitement. OF COURSE THEY ARE! Of COURSE Valve is working on Half-Life 3! It’s not even vaguely feasible that they wouldn’t be! They’ve obviously been working on it, in some capacity, since HL2: Ep 2 came out. News would be if they actually bloody finished it.

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Half-Life 3 To Be Announced At Gamescom? Who Knows

By John Walker on August 14th, 2012.

UPDATE: Guess what! Gamescom are now saying that Half-Life 3 and Dragon Age 3′s appearances on the list was “a mistake”, according to Eurogamer. Although they won’t say how that mistake happened. Also, Lamda Generation heard from Valve (a rare treat) saying they weren’t showing any games this year.

Another Half-Life 3 confirmation rumour? Why not. T3 have spotted, on the Gamescom pdf designed to show press what games are appearing, the Half-Life 3 is listed as Valve’s entry. You can see it for yourself right here.

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Hey, Valve, What’s Going On, Eh?

By John Walker on January 17th, 2012.

Valve have created themselves an interesting situation. Presenting themselves as bastions of consumers, remarkably accessible to gamers, regularly inviting in groups of modders – often to give them jobs – and always being present to offer a quote on how customers deserve to be treated with more dignity, they establish themselves as being our friend. And then from that position, they sure do like to muck about. And as Eurogamer’s Tom “Tom Bramwell” Bramwell mentioned on Twitter this morning, it’s hard not to sympathise with a growing body of Valve’s customers who are asking for better communication.

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Valve VGA Vid Appears To Offer HL3 Clues

By John Walker on December 12th, 2011.

Or they just add random shit and wait to see how people interpret it.

Who fancies a mystery? Valve prepared what must have been an incredibly expensive video for the VGAs’ best character category, starring Wheatley, complete with Stephen Merchant’s voice, floating in space and begging for help getting home. So, that’s nice and fun, if lacking in the big laughs. (He didn’t win.) But of course Valve being Valve, they’ve filled it with more details. Not many, but there’s Russian text, star constellations in the background and weird numbers, which of course means those with a mind for such things are tearing it to pieces. Of course, it might have just been filler to make the image more interesting. But Valve MUST know by now that anything they add is going to be analysed to pieces, and they’re clearly the sorts to troll their community in every imaginable way. What do you make of it?

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No More Valve Single-Player?

By Jim Rossignol on April 26th, 2011.


Hmm! Examine this quote: “Portal 2 will probably be Valve’s last game with an isolated single-player experience,” writes Geoff Keighley in his The Final Hours Of Portal 2. “What this all means is something Newell is still trying to figure out.” Ooh! That’s a cheeky one. It’s also far too vague to call the meaning of. It could simply mean that the next Valve shooter has a permanent co-op option, a la Gears Of War, which probably makes sense, given how things have been going in the world of games.

So should my headline have been “Co-Op Campaign For Half-Life 3 Confirmed!”? Haha, sorry. That’s impossibly speculative. OR IS IT? Yes.

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