Posts Tagged ‘Half-Life 3’

Console Developers I’d Love To See Working On PC

There have been some unusual and unexpected ports in recent times. I’d never expected to see Deadly Premonition in my Steam library and Way of the Samurai 4 was something of a surprise. Strangest of all, perhaps, is that I’ve not only become accustomed to the presence of Metal Gear Solid V on PC, but that its stealthy immersive sim-feel has made it an integral part of 2015. Aspects of the design will become part of the fabric of future open world games, whether stealth-focused or not, and there’s nothing about the game that marks it out as a port.

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It’s Valve Time: Source 2 Now Powering Dota 2 Tools

Source 2 is upon us, it seems.

Quite what this means, it’s impossible to say at the moment, although plenty of people are confidently stating exactly what it means. What we do know is that the latest update for Dota 2 appears to be packing a little more than mod tools. Digging into the files like feverish moles, the excitable detectives of the internet have discovered references to Source 2 in file names and routines. Dota 2 appears to have been ported to the new engine, which means the changes in a game that looks and sounds the same as it did yesterday are now today’s big news.

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Gabe Newell Dishes On Source 2, HL3 VR, More In AMA

Oh man Gabe, don't drink those bottled Starbucks lattes. They're super gross. You're better than that, man.

It’s finally happened. Gabe Newell broke his nigh-mythical cone of silence to take part in a long-promised Reddit AMA, and the results were… illuminating. Ish. Newell is not the most talkative man, but he is a fairly straight shooter. The whole thing’s a fascinating read, though truly “newsworthy” (whatever that even means any more) bits were scarce. But hey, if you’d like to know laughably bad company names that Valve nearly went with (like Rhino Scar, as we revealed in 2007) and also the main purpose of Source Engine 2, you’ve come to the right place. Newell even fielded a question about Half-Life 3, shockingly enough. Well, sorta.

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Valve Talks SteamOS And Diretide, Defends Communication

Valve is a strange company. The mega-dev has always paddled against the inundating current of conventional wisdom, but it gets especially odd when it defies its own internal logic. Oh yeah, also infuriating. As we’ve observed on multiple occasions, the house that Newell built is often extremely open, responsive, and communicative… except when it’s really, really not. Half-Life 3, a recent bout of (still-unexplained) layoffs, Diretide, etc. These lapses don’t make Valve a Bad Guy or anything, but they do strain the developer’s relationship with its 65-million-strong audience. It’s an odd dichotomy that’s more relevant than ever with the evolution of Steam Machines and SteamOS apparently in the community’s hands. So I decided to ask Valve a simple question: What gives?

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So Then, Why Should You Buy A Steam Machine?

Yes, that’s right: You. That is who this article is for. Absolutely, positively nobody else. And by that, I of course mean Yousef Johnson, the world’s most average PC gaming enthusiast. He spends much of his leisure time playing on his own custom-built PC, largely by way of Steam. According to Valve, You (and perhaps by extension, also you) are who the initial line of Steam Machines is aimed at. And yet, so far it’s difficult to find many reasons to care. There’s the living room appeal, sure, but what’s to stop You from simply installing SteamOS on his own machine, buying a Steam controller, and doing a bit of quick (not to mention free) legwork? I asked Valve to justify its massive yet arguably over-cautious endeavor both now and in the long run. Here’s how the PC juggernaut replied.

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Valve Shows Off Steam Hardware, Promises No Exclusives

Lookit! A box! Isn’t that just the most exciting thing? The Internet is, of course, in a tizzy over Valve’s big reveal of a Steam Machine prototype, and – yep – it sure looks like one of them newfangled VCRs that can play those dang dern gametapes we never stop talking about. The bigger news, however, is that you need not worry about being required to own one – or even running SteamOS, for that matter. Nope, not even for Half-Life 3. Valve, happily, is philosophically opposed to the idea of platform exclusives.

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Cautious Hooray: Half-Life 3 Being Actively Developed?

There is a thing called Jira that Valve uses for project management. Everything they do is tracked on it, and last night it accidentally went public and OHMYGOD THERE’S A HALF-LIFE 3 TEAM ON IT! No Ricochet 2 team, however.
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What Does It Meaaaaan: Half-Life 3 Trademarked

Eyes and shine, Mr Freeman.

As if there were any doubt, it looks like Half-Life 3 is officially some kind of a thing. Enough so, at least, that Valve feels the need to make sure everyone knows who it belongs to. And hey, who wouldn’t want Gordon Freeman leading the charge on liberating the living room from the nefarious Combine force that is proprietary, closed console-dom? Also, I did have the fortune of speaking to a Valve source recently who dropped some pretty big hints about Source 2, Left 4 Dead 3, and Half-Life 3. So that’s worth noting as well. But even then, nothing’s even close to confirmed. Here’s what we definitely do know.

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RPS Verifies: Those Left 4 Dead 3/Source 2 Images, More

Hello there, you are on the Internet. Assuming this is not your first time ever diving into this brave, wacky experiment that’s been a cornerstone of human society for the past 15 years, you are almost certainly aware of two things: 1) Porn. 2) A screenshot of an alleged Valve change log that recently leaked, more or less revealing the existence of Left 4 Dead 3 and Source Engine 2. I decided to get in touch with a few sources (hah, I guess) close to Valve for verification and a few scant details.

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Of Course Valve Are Working On Half-Life 3, Now Shush

Every time a slip, leak or whisper emerges from inside the caverns of PC shop owners and former developers Valve, the gaming news press (us occasionally included) gets into a frothy frenzy at the mention of Half-Life 3. “Could this be evidence they’re working on it?!” everyone cries, tickling their own legs in excitement. OF COURSE THEY ARE! Of COURSE Valve is working on Half-Life 3! It’s not even vaguely feasible that they wouldn’t be! They’ve obviously been working on it, in some capacity, since HL2: Ep 2 came out. News would be if they actually bloody finished it.

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