Posts Tagged ‘hamish todd’

Patterns Of Thought: Music Of The Spheres Goes Free

By Adam Smith on November 19th, 2014.

Music of the Spheres is a contemplative puzzle game that combines bouncing bullets, serene music, glockenspiel notes and Islamic art. I wrote about it in early last year, won over by the deceptively simple surface, which is a fine delivery for the precision of the design. Although the minute-by-minute process involves measuring angles, and mastering the timing and trajectory of projectiles, the music and careful geometry make the game soothing rather than leaving me seething. Designer Hamish Todd has now made the game free.

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Untold Riches: An Analysis Of Portal’s Level Design

By RPS on September 20th, 2013.


Words by Hamish Todd.

Portal has the best-designed first-person puzzles I’ve ever seen. They’re surprising, focused, and concise. They are also designed very perceptively, and we can learn a lot from looking at this perceptiveness. Read on for an analysis of Portal’s level design, and some lessons about what learning from it can do to improve game design.

BE WARNED: This article uses multiple animated .gif images on the same page, and might be tough to load on slower connections.
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Angel Delight: Music Of The Spheres

By Adam Smith on January 7th, 2013.

I have an odd relationship with puzzle games. Actually, it’s quite an ordinary relationship in that I fail to love them if all they offer is a bulging brain, berating and bettering me, but add a fascinating personality and I forget that the whole encounter is based around trickery and one-upmanship. Music of the Spheres is about calculating angles and bouncing projectiles through carefully constructed levels in order to strike moving targets. Except it’s not. That’s how you interact with the game but it’s about Islamic art, and the intersections between mathematics and abstract visual poetry. It also creates haunting music, as the trailer below demonstrates.

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