Rock, Paper, Shotgun

Posts Tagged ‘hammerwatch’

Shoot The Food: Hammerwatch

By Adam Smith on February 7th, 2013.

It’s the greatest guilt trip in gaming: “Red Valkyrie shot the food”. You and your friends are surrounded by skeletons, there are monster spawners in the corners of the room and all the wizard needs to make it through the harrowing battle is a roast chicken. And, oaf that you are, you accidentally shoot the chicken. POOF. It’s gone and a voice, morose and sort of resigned to how shit you are, tells everyone exactly who screwed up this time. Gauntlet was great and Hammerwatch is of that mould – a four-person co-operative dungeon crawler, viewed from a top-down perspective. There are bosses, puzzles and editing tools, and there’s a public beta in the works. Trailer below.

Read the rest of this entry »

, , , .

23 Comments »

Respond to our gibber

  • Scio : “N+ was the handhelds and XBLA version (which looked rather good I thought.) There will be an N++ though, hopefully within the year.” on N Times: The Way Of The Ninja Updates
  • KwisatzHaderach : “Can anyone tell me if they kicked out the holo block? That was by far my favorite and most used thing in the game. Can't ...” on Wot I Think: Sanctum 2
  • Shadowcat : “I'd argue that they're easier to carry :) A good CRT still has some advantages over LCD tech (and perhaps always will), so it really ...” on N Times: The Way Of The Ninja Updates
  • KwisatzHaderach : “The thing I really dislike about Sanctum 1 was that enemies scale with waves. So it took about the same amount of time/shots to kill ...” on Wot I Think: Sanctum 2
  • WastedYeti : “PLEASE release on Steam!” on N Times: The Way Of The Ninja Updates

Read our finest words

Wot I Think: Sanctum 2

Search for clues

Browse the archive