Posts Tagged ‘Hardware’

Why You Need A Solid-State Drive

By Jeremy Laird on March 12th, 2015.

SanDisk Extreme Pro, m'current SATA SSD weapon of choice

You might think the technical properties and real-world performance of your PC’s hard drive is pretty tangential to your gaming experience. After all, games are not rendered on hard drives. And yet you would be wrong. I view a decent solid state drive as one of the most important cornestones to any half-decent PC. And that includes half-decent gaming PCs. As why-you-needs go, then, this one is awfully easy.
Read the rest of this entry »

, , , .

152 Comments »

Why You Don’t Need More Than Four CPU Cores

By Jeremy Laird on March 5th, 2015.

We’re back and this week I’m saving you even more money by telling you why you don’t need more than four processor cores in your PC for gaming. You don’t need more now. And you almost definitely won’t need more for several years to come. What’s, er, more, even if your cores are quite crusty, you’re probably fine.
Read the rest of this entry »

, , , , .

168 Comments »

Hands On With Valve’s Hardware Bonanza

By John Walker on March 5th, 2015.

Sitting down with Valve’s Eric Johnson this morning, one thing seemed to become increasingly clear. Valve, a studio that has arguably been pretty quiet of late (not least with the failure to ship Steam Machines in 2014), is coming to life again. With a slew of announcements at this year’s GDC, the HTC-tech-incorporating VR Vive, a proper announcement of Source 2, in-home streaming tech in Link, available builds of Steam OS, and a final build for their much anticipated controller, you could almost forget that none of them is a game. While Graham was being pulled into a virtual world, I had a play with the controller on games running on a couple of Steam Machines, on some rather enormous televisions.

So the first thing you want to know: is the controller any good?

Read the rest of this entry »

, , , , , , .

76 Comments »

Why You Need A Monitor With Adaptive Sync

By Jeremy Laird on February 19th, 2015.

We’ve done IPS panel tech. We’ve done high refresh. So let’s wrap up the holy trinity of gaming-relevant monitor technologies of late. It’s time to talk frame syncing or adaptive sync. Probably better known via brand names like Nvidia G-Sync and AMD FreeSync, frame syncing technology is all about getting your games running smoother and without any nasty screen tearing. But here’s the twist. It does that without requiring that your games run faster or that you buy a $/£1,000 mega-GPU. And it really is rather lovely
. Read the rest of this entry »

, , , , , , , .

93 Comments »

Why You Need A High-Refresh / 120Hz-plus Monitor

By Jeremy Laird on February 12th, 2015.

Did somebody say something about IPS and high refresh?

Last week we rolled out the first in a new series of why-you-need-stuff posts. The idea being, assumptions about what is good and why come a little too easily with the ongoing churn of PC hardware news and product launches. So, let’s go back to basics with these assumed goodnesses. I kicked off with IPS monitor technology and while healthy discussion of the pros and cons of IPS ensued, so did some wailing and gnashing of teeth that a gaming website had appeared to be dismissive of high refresh rates and glossed over 120/144Hz.

This was because high refresh rates are a separate issue from panel type. Something worthy of a post of its own. This post, in fact. Is faster really better when it comes to screens?
Read the rest of this entry »

, , , , , , .

103 Comments »

Why You Need An IPS Monitor

By Jeremy Laird on February 5th, 2015.


Welcome, everybody, to the first in an impossibly exciting new series of posts in which I tell you why you need to buy stuff. Or maybe why you don’t. If that sounds a lot like what I’ve already been doing with Week In Tech, there’s a twist.

The point is that a lot of jargon gets thrown around when it comes to PC hardware. Too often assumptions are made. Assumptions about what is good and bad. Assumptions about what everybody understands or cares about. With all that in mind, we thought it would be good to go back to basics with stuff that sometimes seems obvious but actually isn’t. We’ll start with IPS panel technology in PC monitors. If you’re thinking about buying a new screen, you need to know about this.

Read the rest of this entry »

, , , , .

137 Comments »

The Old Weird Web: Formative Online Gaming Experiences

By Jeremy Laird on January 22nd, 2015.

Usually you’d find Week In Tech in this spot, but it’s been a particularly big week in tech already. With the big Microsoft Win10 and Holowhatsit announcements covered here and here and here, for this column I’m proposing to go off the reservation. Let us, each one of us, reminisce and indeed celebrate our earliest experiences of the internet and of course gaming thereon. And then ponder what the future holds for our internet connections and how we game on them.

I’m thinking less social history, more unapologetic geeky nostalgia. Read the rest of this entry »

, , , .

61 Comments »

So I Bought A Mechanical Keyboard

By Alec Meer on January 20th, 2015.

Note – this piece is aimed at people who are as ignorant about mechanical keyboards as I was until around a week ago (and probably still am), not at old hands.

For the longest time, my major interest in a keyboard has been whether it’s got big, easy multimedia controls. Apart from that, it’s a plastic thing with buttons on it, right? Then people (including our resident tech-head Jeremy) started talking about mechanical keyboards and how they were the best thing to happen to both typing and gaming since Ian Keyboard invented the keyboard in 1426, and I started to worry about being left behind.
Read the rest of this entry »

, , .

186 Comments »

Week in Tech: 2015 Hardware Hotness

By Jeremy Laird on January 8th, 2015.

Your new gaming PC...

We wrapped up 2014 with the best hardware bits of the year. Ever the innovator, I’m thinking how better to start 2015 than a look at the likely highlights for the next 12 months? Empty speculation and a dash of rampant SEO cheekiness? Perish the very thought. Instead, hang your cynicism on a coat hook for half an hour and humour me. With upsides that start with faster graphics and cheaper SSDs and might extend to some free gaming performance for your PC courtesy of Microsoft, turning your TV into a massive gaming rig for under £100/$150 and perhaps even a VR revolution, 2015 might not be so bad after all.

Read the rest of this entry »

, , , , , , , , .

62 Comments »

The Successes And Failures Of Building Powerful PCs

By Wasim Salman on December 28th, 2014.

Wasim Salman writes about videogames using short, mechanical sentences. He also sometimes builds PCs, and has written this article for us about the ups and downs of building and owning computers that are more powerful than they need to be.

Enclave.

It all started with a 2006 Lenovo T61 Thinkpad.

Read the rest of this entry »

, .

172 Comments »

Week in Tech: Epic End Of Year Review

By Jeremy Laird on December 18th, 2014.

It’s that time of year when the press releases stop flowing, the new product dries up and yours truly runs out of novel kit to verbally clobber. What more excuse do we need to round up the highlights of the year in PC gaming tech, from the proud victories and fearful gaffes to the simply-failed-to-ever-happens. Here we go…

Read the rest of this entry »

, .

56 Comments »

Week in Tech: Buy Yourself The Gift Of Graphics

By Jeremy Laird on December 11th, 2014.

Custom-cooled 290X is where it's at re AMD cards

As the festive season approaches and thoughts inevitably turn to gifts and giving, to those we love and cherish and want to keep safe from all the horror and the hurt, I can’t help but recall Captain Blackadder’s priorities at such moments. So, that’ll be me. Or rather you. Look, what I’m trying to say is that it’s nearly Christmas, graphics cards look cheap, so I suggest if you’re struggling for frame rates, now’s a good time to give yourself a treat and knock that particular problem on the head. Meanwhile, Samsung has wheeled out its first affordable SSD with 3D memory. Sounds exciting. But is it? Read the rest of this entry »

, , , , , , , .

69 Comments »

An Exciting Post About AssCreed Unity’s PC Performance

By Alec Meer on November 12th, 2014.

Now that I’ve a) got code and b) got said code to run after a ton of tinkering, I’ve spent a couple of hours with gaming’s latest whipping boy, Assassin’s Creed: Unity. Given yesterday’s web brouhaha about its shonky performance on console, it seems worth sharing my technical experiences with it on PC too.

Below are a bunch of numbers, if you like that sort of thing. TLDR: it’s not disastrous, but something sure ain’t right.
Read the rest of this entry »

, , .

79 Comments »