Posts Tagged ‘HAWX 2’

HAWX 2 Not Delayed. It’s Delayed-Delayed

By Kieron Gillen on September 23rd, 2010.

VG247 report that dogs are continuing to eat their homework. At least it’s not as bad as Assasin’s Creed Brotherhood being pushed back into 2011, as HAWX 2 will be arriving on November 16th, instead of October 1st, instead of the early-September the console folk got it on. Let’s hope it doesn’t get delayed-delayed-delayed. Until then, here’s a the launch trailer.
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Tom Clancy’s 1942

By Alec Meer on September 3rd, 2010.

I can’t think of a more charming way to hawk HAWX 2, much as I’d be enormously surprised if the upcoming combat flight simette sequel had anything like the sense of humour of this 8-bit official demake. Or maybe 16-bit. I don’t know. The number doesn’t matter: it’s HAWX re-imagined as a vibrantly silly vertical shmup, replete with power-ups, midi music and implausibly huge boss-planes. As far away from the grey sterneness of the original HAWX as an aeroplane-based game ever could be.

Ratatatatatatatatatatatatatatatatatatatatatatatat, etc.

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Tom Clancy Is Programming HAWX 2*

By John Walker on July 9th, 2010.

This is a render, not in-game.

Remember Tom Clancy’s HAWX? That might be a problem for the announcement of HAWX 2. Below is the début trailer for the sequel to what wasn’t an enormously inspiring game. However, the trailer is looking mighty better than the original. The original suffered from looking a bit lacklustre. This certainly doesn’t. Unless these are renders. I hope they’re not.

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