If your skeletons remind me of Harryhausen, we’re halfway to a happy place. Hellraid has seen some ch-ch-ch-changes over the last few months, as detailed in our interview with producer Marcin Kruczkiewicz. Whatever else might have been rejigged, I’m convinced that the handsomeness of the skellingtons has increased tenfold. The whole world looks attractive in fact, despite being full of claw-like trees, creaking windmills and ruined hovels. To be fair, windmills are usually attractive, although perhaps moreso when they’re on the cover of Ico than when they’re harassing Don Quixote or providing renewable energy from a location just outside your front door. The twenty minute video below shows combat, levelling and wandering, with developer commentary.