Posts Tagged ‘Hi-Rez Studios’

Arise: Tribes Ascend Screenshots

By John Walker on July 28th, 2011.

Shooty shooty fly fly!

What we already know about Hi Rez’s Tribes: Ascend is that a) it’s going to be pretty, and b) it’s going to be free. I can’t prove b to you, short of ripping open the heads of the Hi Rez staff, tearing out handfuls of their brains, and searching, frantically searching for the intent. But I can prove a with a new screenshot, which if you’ll click on it will expand in every direction. Plus there’s a few others we’ve not posted below.

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Hi-Rez Boasts Of F2P Successes

By Jim Rossignol on July 5th, 2011.


Speaking to PC Gamer, Hi-Rez COO Todd Harris said of the decision to take Global Agenda free-to-play: “We have many many more people creating accounts every day, many more people playing concurrently, our revenues are higher than they ever have been before which means we can develop content and put it into the game faster than ever before,” and also: “We now have five times as many interested players every day going through that same experience knowing that it’s free to play and it’s not a demo.”

I suspect this is going to be a story that we hear regularly in the next two years. What will be interesting will be to see who survives, and who fails. As with retail, there’s only going to be so much money available for these games, and it’s hard to judge their long-term appeal, or ultimate lifespan. As f2p competition intensifies, I suspect we might see some parties forced out of the race entirely. Whether Hi-Rez are one of the major contenders is going to be a combination of extending Global Agenda’s life and making Tribes Ascent into a big hit. The competition is going to be fierce, and predict Firefall will be the big player in the shooty-jetpacks arena.

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Tribes: Ascend Will Be Free, Certainly Tribal

By Jim Rossignol on June 28th, 2011.


Now I thought we had already posted about Tribes: Ascend being free-to-play. Perhaps it was simply in one of my prophetic game-news dreams, because I can’t find it. BUT ANYWAY, it is going to be free-to-play, and to celebrate that Hi-Rez have revealed the game in action. You can check it out below. It certainly looks like a new Tribes game to me, which is promising! Looking forward to playing this. I will be the dude at 0:26. (Although the wider picture makes Firefall look a lot more interesting.)

Tribes: Ascend is apparently out later this year at some point.
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These Tribes Ascend Screens Are Sexy

By Quintin Smith on May 10th, 2011.

Jetpacks: like excited backpacks.

Holy smokes. PC Gamer reports that Global Agenda developers Hi-Rez Studios have released the first two screenshots of Tribes Ascend on the game’s Facebook page, and they look plenty promising (especially so if that giant ship you can see above is accessible and a part of the level). Hi-Rez would hardly be my first choice to develop a new Tribes game, but fingers crossed they’ll blow this out of the water and prove me for a fool. Full images after the jump.
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Might Fight Right? SMITE Is… Announced.

By Jim Rossignol on April 21st, 2011.

Oh, I. What.
Sorry, I’m really tired. But not as tired as DOTA-type gamers are going to be if they bother to play all the DOTA-inspired games that are coming out. Yes, another one has been announced. This time from Hi-Rez Studios. It’s called SMITE. Todd Harris explains: “”With SMITE, we draw inspiration from DoTA-style RTS titles, but leverage the Unreal 3 Engine to introduce original action oriented combat mechanics, great graphics, and a mythology-themed setting. These session-based games depend upon balanced class design, sophisticated stat-tracking, and matchmaking functionality.”

Not a whole lot more information that than right now. But wow, people really are trying to cash in on the DOTA audience. I am not sure what it is about it. Is it purely down to companies recognising that there’s a decent size number of players interested in this stuff? Or do all game dev CEOs secretly love DOTA? I suppose it’s the same as all the Counter-Strike clones a few years ago. But still, there’s a lot of stuff you could be inspired by to make new games. Truck Simulator, for instance.

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Global Agenda Is Free From… Now

By John Walker on April 14th, 2011.

A man shooting in a game.

As Quintin mentioned was about to happen last week, Global Agenda is now free to play. Which it sort of was before. But now it’s all free to play, even if you didn’t buy the box. What they’ve done here, right, is called it, okay, “Free Agent”. See, because it’s a game that’s ostensibly about spies (except it really isn’t) and it’s free, see? Geddit?! No, me neither.

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Genda Bender: Global Agenda Now Free

By Quintin Smith on April 7th, 2011.

Putting the MP in gimp suits, that's Global Agenda

Yes! Massively mediocre multiplayer shooter Global Agenda will soon join Dungeons & Dragons Online and Lord of the Rings Online as the latest subscription-based game to go completely free. Except it’s a bit weirder in Global Agenda’s case, since it always offered the option of playing a cut down experience if you just bought the boxed copy, but whatever. Come “mid April” the new 1.4 patch will bring the new monetisation model, revised skill trees, a new CTF-style game mode and a new raid. Full press release and a fan video showing some game footage can be found after the jump.
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Hi-Rez Announce Tribes: Ascend

By Jim Rossignol on March 11th, 2011.

But what about the skiing, eh?
Global Agenda creators Hi-Rez studios have announced Tribes: Ascend. Todd Harris, Hi-Rez Studios COO says: “The community has been waiting for a multi-player shooter that is the modern successor to T2. Tribes: Ascend is that game.” And it’s certainly fascinating to see people aiming to take the jetpack crown. Firefall is looking for it, Global Agenda didn’t quite manage it, but will Tribes: Ascend hit that sweet-spot of rocket-propelled combat and vehicular deployment in the vertical? Hi-Rez seem pretty determined.

Excruciatingly footage-free trailer below.
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Tribes Universe Requires Testing Folk

By Jim Rossignol on October 28th, 2010.


Tribes Universe is now open for alpha testing applications. Here’s the message from Hi-Rez: “We are very proud and humbled to be carrying the banner of the Tribes Franchise,” said Stewart Chisam, Executive Producer of Tribes Universe. “Because the game will be focused around huge battles on huge landscapes, we need a solid group of very dedicated testers that can help us from the games’ earliest stages to validate the scalability and performance of the game, while also helping tune and refine gameplay. We look forward to starting Alpha testing early next year and will certainly be providing much more information over the coming months.”

Head over to the site to sign up.

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Hi-Rez Announce Tribes Universe

By Jim Rossignol on October 24th, 2010.


Looks like Firefall is going to have some competition in the persistent-world jetpack revival stakes, as Global Agenda developers Hi-Rez have announced that they now own the Tribes licence, and will be creating a PvP-focused action MMO called Tribes Universe. Details in the announcement post on the Hi-Rez forums are fairly encouraging: “We can’t transform Global Agenda to a large scale battle format but since we liked this concept a lot, we decided to create a new game based on large scale fighting. In order to develop the new game many significant steps had to be taken, including: A significant rewrite to the unreal engine servers to allow for 100+ players to be fighting in the same map, a new UI system that is more efficient, a different implementation of character visuals, a new terrain system, etc.”

Hi-Rez will continue to support Global Agenda, but this new, far more ambitious game will be the focus. Hi-Rez sez: “Alpha testing will begin at the start of the year (about 3 months from now) and Global Agenda players with level 50 characters will have priority in entering Alpha and Beta testing.” Exciting stuff. And interesting that this new game looks like the game Global Agenda players came away from that game wanting.

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A Competition To Win Global Agenda Codes?

By Jim Rossignol on September 1st, 2010.


UPDATE: Sorry, I forgot to close this. Consider it closed! Keys going out now.

Oh, what’s this then? I’ve got a few Steam codes for Global Agenda. They’ve arrived to celebrate and/or promote the retail launch of the game in the UK. Give them away, you say? To you guys? Well, I suppose I could. Oh, what the hell. Send an email over to this address (and keep the tagline “Globaliser, Globaliser” on there) with a reason why I should give you the code. Best reasons win codes. I’ll edit this post when they’re all gone.

I rather enjoyed my time with the colourful sci-fi shooter, although the big strategic game never managed to drag me in. It’s also changed a fair bit since launch, culling the subscription and introducing some open world bits. The most recent trailer for that open world bit is below.
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Global Agenda Gets “Open Zone”, Other Stuff

By Jim Rossignol on July 23rd, 2010.


Shooty persistent-world type game Global Agenda has undergone a bunch of changes since launch, the biggest of those having just gone live within the game today. These include the “Open Zone” – which is a wide-open PvE space that you can go off and do missions in, a bit like a traditional MMO- and also, more significantly, the fact that there is no longer any fee to play. Buy it, and you got it, Guild Wars style. Which is good. The new patch also adds in 10-man raids, in which you defend the city against invaders. It’s interesting to see the PvE leanings within the game, perhaps because the PvE types got more out of it. The actual conquest part of the game was what I’d had the most hope for, and it doesn’t seem to be doing all that well. (Although I had pretty good time in the drop-in PvP stuff I did manage to play, it just didn’t have enough bite to stick around.) Worth checking out if you have the game, and hopefully they’ll do another free trial, too.

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Global Agenda Shoots Sub In Head

By Kieron Gillen on June 25th, 2010.

I sense... aggression.

News reaches us via the internet and the whispering of swallows that shooty-MMO Global Agenda has changed its model, removing the need for a subscription to play its highest level content. You can play the first fifteen levels with the trial but then need to actually buy the game to shoot as long as you like (Which is 33% off on Steam’s current enormo-sale). More details on their site. I want to write something like “Go On A Global Agenda Bender” but I’m not sure if that’s offensive and/or make any sense.

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