Posts Tagged ‘Hi-Rez Studios’

A Beta Tomorrow: Tribes Ascend

By Adam Smith on November 3rd, 2011.

I could do without all the shooting but it does look like a fun future to inhabit

Jim told you all about the beginning of the signup period for the Tribes Ascend beta back when the news was fresh, but now that it’s stale I’m here with a friendly reminder that you only have one day left to apply/pay if you want in. One piece of potentially pertinent information is that no beta wipes will be performed between now and the game’s launch, so you can progress straight through the closed and open betas racking up unlockables. Jetpack antics await. Sign up here and leave fate to decide, or purchase the Tribes: Ascend VIP Starter Bundle for guaranteed access and a heap of in-game currency.

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Ready Jet Go! Tribes Ascend Closed Beta

By John Walker on October 12th, 2011.

Just look at that verticality.

Tis the season to launch your closed beta, it seems. Joining in with the flurry of secretive practise goes is Hi-Rez Studios, who have today announced their closed beta is to begin on the 4th November. Those who buy the “VIP Starter Bundle” are guaranteed a way in, and it’s pot luck for the rest. Oh, and there are two new screenshots.

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Global Agenda Establishes Recursive Colony

By Jim Rossignol on September 22nd, 2011.

I don't know what's going on here.
Hi-Rez send word that their new expansion for moderately entertaining free-to-play jetpacks ‘n shooty sci-fi MMO combat game, Global Agenda, has arrived. It’s called Recursive Colony, and is free to all players. But what is it? Well: “Recursive Colony puts the players against an army of self-replicating robots invading the once-safe haven of Dome City.” It also adds new PvE and PvP maps, the ability to transfer between open zone instances, as well as new crafting stuff, pets, and so on. It’s quite the download of additional content, some of which is illustrated by the trailer which I have posted below.
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Perilous Parabolas: Tribes Ascend

By Dan Grill on August 25th, 2011.


Roving reporter Dan Griliopoulos has left Alec in Cologne and is heading deeper into Europe, writing up what the best of GamesCom as he goes. Next up is Hi-Rez Studios’ Tribes reboot, Ascend.

Switzerland may have been condemned memorably by Orson Welles as having “five hundred years of democracy and peace – and what did that produce? The cuckoo clock”, but (aside from the cuckoo clock actually being a German invention – Pedant Ed) these days the most vertical of European countries is better know for its winter sports. As we rattle through its tunnels and stare up at its mountains, though, I’m thinking of a very different kind of skiing; I look at the 80 degree slopes of the Stelvio pass and think “you’d pick up so much speed on that and then you could jetpack off that glacier and…”
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Arise: Tribes Ascend Screenshots

By John Walker on July 28th, 2011.

Shooty shooty fly fly!

What we already know about Hi Rez’s Tribes: Ascend is that a) it’s going to be pretty, and b) it’s going to be free. I can’t prove b to you, short of ripping open the heads of the Hi Rez staff, tearing out handfuls of their brains, and searching, frantically searching for the intent. But I can prove a with a new screenshot, which if you’ll click on it will expand in every direction. Plus there’s a few others we’ve not posted below.

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Hi-Rez Boasts Of F2P Successes

By Jim Rossignol on July 5th, 2011.


Speaking to PC Gamer, Hi-Rez COO Todd Harris said of the decision to take Global Agenda free-to-play: “We have many many more people creating accounts every day, many more people playing concurrently, our revenues are higher than they ever have been before which means we can develop content and put it into the game faster than ever before,” and also: “We now have five times as many interested players every day going through that same experience knowing that it’s free to play and it’s not a demo.”

I suspect this is going to be a story that we hear regularly in the next two years. What will be interesting will be to see who survives, and who fails. As with retail, there’s only going to be so much money available for these games, and it’s hard to judge their long-term appeal, or ultimate lifespan. As f2p competition intensifies, I suspect we might see some parties forced out of the race entirely. Whether Hi-Rez are one of the major contenders is going to be a combination of extending Global Agenda’s life and making Tribes Ascent into a big hit. The competition is going to be fierce, and predict Firefall will be the big player in the shooty-jetpacks arena.

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Tribes: Ascend Will Be Free, Certainly Tribal

By Jim Rossignol on June 28th, 2011.


Now I thought we had already posted about Tribes: Ascend being free-to-play. Perhaps it was simply in one of my prophetic game-news dreams, because I can’t find it. BUT ANYWAY, it is going to be free-to-play, and to celebrate that Hi-Rez have revealed the game in action. You can check it out below. It certainly looks like a new Tribes game to me, which is promising! Looking forward to playing this. I will be the dude at 0:26. (Although the wider picture makes Firefall look a lot more interesting.)

Tribes: Ascend is apparently out later this year at some point.
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These Tribes Ascend Screens Are Sexy

By Quintin Smith on May 10th, 2011.

Jetpacks: like excited backpacks.

Holy smokes. PC Gamer reports that Global Agenda developers Hi-Rez Studios have released the first two screenshots of Tribes Ascend on the game’s Facebook page, and they look plenty promising (especially so if that giant ship you can see above is accessible and a part of the level). Hi-Rez would hardly be my first choice to develop a new Tribes game, but fingers crossed they’ll blow this out of the water and prove me for a fool. Full images after the jump.
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Might Fight Right? SMITE Is… Announced.

By Jim Rossignol on April 21st, 2011.

Oh, I. What.
Sorry, I’m really tired. But not as tired as DOTA-type gamers are going to be if they bother to play all the DOTA-inspired games that are coming out. Yes, another one has been announced. This time from Hi-Rez Studios. It’s called SMITE. Todd Harris explains: “”With SMITE, we draw inspiration from DoTA-style RTS titles, but leverage the Unreal 3 Engine to introduce original action oriented combat mechanics, great graphics, and a mythology-themed setting. These session-based games depend upon balanced class design, sophisticated stat-tracking, and matchmaking functionality.”

Not a whole lot more information that than right now. But wow, people really are trying to cash in on the DOTA audience. I am not sure what it is about it. Is it purely down to companies recognising that there’s a decent size number of players interested in this stuff? Or do all game dev CEOs secretly love DOTA? I suppose it’s the same as all the Counter-Strike clones a few years ago. But still, there’s a lot of stuff you could be inspired by to make new games. Truck Simulator, for instance.

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Global Agenda Is Free From… Now

By John Walker on April 14th, 2011.

A man shooting in a game.

As Quintin mentioned was about to happen last week, Global Agenda is now free to play. Which it sort of was before. But now it’s all free to play, even if you didn’t buy the box. What they’ve done here, right, is called it, okay, “Free Agent”. See, because it’s a game that’s ostensibly about spies (except it really isn’t) and it’s free, see? Geddit?! No, me neither.

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Genda Bender: Global Agenda Now Free

By Quintin Smith on April 7th, 2011.

Putting the MP in gimp suits, that's Global Agenda

Yes! Massively mediocre multiplayer shooter Global Agenda will soon join Dungeons & Dragons Online and Lord of the Rings Online as the latest subscription-based game to go completely free. Except it’s a bit weirder in Global Agenda’s case, since it always offered the option of playing a cut down experience if you just bought the boxed copy, but whatever. Come “mid April” the new 1.4 patch will bring the new monetisation model, revised skill trees, a new CTF-style game mode and a new raid. Full press release and a fan video showing some game footage can be found after the jump.
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