Posts Tagged ‘Hi-Rez Studios’

Rise And Shine: Tribes Ascend Release Date And Trailer

If you're not crying by the end of the trailer, then the brief blast of Wub Wub is for you
If you’re already part of the Tribes: Ascend open beta, you might not realise that it’s not already out. That 3.8Gb on your hard-drive is nothing more than a game that is pretending to be out. The duplicitous, lying beast will soon be much more moral, though: following a successful beta, that’s had 400’000 players, Hi-Rez are launching, or at least de-betafying, their lovely online free-to-play FPS. Come April 12th, it’ll no longer be able to say “but I’m only a beta” when people point out the code holes the developers have left.
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Swoop In The Tribes: Ascend Beta This Friday

Beta better work
“What do we want?” “More people to get access to the upcoming free-to-play shooter Tribes: Ascend, new maps, gametypes, weapons, and bug-fixes!” “When do we want it?” “Sometime on Friday, maybe. It’s really up to you! We’re just keen to get involved!” Well, good news. Tribes: Ascend developers Hi-Rez Studios have crumbled to the pressure I exerted with my catchy protest chant and will be opening the beta of their online shooter on Friday Feb 24th, at exactly 5pm. So far over 300,0000 players have skied the slopes and spammed their spinfusors, and if you missed out then you’re being welcomed with open arms. The current client will be receiving a major content drop as well, details of which are below.
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Hi-Rez Announce Big Tribes Changes

Sexy, sexy menus.
Hi-Rez have announced some significant changes to their beta of Tribes: Ascend. The next patch will overhaul the UI and change the class options, making the focus more on customisation and less on existing class-based loutouts. They explain: “We will be collapsing the total number of playable classes from 12 to 9, but adding the ability for players to unlock new weapons for each class and further customize their loadout. Three of the nine classes will be available right away so a new player will have access to a Light, Medium, and Heavy class in his or her first match.” These are some big changes to the ongoing testing of the game, and a sign that the devs are as responsive to feedback as they have been claiming. The full patch notes are here.

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Also In Jetpack News: Tribes Ascend Trailer


EDIT: Boo, posted this before. Ignore me!

Gosh, I still haven’t got around to playing on the Tribes Ascend beta, but I really must get on with it because things like this trailer (which I missed earlier in the week and post now for the sake of Saturday) make it look fairly promising. It’s been a while since I’ve been taken with a game like this, but between this and Firefall it seems inevitable for 2012. Anyone playing it?
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Up, Up And Free To Play: Tribes: Ascend

Wheeeeeeeeeeeeeeeeeeeeee!
Tribes: Ascend is a game about leaping off a cliff, hitting your jetpack at exactly the right moment to build momentum, then skiing across the whole map while hurling explosive discs at equally zippy pursuers. Backwards. It’s also one of Those franchises. You know the ones I mean. The ones with an army of fans fueled by nostalgia and high-explosives, ready to set fire to anything that dares even think about taking the name of their beloved game in vain.

But is Ascend a brave new start for the series, or just so much free-to-play kindling? I pulled my jetpack out of storage and ventured into the Not-Quite-Closed Beta to find out…

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Up And At ‘Em: Tribes Ascend

Are you playing Tribes: Ascend? There’s a surefire method of entering the beta but it involves parting with cash: anyone who pays for a preorder receives automatic access, but simply registering at the site also provides a chance to receive a code. Along with Firefall, Tribes is one of the few upcoming online man-shooters I have a real interest in and it’s not entirely because of my unhealthy jetpack fetish. Ascend, in particular, appears to reward good old-fashioned weapon skills, as highlighted by this new trailer.

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Thor Feelings: SMITE Screenshots

Any excuse to shout I SMITE THEE is welcomed.

There’s a new screenshot of SMITE. What’s SMITE, you ask? You’re so forgetful. It’s Hi-Rez’s Thor-themed DOTA-inspired hyphen-inciting free-to-play multiplayer that we mentioned back in April. Why are we posting when there’s only one bloody screenshot in the last three months, when you’d think a developer proud of its game would release hundreds to make sure we can all see how great they think it is? Because this one pic is rather pretty, and I like pretty things. Oh, and I’ve put in the other seven pics they’ve released so far this year below.

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A Beta Tomorrow: Tribes Ascend

I could do without all the shooting but it does look like a fun future to inhabit

Jim told you all about the beginning of the signup period for the Tribes Ascend beta back when the news was fresh, but now that it’s stale I’m here with a friendly reminder that you only have one day left to apply/pay if you want in. One piece of potentially pertinent information is that no beta wipes will be performed between now and the game’s launch, so you can progress straight through the closed and open betas racking up unlockables. Jetpack antics await. Sign up here and leave fate to decide, or purchase the Tribes: Ascend VIP Starter Bundle for guaranteed access and a heap of in-game currency.

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Ready Jet Go! Tribes Ascend Closed Beta

Just look at that verticality.

Tis the season to launch your closed beta, it seems. Joining in with the flurry of secretive practise goes is Hi-Rez Studios, who have today announced their closed beta is to begin on the 4th November. Those who buy the “VIP Starter Bundle” are guaranteed a way in, and it’s pot luck for the rest. Oh, and there are two new screenshots.

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Tribes Ascends Into Beta Next Month

Shoot him in the wings!

The jetpack-powered online shooter everybody’s not calling Tribes Not-Four is, of course, now in the hands of Global Agenda devs HiRez. The vast-levelled reboot/remake was at one point theoretically due for a beta in September, but now we have a minor delay but a hard date: November 4 (according to this interview between Cyberlink and HiRez bigwig Todd Harris). That’s when we’ll get our first solid hint as to whether Tribes: Ascend lives up to its forefather’s great land and sky legacy.
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Global Agenda Establishes Recursive Colony

I don't know what's going on here.
Hi-Rez send word that their new expansion for moderately entertaining free-to-play jetpacks ‘n shooty sci-fi MMO combat game, Global Agenda, has arrived. It’s called Recursive Colony, and is free to all players. But what is it? Well: “Recursive Colony puts the players against an army of self-replicating robots invading the once-safe haven of Dome City.” It also adds new PvE and PvP maps, the ability to transfer between open zone instances, as well as new crafting stuff, pets, and so on. It’s quite the download of additional content, some of which is illustrated by the trailer which I have posted below.
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Perilous Parabolas: Tribes Ascend


Roving reporter Dan Griliopoulos has left Alec in Cologne and is heading deeper into Europe, writing up what the best of GamesCom as he goes. Next up is Hi-Rez Studios’ Tribes reboot, Ascend.

Switzerland may have been condemned memorably by Orson Welles as having “five hundred years of democracy and peace – and what did that produce? The cuckoo clock”, but (aside from the cuckoo clock actually being a German invention – Pedant Ed) these days the most vertical of European countries is better know for its winter sports. As we rattle through its tunnels and stare up at its mountains, though, I’m thinking of a very different kind of skiing; I look at the 80 degree slopes of the Stelvio pass and think “you’d pick up so much speed on that and then you could jetpack off that glacier and…”
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Arise: Tribes Ascend Screenshots

Shooty shooty fly fly!

What we already know about Hi Rez’s Tribes: Ascend is that a) it’s going to be pretty, and b) it’s going to be free. I can’t prove b to you, short of ripping open the heads of the Hi Rez staff, tearing out handfuls of their brains, and searching, frantically searching for the intent. But I can prove a with a new screenshot, which if you’ll click on it will expand in every direction. Plus there’s a few others we’ve not posted below.

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