
Tower defence games are a peculiarly compelling niche within puzzle games. Perhaps it’s because you are still ultimately shooting stuff that I find them so entertaining, but I suspect it’s a little deeper than that: they are a tinkerer’s delight, a kind of fine-tuning of instruments and setups to discover what works best. It’s the classic pastime of toying with a machine, carefully learn how it works, and figuring out how it could be improved. While I’m playing these I’m a boffin in a shed at the end of the garden, searching for the best solutions to pointless problems. Defense Grid: The Awakening is one of the best tower defence games (yes, I’m spelling it with a c, I’m an Englishman) I’ve ever played.
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Posts Tagged ‘hidden path’
Defense Grid: The Awakening
By Jim Rossignol on December 23rd, 2008.
Respond to our gibber
- Jim Rossignol : “We've certainly put some time into thinking about interiors, but they're simply beyond our means at present.” on Sir, You Are Hiking In The Mountains
- SuicideKing : “I played Metro: Last Light” on What Did You Get Up To: Last Knight
- Snids : “Congratulations! You did it!” on Sir, You Are Hiking In The Mountains
- ihih : “There's no equestrianing it's graphical prowess” on What Did You Get Up To: Last Knight
- JB : “But let's not forget that there are several types of robots.” on Sir, You Are Hiking In The Mountains


