Tower defence games are a peculiarly compelling niche within puzzle games. Perhaps it’s because you are still ultimately shooting stuff that I find them so entertaining, but I suspect it’s a little deeper than that: they are a tinkerer’s delight, a kind of fine-tuning of instruments and setups to discover what works best. It’s the classic pastime of toying with a machine, carefully learn how it works, and figuring out how it could be improved. While I’m playing these I’m a boffin in a shed at the end of the garden, searching for the best solutions to pointless problems. Defense Grid: The Awakening is one of the best tower defence games (yes, I’m spelling it with a c, I’m an Englishman) I’ve ever played.
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