This morning I handed Jim Tangiers, a game of stealth with hints of Marcel Duchamp, William Burroughs, and J.G. Ballard. And what does he hand me back? Orc Attack: Flatulent Rebellion. A game about flatulent orcs. I can’t believe he’s impooned me in such a way. I should sewer him and his webshite, toot suite. I did not asscent to sulpher such an indignity, to be the butt of his joke. Well, the joke’s on him. Instead of poo poooing this, I took a look at it and ended up pumped.
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Posts Tagged ‘high-density punnage’
By Craig Pearson on May 17th, 2013.
By Kieron Gillen on May 13th, 2008.
Powering up the Electric Internet in my new place in the Smoke – yes, I’m now RPS’ official Man In London – I see that Wired has published the results of my recent trip off to see Rare. While neither the new Banjo Kazooie or Viva Pinata have been confirmed for PC, I do interview Justin Cook, who’s lead designer on the latter and had worked on the former. And since that’s on the PC, and we mainly talk about the original and the importance of games-for-kids and games-as-education, it fits under RPS’ mandate. Go read. He’s a lovely guy.
If you’re wondering about the title, it’s what I tried to slip past the Wired editors as the title of my main article. Sadly – but unsurprisingly – cut, but I had to use it somewhere. I’ve been annoying everyone on my IM list by saying it repeatedly at them.