Posts Tagged ‘Hitman: Absolution’

Hitman: Subtitle Disguises Agent 47 As A Murderer

By Jim Rossignol on October 19th, 2012.


God, I love disguises. I can’t go the shop without putting on a beard and some elf ears. It looks like Agent 47 shares the same enthusiasms, too, because in the latest Hitman: Absolution trailer (it’s around here somewhere, I know it) we get to see him dressed as a policeman, a worrying janitor, a hotel porter you would not trust with your luggage, a hired killer (not sure if that’s really a disguise), a lab technician, a samurai, a chef, a… scarecrow? A judge, a cowboy, I don’t know what that is, Robocop, that guy who works at the pub, a hazmat person, a builder, a murderer, a tinfoil hat man, a wrestler/gimp, a chicken…

And so on.
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Hands-On: Hitman – Absolution

By Adam Smith on October 5th, 2012.

So many bodies stuffed into closets, so many innocents caught in the crossfire, so much blood on my hands. Out, out damn spot. Oh no, wait I was wearing gloves the whole time. Everything’s fine. Hitman: Absolution is best played without a conscience for its pleasures are of flesh punctured and perforated. I’ve killed in many ways as I played through the game’s opening missions and after the early elation of having the piano wire back in my hands, I’ve had a long think about the best and the worst of the experience.

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Disco Demolition – Killing With Style In Hitman: Absolution

By Nathan Grayson on October 4th, 2012.

Honestly, I want a Hitman-style game in which everything really *did* slip. You play as a well-meaning but fatally bumbling bald man who accidentally murders a number of tremendously important people. He's very, very sorry about it, though.

We’ve seen quite a lot of Hitman: Absolution in the run up to its November launch. Some of it has been downright brilliant. As for other bits, well, the less said the better. But ultimately, the core of Agent 47′s exceedingly snazzy murdertimes (or exceedingly murdery snazzytimes, depending on your point of view) remains: you kill people, but in clever, conspicuously inconspicuous ways. That’s what today’s reel of footage is about, and it also includes a very important lesson: Disco’s not dead. In actuality, it was the killer all along.

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Wish You Were There? EG Expo Session Vids

By Alec Meer on October 1st, 2012.

CHet is very tiny

Hello. Hello you. Did you go to the Eurogamer Expo this weekend? Did you have fun? Because I couldn’t go, so I couldn’t have fun. My bitterness could destroy worlds. Fortunately, I can catch up with at least some of what I missed, as Eurogamer have posted videos of a great many of their developer sessions. Valve! Hitman! Molyneux! Tomb Raider! Assassin’s Creed! DayZ! Remember Me! WARFACE. I’ve embedded those I am personally most interested in below, selfish twit that I am, but you can see the whole lot over here.

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The Contract Is On: Hitman – Absolution

By Adam Smith on September 28th, 2012.

My relationship with Hitman and his latest subtitle is one of love at fifth sight. It hasn’t been a whirlwind romance, instead starting with something more like a few gentle but malodorous gusts of disappointment, but now I think we’re just about ready to snuggle again. The Contracts mode, with its freeform hits, could have been designed to twang at my heartstrings and with David Bateson’s back on vocal duties whispering sinister somethings into my ear, I’m ready to be impressed. I wrote about Contracts in a hotel room, eschewing offers of German beer in favour of typing excitedly about simulated murders. Here’s an eighteen minute video very similar to what was shown at Gamescom.

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Knives To Meet You: Hitman Absolution

By Adam Smith on September 17th, 2012.

Marketing is a funny old thing, by which I mean it’s the sort of amusingly affable codger who will tell you anything you want to hear if you give him a handful of coin for his troubles. Conversely, sometimes he’ll be hawking something awesome, say an actual magic carpet, but he’ll insist on unpicking some of the ancient weave in order to stitch in a crude simulacrum of a woman, 80% chest, 20% backside. If you ask him why, he’ll tell you such unsaucy sauciness is the only way to sell something as mundane as a mystical object. What I’m trying to say is, after the Contracts mode reveal, I’m happy to soar through the sky on Hitman’s back no matter what Mr Marketing might say. Here’s a new trailer.

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Hit Factory: See Hitman’s New Contracts Mode In Action

By Craig Pearson on August 17th, 2012.

Mr 47, in the library, with the glockenspiel
Slowly, ever so slowly, Hitman: Absolution has won me over. I was pretty distraught at how Square-Enix were representing the game: it didn’t look stealthy enough, it looked overly linear, and there were sexy hitlady nuns. It felt like one of my favourite series was slipping away. But it seems there was a Hitman game there all along, and the closer we get to release the more interesting it looks. I really enjoyed the Sniper Challenge pre-order level. So I’m happier showing off this trailer for the new ‘Contracts’ mode, where players get to design their own hits and upload them for friends to complete.

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Much Obliged: Hitman’s Freeform Contracts

By Adam Smith on August 14th, 2012.

eenie meenie miney murder

I’ve doubted, I’ve cursed and I’ve hoped. That it’s taken this long for Hitman’s new subtitle to reveal the glory of an older subtitle has given me good reason for the clip full of cynicism I’ve often been tempted to level at its gleaming tessellated cranium. But witnessing today’s announcement of the Contracts feature has filled me with a sort of giddy glee. It’s a creative murder-mode that seems to capture everything I’ve ever loved about the series.

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Streets Ahead: New Hitman Video Is Rather Good

By Adam Smith on July 12th, 2012.

People kept telling me this would happen. I first saw Hitman Absolution doing its thing at the Eurogamer Expo last year and expressed some concerns. It was just one level, I knew that, but it was the level chosen to represent the game to the public and the press. Then, nuns. Still, the man on the street (I think his name is Billy Crumpets) would chuckle as I passed: “I’m sure there are plenty of disguises and stealthy suffocations. Marketing is ever a fool’s game.” Whatever, Crumpets, just move away from my driveway. But perhaps he’s been right all along and here’s the evidence.

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Nuns On The Run: New Hitman Trailer Is Dumb

By John Walker on May 30th, 2012.

So very tasteful.

A very CGI trailer for the new Hitman is, well, odd. It’s Agent 47 murdering a collection of scantily clad women, who were moments earlier dressed as nuns. It’s a trailer that is to feminism what cricket balls are to genitals. You can watch the Tarantino wet dream below.

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Hitman’s Sniper Challenge Available Now To Pre-Orders

By John Walker on May 15th, 2012.

My cat yet again getting product placement in games.

We mentioned Hitman’s pre-order oddity, Sniper Challenge, a few days back. It seems the PC version of the pre-order is now in alignment with the rest, and is yours today if you pre-order. On another note, pre-ordering is a ridiculous thing, paying money for a game before you know whether it’s any good or not. It’s mad. Why are you doing it? The game’s not out until November! And that’s the first release date, so the Walker Principle says it’ll be some time in space year 3059.

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