Posts Tagged ‘Hitman: Absolution’

Stealth Assured: Hitman Absolution Interview

By Dan Grill on January 11th, 2012.

Just after seeing Agent 47 do his rather John Woo-like thing, our man Dan Gril sat down with Tore Blystad, game director for Hitman: Absolution aka Hitman 5 aka Hitman: Subtitle, and asked the most pressing of questions: whether we’ve lost the silent assassin to open action aimed at impatient console gamers, or if stealth and caution are still very much the order of the day. And also where 47 gets his suits from.
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Killer Instinct: A Hitman Absolution Preview

By Dan Grill on January 11th, 2012.

Agent Griliopoulos was dispatched to see the game formerly known as Hitman: Subtitle for us. He returned bathed in blood, dressed as a sailor, and bearing these words. Update: now with brand new screenshots!

Oh, we are skeptical souls at RPS. Though we loved Hitman: Blood Money, we have been somewhat wary of Hitman: Absolution. Partially, because there are mild changes to something we loved (like when the X-Files replaced Mulder with T-1000) and partially because Kane & Lynch left us colder than Captain Oates. The new level we saw yesterday had the chance to allay our fears though, set as it was in a lovely orphanage. What can go wrong in a lovely orphanage?

Jumping back from the lovely orphanage for a second, we were given a quick rundown of the game’s backstory before Agent 47 got to meet all those lovely nuns.
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Hitman: Absolution, When Subtitles Attack

By Adam Smith on December 12th, 2011.

Giant face looms from shadows, leaves bodies in its wake

The VGAs coughed up a new trailer for Hitman: Absolution, which is crammed with sneaking, stealthery and silence. Except for all the parts with windows exploding in slow motion and The Bald One murdering almost every single person in his path, which just happens to take him through a hospital ward. Those parts are quite noisy. There’s also a crying nun. She is crying because of the constant gunfire and images of men being shot through the abdomen at point blank range. Do you want to see such things? They are below.

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Talking And Stalking – Hitman: Absolution

By Adam Smith on November 4th, 2011.

This is some atmospheric stuff. Lightning.

When I witnessed a playthrough of Hitman: Absolution I expressed my concern that there was more murder than assassination and that the level shown looked rather linear. I was fully aware that what was on display may not be representative of the actual hits in the game, showing barcoded-billiard-bonce on the run rather than in his more usual mode of calmly calculated cash-for-cadaver commerce. Here then is another view of the same level, with commentary from game director Tore Blystad and gameplay director Christian Elverdam, as a counterpoint to some of my queries and doubts.

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Very Disco: Hitman Absolution

By Alec Meer on October 10th, 2011.

No, no, just steal his hat.

Somehow, this is the first official in-game footage of Hitman: Subtitle which has been released to the hungry eyes of the public. Feast, feast!

As Adam worried in his preview t’other week, old 47 doesn’t appear to be quite so silent an assassin as he once was, but it’s good to see he’s still playing fancy dress in between punching people and shooting people and throwing people and choking people.
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Noisy Assassin – Hitman: Absolution

By Adam Smith on September 26th, 2011.

It's always rainy in Chicago

Hakan Abrak, lead producer of Hitman: Absolution, held a developer session at the Eurogamer Expo this weekend and I was there to see the game in action. The version we were shown was a pre-alpha build running on PS3 and only covered a single level but, notepad in hand, I managed to scribble down enough impressions to share the bits that made me excited and the other bits that made me raise an eyebrow in a quizzical fashion. Now I’m trying to work out if I’m any closer to understanding the game than I was before the session.

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Agent 47 To Attend Eurogamer Expo

By Lewie Procter on September 5th, 2011.


Perhaps not in person, but in spirit. IO Interactive are sending lead producer Hakan Abrak to give a presentation on Hitman: Absolution to the good people attending E2 this year. We’ve already had a sneaky peak at some early footage of Hitman 5 in action, but hopefully this will be a chance to see it being played properly, and prod at the mind of the bloke producing it.

We’ll be there, front row hopefully. Listen out for me asking Hakan how many guns are in his game.

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Hitman: Absolution Details Talk “Variety”

By Quintin Smith on June 27th, 2011.

Is he getting older? I think he is. Awesome.

Ripten‘s only gone and harvested a entire picnic of Hitman: Absolution details from the latest issue of Edge, including the following bombshell- “47’s voice actor will not be returning.”

An era is over, my friends. A weird era, but one that did, at least, perfectly capture the voice of a psychotic man raised in a jar. 47’s agent and only friend, Diana, is being played be someone else too- Lost’s Marsha Thomason, aka Naomi Dorrit from Lost. But there’s lots, lots more after the jump.
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Hitman: Absolution In-Game Footage Leaked

By Quintin Smith on June 13th, 2011.

Codename 47's been playing Assassin's Creed, I see

Oof, there’s no telling how long this one will stay online, but some scamp has posted footage of the behind-closed-doors showing of Hitman: Absolution (EDIT: turns out it was the Danish news. Oops.). According to our man John Walker, who actually saw the full demo, the following is an odd compilation of scenes from it, cut with scenes from the glossy, ambiguous cutscene that we did see. Odd.
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E3 2011 First Look: Hitman Absolution

By John Walker on June 9th, 2011.

He will kill again.

Old baldygrumps is back, and we’ve finally seen him slinking about the place. The level we saw of Hitman Absolution may have been a bit gloomy, but where it captured attention was with the atmosphere it generated.

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Hitman: Absolution Trailer is CG, Ambiguous

By Jim Rossignol on June 8th, 2011.


I say, those computer games people are getting rather good at making cinematic trailers! This one’s quite the thing.

The game is out some time next year.
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The Fifth ‘Man: Hitman Absolution CG Spot

By Alec Meer on June 7th, 2011.

Maybe he should have dressed up as a pillar. It's probably easier than climbing all that way up one.

Edit- The trailer is no more. For now, anyway. Sorta-explanation below.

We’re still agonisingly denied a look at Hitman 5, aka Hitman: Absolution, aka Hitman: Subtitle in as-it-plays action, but at least we’ve got some raaaawk-soundtracked, stylised pre-rendered kill sequences and scene-setting to stare at. It also features a sort-of naked lady, but you can’t really see anything, but if you’re reading this in a place where an image of a sort-of naked lady but of whom you can’t really see anything would cause you trouble, like a nunnery or on a projector in a primary school classroom, you probably shouldn’t carry on.
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The First Hitman: Absolution Screens

By Jim Rossignol on June 6th, 2011.


Are they screens, or are they “target renders”? I’ve blatantly pinched them from Eurogamer and posted them below so that you can decide.
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