Posts Tagged ‘Hitman: Blood Money’

Have You Played… Hitman: Blood Money?

By Alec Meer on September 25th, 2014.

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

This one’s regularly cited as a cult classic that didn’t quite get the acclaim it deserved at the time, but it bears repeating: Blood Money is io’s stealth game at the peak of its powers.

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Square Launches Core Online: Earn Games Via Ads

By John Walker on August 29th, 2012.

And then suddenly Hitman: Blood Money was free to play in a web browser.

Core Online, Square Enix’s foray into the world of online gaming, is a system that lets you play ad-supported HD games in your browser, where you earn gaming time by watching ads. And they’re launching it with one of the more loved Hitman games, Blood Money, along with Mini Ninjas. I have taken a look, and it’s safe to say the system is in something of a mess at the moment. But it remains an interesting idea.

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Killer Instinct: A Hitman Absolution Preview

By Dan Grill on January 11th, 2012.

Agent Griliopoulos was dispatched to see the game formerly known as Hitman: Subtitle for us. He returned bathed in blood, dressed as a sailor, and bearing these words. Update: now with brand new screenshots!

Oh, we are skeptical souls at RPS. Though we loved Hitman: Blood Money, we have been somewhat wary of Hitman: Absolution. Partially, because there are mild changes to something we loved (like when the X-Files replaced Mulder with T-1000) and partially because Kane & Lynch left us colder than Captain Oates. The new level we saw yesterday had the chance to allay our fears though, set as it was in a lovely orphanage. What can go wrong in a lovely orphanage?

Jumping back from the lovely orphanage for a second, we were given a quick rundown of the game’s backstory before Agent 47 got to meet all those lovely nuns.
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Very Disco: Hitman Absolution

By Alec Meer on October 10th, 2011.

No, no, just steal his hat.

Somehow, this is the first official in-game footage of Hitman: Subtitle which has been released to the hungry eyes of the public. Feast, feast!

As Adam worried in his preview t’other week, old 47 doesn’t appear to be quite so silent an assassin as he once was, but it’s good to see he’s still playing fancy dress in between punching people and shooting people and throwing people and choking people.
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The Fifth ‘Man: Hitman Absolution CG Spot

By Alec Meer on June 7th, 2011.

Maybe he should have dressed up as a pillar. It's probably easier than climbing all that way up one.

Edit- The trailer is no more. For now, anyway. Sorta-explanation below.

We’re still agonisingly denied a look at Hitman 5, aka Hitman: Absolution, aka Hitman: Subtitle in as-it-plays action, but at least we’ve got some raaaawk-soundtracked, stylised pre-rendered kill sequences and scene-setting to stare at. It also features a sort-of naked lady, but you can’t really see anything, but if you’re reading this in a place where an image of a sort-of naked lady but of whom you can’t really see anything would cause you trouble, like a nunnery or on a projector in a primary school classroom, you probably shouldn’t carry on.
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All Hail ‘Hitman: Subtitle’

By Alec Meer on May 16th, 2011.

Because 'Hitman: Another One' would have been going too far

Morning, giggles. How’s every little thing? To start you off for the new week, let’s have a good old belly-laugh at leaked marketing materials for the mysterious Hitman: Absolution. Or, as these presumably work in progress box covers (via Kotaku) claim it’s called, “Hitman: Subtitle.” Y’know what, I’d have bought extra copies if it really was called that. There’s an honesty to it. “The bit after the colon doesn’t mean anything but people expect it – just put any old melodramatic guff in there.” So Hitman: Subtitle it must officially remain on RPS, forever. Coming up next – Red Faction: Sequel.

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Aha! Proper Info On Hitman Absolution

By Alec Meer on May 10th, 2011.

Get out of my gunman of eden, serpent

Following a distinctly unrevaltory teaser trailer earlier today, the slow dribble from the promotional teat for IO’s just-announced fifth Hitman is now running a little faster – we now have a few early details on the game’s theme and the tech behind it. “Never before seen”, “familiar but significantly different…” Uh-oh. Change – the internet’s least favourite thing. Prepare the twin engines of excitement and rage, faithful pseudo-asssassins….
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Bald Spot: Hitman 5′s Trailer And Title

By Alec Meer on May 10th, 2011.

Snicker

Here we go… After a flurry of rumour and ARG-based teasing, a comeback for the murderous man with the marvelous pate is now officially confirmed. We have a name – as has been series tradition since the third game, there’ll be no number in the title. This is not Hitman 5, but instead Hitman Absolution. But what will our stern Agent 47 be absolving himself of? Forgetting to put the bins out on time for the sixth week running, is my guess. Maybe it’ll be something to do with assassionation, though. Anyway! The first trailer, all 27 bloody seconds of it, is below. No in-game footage, of course (we never get that until the eleventh hour these days, it seems) but we do get some mood-setting music and some glove-porn.
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Confirmed: Hitman 5 Includes Hands, Towers

By Alec Meer on March 21st, 2011.

C'mon, it's no less dumb than a barcode

And so begins the long, long road to actual information. Game marketing in the second decade of the 21st century is all about the drawn-out tease – we already knew Hitman 5 was in on the act due to news of an apparent alternate reality game associated with sharp-suited baldieman Agent 47, and now we have the results of said ARG. Screenshots! Screenshots of gloves!
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Retro: Hitman Blood Money

By Jim Rossignol on April 22nd, 2008.


This is a revised version of a piece I wrote last year for PC Gamer UK.

There’s something on my mind. This being a Hitman retrospective you might think that thing would be murder, but actually it’s the nature of puzzles. You see, it seems to me that each level of a Hitman game isn’t merely a set of rooms full of enemies to be killed or out-sneaked, but rather a kind of multi-solution puzzle. Hitman is more like “Rubik’s Murder Sim” than it is like part of the linear of dude-shooting action games. If a puzzle is “a toy, problem, or other contrivance designed to amuse by presenting difficulties to be solved by ingenuity or patient effort”, as my dictionary claims, then Hitman’s missions truly are nothing more than puzzles. You don’t need railgun twitch skills to feel supremely confident about your Hitman abilities.
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