Rock, Paper, Shotgun

Posts Tagged ‘Horror’

Squeal: Amnesia – A Machine For Pigs Trailer

By Adam Smith on June 15th, 2012.

The first footage for Amnesia: A Machine For Pigs all but confirms that the machine in question is not a belly-tickling porcine laughter factory, so there’s my hopes of a My Little Piglet friendship simulator dashed to bits against a dank wall. From Dear Esther developers The Chinese Room and Frictional, the game looks much more like The Dark Descent than I’d expected, wavering vision, cowering and hideous unseen hunters all being present and horribly incorrect. There are also outdoor areas though, which immediately gives me hope for greater variety in locations and maybe even a stronger adventure element. Could be very special.

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The Sun Goes Down: A Mother’s Inferno

By Adam Smith on June 11th, 2012.

Boarding school is no place to leave him

Free fear for all! A Mother’s Inferno, created by seventeen students at the Danish Academy of Digital Interactive Entertainment in the fall of 2011, is a short, experimental first-person adventure built in Unity that is interesting despite its flaws. More variety in protagonists is an excellent way to diversify the horror genre, as promised by the trailer for Among the Sleep and where that game will put players in the booties of a toddler, A Mother’s Inferno casts them as a parent. A train journey with a son and mother goes to Hell, literally and rapidly, and plunges into Dantean depths. Available in browser or to download on PC and Mac. Teaser below.

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Wild Things Still Roam: Among The Sleep

By Adam Smith on May 29th, 2012.

What contains stealth, scares, a rather unique first-person perspective and surreal dreamscapes colliding with recognisable realities? The answer is Among the Sleep, in development at Krillbite Studio in Norway. It could be the most interesting horror game of next year. Here’s why:

Among The Sleep invites you into the mind and body of a two year old child. After being put to bed one evening, mysterious things start to happen.

The trailer below, spotted at Edge, is also why.

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Make A Sad, Sad Song: Anna’s Music

By Adam Smith on April 30th, 2012.

Which is the evil mask? That's the puzzle.

Sunny yet sinister adventure Anna takes place in and around one of the most impressively realised houses I’ve ever seen in a game and, as I’ve previously noted, it also has at least one exquisite rock in it. A new video shows that bags of cement are rendered with equal care. This footage isn’t about the visuals though, it’s about mood, atmosphere and music. Horror doesn’t necessarily mean angry industrial scrapings and clankings, it can also be the child of melancholy and soundtracked as such.

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Peel Back The Dark: Lone Survivor Interview Part 2

By Adam Smith on April 26th, 2012.

Following on from our discussion of the game’s development and inspirations, this concluding part of our interview with Jasper Byrne, Lone Survivor’s creator, explores some of the themes and moods invoked by the horror adventure. The fourth wall is sundered, dreams are dissected and just what the heck are those pills all about? Spoilers, obviously.

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Building Fear: Lone Survivor Interview Part One

By Adam Smith on April 23rd, 2012.

In the first part of a sprawling conversation about his spectacular indie horror adventure, Lone Survivor, sole creator Jasper Byrne talks about the development process, audio and visual design, and some of the inspirations that went into creating the sinister and sentimental nightmare. There’s nothing that should spoil the game for those who haven’t played it. Thematic analysis and further love for David Lynch shall be expressed in a spoiler-laden continuation, which is coming soon.

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The Eyes Have It: SCP – Containment Breach

By Adam Smith on April 19th, 2012.

It just wants to give you a hug

Anyone who played, or feared to play, the experimental horror game SCP-087 has probably been wondering if it would inspire more games based on the horrific series of scientific and supernatural lockdown. I’m pleased (and mortified) to say that the time for such things is upon us. If you don’t know what the SCP Foundation is refer to my previous post, but also be aware that the game linked to there has been updated. For tense and hopeless wandering in the dark, you will now want SCP-087B. The newest addition to the SCP gaming family contains more than one horror. There’s been a Containment Breach, you see, and you’re the poor sod who’s tasked with cleaning up the mess.

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All Right Sweethearts, What Are You Waiting For? STASIS

By Alec Meer on April 2nd, 2012.

Puts me in mind of the opening of Baldur's Gate II. BUT IN THE FUTURE.

We’ve got the wacky, surrealistic end of the 90s point’n'click adventure game spectrum covered all over again, but what about the horror side of things? Back when we were laughing at monkeys or sending hamsters through time, we could also opt for a real downer with the likes of I Have No Mouth And I Must Scream, Gabriel Knight, Sanitarium and Darkseed. STASIS is a new take on this old darkness, a 2D, isometric sci-fi horror adventure (horenture?) with impressively lavish graphics and suitably scary noises. It really does look rather good, in a frightening sort of way.
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Wot I Think: Lone Survivor

By Adam Smith on March 27th, 2012.

Lone Survivor is a superb one-man horror show that has a lovely cat sub-plot, the best soundtrack I’ve heard so far this year and an entirely unexpected sense of humour. It’s not the kind of scary that will frighten the toupée off you, but it’s the kind that might just make you think, reflect and then shudder a little. It might even make you all misty-eyed and forlorn. Here’s wot I think.

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Anna ‘Nother Horror Adventure: Anna

By Adam Smith on March 13th, 2012.

Inside there will almost certainly be no lights except candles and the glowing coal-eyes of your enemies

Craig espied Anna just a few weeks ago, cheekily comparing it to Amnesia even before he’d seen it in motion. Now that the first in-game footage has been released, the whole world can accept that he was right to do so, although only partly. Anna seems to have a similar approach to interaction with the world but it also has sunlight. In a horror game! Outrageous. Be outraged below.

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Dear Esther Devs Making Amnesia: A Machine For Pigs

By Adam Smith on February 23rd, 2012.

This little piggy had none

As it was rumoured, so it shall be. Dear Esther’s lead writer, Dan Pinchbeck, has revealed to Joystiq that thechineseroom are working on A Machine For Pigs, set in Amnesia’s world, although it won’t be a direct sequel to the dimly lit descent. It will, however, star a wealthy industrialist called Daniel Plainview Oswald Mandus, who returns from an ill-fated trip to Mexico in 1899 and finds that his body is plagued with fever and his mind is plagued with nightmares that revolve around an ominous machine. Possibly for pigs. Probably not some sort of mechanical pig disco and daycare centre.

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