Posts Tagged ‘Hotline Miami 2: Wrong Number’

Half A Year Later, Hotline Miami 2 Level Editor Inbound

The chance to make your own Hotline Miami 2 [official site] murder-mazes has been a long time coming – it was “pretty close to completion” seven months ago – but now it’s had a release date stuck to it. Well, a beta release date. Folk have been making their own Hotline Miami 2 maps via a half-shut back door for ages, but come December 10 it all gets official.
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Best Steam Summer Sale Deals: Day 1

What are the best Steam Summer Sale deals? Each day for the duration of the sale, we’ll be offering our picks – based on price, what we like, and what we think more people should play. Read on for the five best deals from day one of the sale.

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Hotline Miami 2 Level Editor Coming Soon

The promised level editor for Hotline Miami 2 [official site] is “pretty close to completion”, developers Dennaton Games have explained in a a recent blog post. The editor looks to be pretty full-featured, allowing you to create anything from a single level to a full campaign with cutscenes.

Folks have been scrappily making their own levels for a while by hacking into the game’s disabled editor, a method which leaves it all a bit glitchy and crashy. Roll on, official tools!

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Jackets Off: Hotline Miami Making-Of Docu Gets Personal

Ah man, this one’s pretty good. A while back the producers at ComplexTV flew out to London to interview the reclusive developers of Hotline Miami [official site]. You can watch the results below: A just-about 30 minute-long documentary telling the tale of how two Swedish hipsters created one of the greatest indie games of all time. One of the guys cries in it, so you know it’s good.

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The RPS Verdict: Hotline Miami 2

Adam’s already run his review of Dennaton’s sequel to neon-hued tactical murder party Hotline Miami, but while he’s a big fan, Hotline Miami 2: Wrong Number hasn’t been met with universal praise. Alec, more cautious about the game, joins Adam to discuss what may and may not be deliberate about its design choices, its bewildering story and its bugs.

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Wot I Think: Hotline Miami 2 – Wrong Number

Live. Die. Repeat.

Live. Kill. Kill. Kill. Kill. Kill. Kill. Kill. Kill. Kill. Die. Repeat.

Hotline Miami 2 [official site] is wonderful.

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Gamer’s Edition Lets Indies Design And Ship CEs

Better than gamer emissions, believe me.

I’ve been a fan of lovely game-related tat in oversized boxes for some time, so here’s a thing that’s cool to me. RPS allies Gamer Network have announced a service for helping independent developers to create AAA-tier collector’s editions called Gamer’s Edition [official website]. They’re partnering up with Idea Planet Collectibles to allow devs and their fans to set the specifications and then crowdfund a one-off production load through pre-orders. The first games to get the GE treatment will be Papers, Please and a double pack of Hotline Miami and its sequel.

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Murdertime: Hotline Miami 2 Release Date & Payday Bits

Imagine if all your favourite murderers in video games got together and did murders together, like a superhero team or a supergroup. The Avengers with no thought for collateral damage, or The Plastic Ono Band with hammers. Hotline Miami 2: Wrong Number [official site] is more a tribute act of murderers, with schlubs inspired by Jacket’s cool murders in the first game. Hotline Miami’s crossover with Payday 2 is coming closer to that supergroup dream, though, bringing Jacket to the heist FPS.

Oh, and did I mention that Hotline Miami 2 now has a release date? It does: March 10th.

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Hotline Miami 2 Gets Into The Sequential Art Business

the cover is my  favourite bit tbh

It’s difficult to accept that Hotline Miami – the sound of the future – was three long years ago. It’s more difficult still to accept that there might not have been anything which put quite such a fire under me since. This foul-mouthed ‘guide‘ is one of my favourite things I’ve ever published here, and I’d love to know how to commune again with the part of me which made it. I can’t see Hotline Miami 2 [official site] doing it, because despite controversial content the surprise factor probably isn’t going to be there. I’m sure it will be an interesting evolution of HLM’s rhythmic brutality, but can it manage OH MY GOD YOU HAVE TO SEE THIS again?

Anyway, there’s a free prequel comic out on Steam. I probably should said that to start with instead of picking fluff from my navel.
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Hotline Miami 2: Rating Board “Incorrectly Portrays” Game

The publishers and developer of Hotline Miami 2: Wrong Number have responded to the game being refused classification in Australia saying they are “concerned and disappointed” by the Classification Board’s treatment of the game.

In a blog post the publisher Devolver and developer Dennaton contest several of the elements of the board’s report. First up is Midnight Animal – the movie set scene which the board described as a visual depiction of implied violence”. The company isn’t disputing the violence or that the scene exists but is pointing out that it’s not a compulsory part of the game.

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