What are the best Steam Summer Sale deals? Each day for the duration of the sale, we’ll be offering our picks – based on price, what we like, and what we think more people should play. Read on for the five best deals from day one of the sale.
RPS Feature It Begins
The promised level editor for Hotline Miami 2 [official site] is “pretty close to completion”, developers Dennaton Games have explained in a a recent blog post. The editor looks to be pretty full-featured, allowing you to create anything from a single level to a full campaign with cutscenes.
Ah man, this one’s pretty good. A while back the producers at ComplexTV flew out to London to interview the reclusive developers of Hotline Miami [official site]. You can watch the results below: A just-about 30 minute-long documentary telling the tale of how two Swedish hipsters created one of the greatest indie games of all time. One of the guys cries in it, so you know it’s good.
RPS Feature A design for death
Adam’s already run his review of Dennaton’s sequel to neon-hued tactical murder party Hotline Miami, but while he’s a big fan, Hotline Miami 2: Wrong Number hasn’t been met with universal praise. Alec, more cautious about the game, joins Adam to discuss what may and may not be deliberate about its design choices, its bewildering story and its bugs.
RPS Feature Frazzled and baked
I’ve been a fan of lovely game-related tat in oversized boxes for some time, so here’s a thing that’s cool to me. RPS allies Gamer Network have announced a service for helping independent developers to create AAA-tier collector’s editions called Gamer’s Edition [official website]. They’re partnering up with Idea Planet Collectibles to allow devs and their fans to set the specifications and then crowdfund a one-off production load through pre-orders. The first games to get the GE treatment will be Papers, Please and a double pack of Hotline Miami and its sequel.
Imagine if all your favourite murderers in video games got together and did murders together, like a superhero team or a supergroup. The Avengers with no thought for collateral damage, or The Plastic Ono Band with hammers. Hotline Miami 2: Wrong Number [official site] is more a tribute act of murderers, with schlubs inspired by Jacket’s cool murders in the first game. Hotline Miami’s crossover with Payday 2 is coming closer to that supergroup dream, though, bringing Jacket to the heist FPS.
Oh, and did I mention that Hotline Miami 2 now has a release date? It does: March 10th.
It’s difficult to accept that Hotline Miami – the sound of the future – was three long years ago. It’s more difficult still to accept that there might not have been anything which put quite such a fire under me since. This foul-mouthed ‘guide‘ is one of my favourite things I’ve ever published here, and I’d love to know how to commune again with the part of me which made it. I can’t see Hotline Miami 2 [official site] doing it, because despite controversial content the surprise factor probably isn’t going to be there. I’m sure it will be an interesting evolution of HLM’s rhythmic brutality, but can it manage OH MY GOD YOU HAVE TO SEE THIS again?
The publishers and developer of Hotline Miami 2: Wrong Number have responded to the game being refused classification in Australia saying they are “concerned and disappointed” by the Classification Board’s treatment of the game.
In a blog post the publisher Devolver and developer Dennaton contest several of the elements of the board’s report. First up is Midnight Animal – the movie set scene which the board described as a visual depiction of implied violence”. The company isn’t disputing the violence or that the scene exists but is pointing out that it’s not a compulsory part of the game.
Hotline Miami 2: Wrong Number has been refused classification in Australia, joining the likes of Left 4 Dead 2 and Saints Row IV. The report by the Australian Classification Board cites a visual depiction of implied sexual violence as part of their decision to refuse the game classification.
Kotaku Australia obtained a copy of the report which contained this segment about the scene (warning: description of violence and sexual violence):
This makes sense. Co-operative bank robbery manshoot Payday 2 is getting a new piece of DLC which is themed around the propulsive, topdown, ultra-violent manbeat Hotline Miami. It’s called Payday 2: Hotline Miami, and there’s a live-action trailer below which contains little detail, followed by some further sentences which contain similarly little detail.
GO BIG OR GO HOME. That’s the E3 motto that I just made up but I imagine it’s fairly close to the instructions that studios receive from their lords and masters. A trailer is delivered and returned. “Make it louder. Make it faster. Add hyperbole. Add buzzwords. Make it bigger or go home. Also, please note that your home has been reposessed until such time as you go bigger.”
Hotline Miami 2 could have spewed a hallucinogenic cocktail of violence, music and neon onto screens and into our eyes, but that would be too obvious. Instead, Miami turns up the heat by makings its E3 trailer about something entirely unexpected.
If murder is a merry lark then why, surely it’s even better with a chum! Hotline Miami is mostly a dark journey into the night alone without anyone to hold your hand but hey, shhh shhh shhh, it’s all okay in the sequel Wrong Number. A new trailer shows your murderman sometimes has a little heavily-armed help, though I couldn’t say for certain whether they’re an AI buddy (which they appear to be), a co-op pal, or a figment of your imagination.