Posts Tagged ‘Hotline Miami’

Jackets Off: Hotline Miami Making-Of Docu Gets Personal

By Emily Gera on May 10th, 2015.

Ah man, this one’s pretty good. A while back the producers at ComplexTV flew out to London to interview the reclusive developers of Hotline Miami [official site]. You can watch the results below: A just-about 30 minute-long documentary telling the tale of how two Swedish hipsters created one of the greatest indie games of all time. One of the guys cries in it, so you know it’s good.

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The RPS Verdict: Hotline Miami 2

By Alec Meer on March 18th, 2015.

Adam’s already run his review of Dennaton’s sequel to neon-hued tactical murder party Hotline Miami, but while he’s a big fan, Hotline Miami 2: Wrong Number hasn’t been met with universal praise. Alec, more cautious about the game, joins Adam to discuss what may and may not be deliberate about its design choices, its bewildering story and its bugs.

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Wot I Think: Hotline Miami 2 – Wrong Number

By Adam Smith on March 10th, 2015.

Live. Die. Repeat.

Live. Kill. Kill. Kill. Kill. Kill. Kill. Kill. Kill. Kill. Die. Repeat.

Hotline Miami 2 [official site] is wonderful.

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Gamer’s Edition Lets Indies Design And Ship CEs

By Ben Barrett on March 10th, 2015.

Better than gamer emissions, believe me.

I’ve been a fan of lovely game-related tat in oversized boxes for some time, so here’s a thing that’s cool to me. RPS allies Gamer Network have announced a service for helping independent developers to create AAA-tier collector’s editions called Gamer’s Edition [official website]. They’re partnering up with Idea Planet Collectibles to allow devs and their fans to set the specifications and then crowdfund a one-off production load through pre-orders. The first games to get the GE treatment will be Papers, Please and a double pack of Hotline Miami and its sequel.

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Hotline Miami 2 Gets Into The Sequential Art Business

By Alec Meer on February 18th, 2015.

the cover is my  favourite bit tbh

It’s difficult to accept that Hotline Miami – the sound of the future – was three long years ago. It’s more difficult still to accept that there might not have been anything which put quite such a fire under me since. This foul-mouthed ‘guide‘ is one of my favourite things I’ve ever published here, and I’d love to know how to commune again with the part of me which made it. I can’t see Hotline Miami 2 [official site] doing it, because despite controversial content the surprise factor probably isn’t going to be there. I’m sure it will be an interesting evolution of HLM’s rhythmic brutality, but can it manage OH MY GOD YOU HAVE TO SEE THIS again?

Anyway, there’s a free prequel comic out on Steam. I probably should said that to start with instead of picking fluff from my navel.
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Have You Played… Hotline Miami?

By Alec Meer on January 17th, 2015.

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

The second game in this hyper-kinectic retro-violence series keeps making headlines for all the wrong reasons, and I’m not at all willing to make any sort of judgement about all that until I’ve played the thing. What I do want to do is flashback to when Hotline Miami, Dennaton’s hallucinogenic Drive-like stealth-murder game came out of nowhere rather than was any sort of known quantity. I’d so love to be able to play it again with knowledge or association, to be back in that ‘what the hell is this / this is incredible’ mindset.
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Payday 2: Hotline Miami Announced, Is Exciting To Imagine

By Graham Smith on September 11th, 2014.

This makes sense. Co-operative bank robbery manshoot Payday 2 is getting a new piece of DLC which is themed around the propulsive, topdown, ultra-violent manbeat Hotline Miami. It’s called Payday 2: Hotline Miami, and there’s a live-action trailer below which contains little detail, followed by some further sentences which contain similarly little detail.

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Mother Russia Bleeds Is Hotline Miami Meets Beats Final Fight

By Nathan Grayson on May 6th, 2014.

Looks like, um, quite the establishment

I’m not sure if Mother Russia Bleeds will set the world on fire, but it sure looks cool. It’s a beat-‘em-up that I can verify with utmost certainty contains Russia and sloshing, spattering gallons of blood. Maybe there are mothers as well, but I can’t say for sure just yet. What I do know is that this one looks stylish as all get-out and violent as all something else, because they already used up every last drop of get-out on the style. The Hotline Miami influence is pretty overt, what with all the drug usage, psychedelic imagery, and adoration of the color pink. Impressive (and frighteningly violent) trailer below.

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Hong Kong Massacre Is Hotline Miami Meets John Woo

By Nathan Grayson on April 15th, 2014.

Rated E10+ for comic mischief

Sometimes all you need is a headline.

A headline, and a death wish.

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LA Cops Fuses Hotline Miami, Syndicate, Beastie Boys

By Nathan Grayson on March 11th, 2014.

Sometimes I also shoot people

Oh my god, it’s a mirage, I’m telling you all it’s sabotage. Beastie Boys’ “Sabotage” is apparently a big inspiration for LA Cops‘ overall attitude/look, but I’m even more pleased that it describes the top-down shooter strategy’s moment-to-moment gameplay. Inspired by Hotline Miami‘s gore-spattered thrills and (classic) Syndicate‘s cold strategizing, this one puts you in control of two hard-boiled eggs law enforcement professionals at any given moment. Positioning is key, but so are split-second smarts and reflexes. So you might, for instance, use one cop as bait and then run them right into a bullet firehose – aka, your partner. SABOTAGE. This looks like one to watch, and watch it you shall in a pair of videos below.

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Hotline Trail Is The Complete Opposite Of Hotline Miami

By Nathan Grayson on December 6th, 2013.

Who ever said the '80s went away? Because they didn't, and they're probably never going to leave.

Though the name might suggest a pulsating, acid-hazed version of Oregon Trail, that’s not quite what I had in mind when I said “opposite.” Shame, but Hotline Trail is nonetheless sublime in its simplicity. The infinite biker takes clear aesthetic inspiration from Hotline Miami (or perhaps the same sources as Hotline Miami), but its immediate vibe pulls an engine-roaring 180. Instead of ratcheting up the stakes and drowning the proceedings in schizophrenic chaos, Hotline Trail’s soothing electronic soundtrack and voiceover encourage you to find a groove and lose yourself in it.

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Forkstarter: Devolver Digital Just Plain Ask For Your Money

By Graham Smith on November 8th, 2013.

How to make people like you: brazely admit the thing you want.

I think I might be very easy to please. A simple parody, a few jokes, an old music video, some great games made cheap. It’s Forkstarter, in which Devolver Digital CFO Fork Parker pitches to gamers as to why they should “contribute to the phenomenal wealth of Mr. Parker and usher in a new age of extravagant spending and unmitigated opulence the likes of which the video game industry has never seen.”

I am pleased. Also, Hotline Miami is only £1.74.
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Insanity: 30 Games From Hotline, KRZ, More Devs For $15

By Nathan Grayson on September 18th, 2013.

I have no idea what's going on here, but I really, really want to find out.

This is probably the most exciting game-related anything I’ve seen in months. And yes, as the headline suggests, it’s entirely bonkers. Remember Zineth developer Arcane Kids’ Tribes-meets-Tony-Hawk thing Perfect Stride? Well, it’s just one of 30+ games (23 of which are already finished and playable) that’ll immediately be yours if you hand LA Game Space a pithy 15 of your bacteria-and-filth-ridden Human Dollars. Experimental Game Pack 01 also includes entirely new projects from the likes of Katamari Damacy creator Keita Takahashi, Adventure Time (yes, the TV show) maestro Pendleton Ward, Hotline Miami madman Cactus, Kentucky Route Zero devs Jake Elliott and Tamas Kemenczy, and sooooooooooo many more. I’m not even going to pretend to be impartial on this one. Buy it. Buy it because duh.

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