Posts Tagged ‘Human Head’

Rock Opera: Tommy’s Back In Prey 2

Click! For! Bigger! Boringest of all the captions, but also the most useful

Yes, it’s that oldest of all the jokes. But I’m afraid a screenshot of Tommy’s actual back is all we’re getting from Human Head today. Given exactly thirty-two in every five hundred and twenty-eight people on the internet were vocally distressed to discover that Prey 2 would be ditching the first game’s Native American protagonist Tommy in favour of a white soldierdude named Killian Samuels, you’d have thought the first unveiling of Tommy’s NPC appearance in Prey 2 would have a little more hullabaloo. But no, just his back. And a bit of his nose, admittedly. Will he be purely a talky character, or will you fight alongside him somehow? I don’t know these things. I’m sorry. Look, I’ve got this picture of his back, and that’s all. Stop looking at me like that. What do you want from me?

So there you go. There’s the picture of a man’s back. That’s my story. We’ll always remember this moment.

Bountyful Harvest: Prey 2 Footage

Babylon 5 meets Blade Runner is a bit of a perfect mix, you must admit

Mercy, this E3 is turning out to be a generous one. Next up we’ve finally got some in-game footage of alien bounty hunting sim Prey 2. It turns out that the excellent CG trailer we saw last week was actually hugely faithful to the game proper, and not at all the flight of fancy it could have been.

The following footage also solves the mystery of why this radically different sequel even bears the Prey name. Because it explores both sides of the predatory/prey relationship, of course! Oh, game developers. Never change.
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Prey 2 Trailer Is Live Action, Worrying

Hello, ladies.
There’s some stuff you hope will never happen when you are trapped on a plane. This is one of those things. Nothing of the game is shown, of course, but for a live-action vignette to say a bit about how the game is going to be I think it works. Aliens get shot.

For a more in-depth reason to be interested, check out Alec’s preview of the game. Open-world space bounty-hunter has me intrigued…
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Interview: Prey 2’s Oddness, Freedom & Ians

So we already know the broader picture of Prey 2 – a sandbox ‘alien noir’ world, with you as a bounty hunter taking on contracts – and how it’s a far cry from the first game, but what about the details? Let’s ask Prey 2 developer Human Head’s project lead Chris Rinehart and chief creative officer Jim Sumwalt for a closer look at just how the missions, the morality and the money-making works – as well as why they decided to leave the first game’s play style behind, why the themes are similar even if the lead character is not, whether it’s all urban or if things get wilder, and why the hell he’s called ‘Killian Samuels…’
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Preview: Prey 2

I'm sorry I'm not a portal, I'm sorry!

I’m very surprised. Good surprised, not bad surprised. Prey is not a game I feel anything about, to be completely honest. I know it has its fans, but for me it remains part of that mass of id Tech 4-based stodgy shooters which went heavy on bio-mechanical corridor-pounding gloss at the expense of play I found truly engaging, despite early-game experiments with big ideas. Prey 2? More corridors, more textbook murderous aliens, more blamblamblam, no thank you ma’am.

Except it’s not. I was not expecting a game where you spend a significant time without a gun taking up half your screen. I was not expecting an open-world game, inspired more by the likes of Red Dead Redemption and STALKER than by Quake and Call of Duty. I was not expecting a game where your interaction with funny-headed aliens is as much about making moral judgements as it is shooting them. I’m surprised.
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Aliens On A Plane: First Prey 2 Trailer

Man On The Floor On A Plane! 'I've HAD IT with this man on the floor,' etc

The first Prey 2 trailer has dribbled onto the internet, like a splodge of molten entertainment. You’ll find it contained after the jump, but be forewarned- it’s an entirely live action affair, containing actual humans actually reacting to imaginary stuff. Thanks to RPS reader Gabe “Fear Factory” McGrath for sending this in.

EDIT: Oh, snap! This isn’t useless at all. It corroborates what Kotaku was saying about you playing not a Native American, but a Federal Marshal, and if that’s true- well, in the same post Kotaku say Prey 2 will be an open-world game with you playing a bounty hunter on an alien planet. This game just got very interesting. More details after the jump.

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Update: Prey 2: Not Id Tech 5: Has A Hat: OK?

And they say John is the best investigative journo on RPS

Contrary to the entire games press’ presumption yesterday, semi-unexpected sequel Prey 2 is not going to use the very shiniest, newest version of id Software’s graphics engine, id Tech 5, after all. Bethesda’s Pete Hines waggled his finger at IGN to correct the misconception, claiming that Prey 2’s been on the drawing board for so long that id Tech 5 essentially turned up too late.

Also below: your first-ever image of Human Head’s sci-fi shooter reboot. It features a man with guns. And a hat. Waiiiiiiiiiiiiiiiiiiiiiit.
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