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Posts Tagged ‘icarus studios’

Thoughts From Fallen Earth

Posted by Phill Cameron on October 19th, 2009.

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Post-apocalyptic MMO Fallen Earth has been live for a few weeks now, and it’s garnered some mixed opinions. We decided it was time to send one of our own sinister agents down into that canyon and see what he could find. Did Icarus Studios fly too high? Or have they earned their wings? Read onwards for splendid revelation.
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Fallen Earth: Testing, Trailering

Posted by Jim Rossignol on March 30th, 2009.

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Fallen Earth is a post-apocalyptic MMO. Back in October the Fallen Earth developers sent out a press release announcing that the game was “content complete” and that it would now enter testing. In December a link on the Fallen Earth forums indicated that forum members will be able to participate in the very early testing stage of the post-apocalyptic MMO. And yet we’ve still not mentioned it. The reason for this is because it has had a relatively low profile: the scraps of information on the lo-fi website, a few screenshots, and this trailer are pretty much all the material we have to go on. You’d think they’d be surfing on the back of that Fallout 3 hype-wave, or something. Anyway, press blurb states that Fallen Earth is “set near the Grand Canyon in 2156 after a deadly plague wiped out most of humanity, the game features six factions, a classless advancement system, and a unique crafting feature in which players can make 95 percent of game items.” Intriguing. Go take a look at that trailer below, and we’ll see if we can rustle up an interview with the people behind it.

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