Posts Tagged ‘Ice Pick Lodge’

Surprise Remaster Pathologic Classic HD Dated

Just a quick one to start your day: in case you’ve been wondering when the surprise release of the partially remastered ‘Classic HD‘ version of notorious first-person survival game Pathologic [official site] will be, I can now answer that for you. This is not, just to clear up understandable confusion, the recently Kickstarted remake of Ice Pick Lodge’s wildly ambitious but somewhat rickety psychological oddyssey, but rather a spit’n’polished version of the original. Arguably more important than the improved graphics are the new translation and voice-acting, which for many of us was the greatest barrier to entry.

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Pathologic Classic HD “Remasters” The Original

This is slightly strange. Pathologic is one of our favourite RPGs, but the original release wasn’t without its flaws. That’s why it’s exciting that original developers Ice-Pick Lodge are working on a ground-up remake, which they Kickstarted last year. But there’s also now Pathologic Classic HD, a remaster rather than a remake, which polishes the existing game with a new translation, new voice acting and updated graphics. Find the trailer below.

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Butchering Pathologic – Part 1: The Body

Yeah, probably not many jokes on these images.

Every Sunday, we reach deep into Rock, Paper, Shotgun’s 141-year history to pull out one of the best moments from the archive. This week, since the Kickstarter for the remake ends in two days, part one of Quinns celebration and dismantling of Pathologic. This post was originally published on April 10, 2008.



I’m going to explain, right now, why a Russian FPS/RPG called Pathologic is the single best and most important game that you’ve never played.

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The Plague Spreads: Pathologic Remake Hits Funding Goal

Adam has left his post, fleeing into the hills above Manchester to wail and leap around, emitting guttural noises which sound like pain but are actually carnal joy. And all because the Pathologic re-make has reached its Kickstarter target. People who have visited Ice-Pick Lodge’s original dark Russian adventure tend not to come back from its plague-infested town the same as when they entered, and now anyone who missed the original in 2005 – or anyone who found its off-kilter brokenness more enervating than engaging – will have a second chance to experience its grand weirdness.

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Secrets Of The Ice-Pick Lodge: Pathologic Reimagined

I’ve been waiting for a Pathologic remake for years. My reaction to the announcement of a Kickstarter campaign to fund a remake was odd. I worried, I fretted. My concern was that a re-engineered version of the game would remove rough edges, sandpaper the strange angles and anomalies, and somehow expose the whole experience as more sterile, and less esoteric and unusual than the broken machinery of the original release. Now that the Kickstarter is live, here are details of a conversation with Ice-Pick Lodge about the project and the original game. Time to cast the major concerns aside, and to embrace the horror and the beauty.

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Pathologic Remake Stuff Is Coming Soon! Eek! EEK!

This isn’t the informationiest of news stories, I’ll concede, but see, when it’s Pathologic, it gets a pass. It’s Pathologic news. As Alec reported back in November of last year, Ice-Pick Lodge are planning to remake the 2006 lunatic masterpiece. We’ve just heard today that this will be kicking off in August, beginning with a mysterious, yet-to-be-released ARG, building up to the inevitable Kickstarter campaign in September. And, well, that means it’s time to start being interested in that right about now. And shitting heck, look, that top image – that’s… new Pathologic! Click on it for a full-sized version.

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Most Logical: Kickstarted Pathologic Remake On The Cards

This makes almost too much sense. Yet I almost don’t want it to happen. Mysterious, infamous survival game Pathologic’s power stems more from its legend (a game of existential brutality that reached for the very stars) than its reality (broken, arduous, appallingly translated); to bring it onto a more conventional plane of reality by remaking it, and in turn by having lots of people play it, could upset its mythology.

On the other hand, Pathologic. It matters.
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Wot I Think: Knock, Knock

Knock, Knock, Ice Pick Lodge’s Kickstarted side-scrolling psychological weird-cake, has been released. I have played it. Here’s Wot I Think.

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Strangers In The Night: Knock-Knock Released

Waiting for a new Ice Pick Lodge release is a lot like waiting for Christmas, except instead of presents under a tree and a day of jollity with family and friends, Icepick reward their devotees’ patience by dragging them into strange and terrifying new worlds. Thanks, Mr Lodge, it’s just what I wanted! Knock-Knock is a Kickstarted curiosity, with a crowdfunding campaign that became a fictional account of the game’s origins as a sort of cursed creation, plucked from obscurity and haunted by similar qualities to those afflicting Inland Empire’s film within a film. Jim will have more to say about the final version soon but you can revisit his earlier thoughts right now. Trailer below.

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Impressions: Knock, Knock

There are plenty of game developers whose work is predicated on strangeness, but it is perhaps Ice Pick Lodge who have most successfully defined themselves by making weird games and making games weird. That’s not to say all (or even any) of their games are particularly successful, just that Pathologic*, The Void and Cargo are each singular and deeply peculiar experiences. The same is true for Knock, Knock, their Kickstarted side-scrolling psycho-horror game. Yes, frustrated and worried Kickstarter backers, you can breathe a sigh of relief. Knock, Knock is a very strange, and – judging by this preview version – rather brilliant.
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