Posts Tagged ‘id Software’

Doom Isn’t About Chainsaws, Guns And Gore, It’s About Moving Sideways

Doom [official site] came to the Dolby Theatre as E3 began. Bethesda’s showcase event included an in-depth look at a game we already knew about, the announcement of a game that we already knew about and the blood-spattered reveal of a game we’ve been playing (in various forms) for most of our adult lives. Doom is back. Nathan Ditum was on-site for the live demonstration, and squinted through the gore and melee animations to find the rhythm of the past.

It’s a strange and difficult thing, to bring back a classic game. During the in-game demonstration of id’s new Doom at Bethesda’s E3 showcase, crowd reaction suggests that this particular reboot is on the right track. There are cheers when our hero punches a demon’s head clean off with an outrageous melee attack. There is a round of appreciative applause when an arm is wrenched off at the elbow and the palm used as a key (clever!). And there are delighted gasps as a demon is torn in the manner of a strongman phonebook trick, a wet fleshy tear from the jaw down.

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Dragged To Your Doom: New Doom’s Snapmap Editor

After twenty years, the original Doom still has a vibrant, gory, and jolly cheeky modding community. id Software’s mod support has flagged in recent years (heck, so has enthusiasm for their games) but the new Doom [official site] will launch with easy-to-use in-engine tools.

Doom Snapmap is a built-in editor with snap-together preset level pieces which also lets people write their own game logic to create new modes and whatnot. It’s grand that it’s so accessible, but I wonder quite how deep it’ll be.

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DOOM Has A New Trailer, Screenshots, Footage, Gibbage, Double-Jump, Snapmap, Brownness

Bethesda’s E3splosion not only saw Fallout 4 getting a 2015 release date, Dishonored 2 announced, and something something Elder Scrolls Online something, but a pile of new goodies for DOOM. There’s a new trailer below, along with a puddle of new screenshots, and – OMG – double-jumping. Oh, and SO much gore.

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It’s A Good Thing Id Restarted Development On Doom 4

The Doom 4 trailer-that-wasn’t, like a necromantic summoning ritual, appears to have opened a portal to a hell dimension of leaked artwork and footage. Supposedly leaked video and artwork posted on the Doomworld forums and All Games Beta show what the game once looked like prior to 2013, when development was scrapped and restarted. Now we know why.

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Have You Played… Quake?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

Spawn, sprint, left turn, elevator, shoot at the dog, cross the bridge, through the door, shoot the exploding barrel, left, right, right, hit the button to cover an acid pit, turn right down a corridor, hit the buttons down the ramps, hopping banisters to save time, left, right, up the ramp and hit the exit. Steam estimates that it takes 55 seconds to download Quake on a modern connection. I can complete the first level of its first world in 20 seconds. But it takes me no time at all to remember each part of the first first-person shooter I played.

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Have You Played… Catacomb 3-D?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

It’s the first first-person shooter, you know. Don’t listen to those blowhards who talk about Wolfenstein: they know nothing, John Snow. Even then, it depends on your definition of first-person shooter, but if we’re going with ‘you can see a hand and that hand fires things at enemies’, then bingo.

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Doomdump: Unseen Treats From Romero’s Archives

Shoot me from my good side.

“HAPPY 21ST BIRTHDAY, DOOM!” John Romero tweeted yesterday. “In honor of this legal drinking age birthday, I’m about to release some never-before-seen DOOM game art!”

I know what you’re thinking – “21 years old! The US drinking age is barbaric.” Then you pause and realise “Wait, never-before-seen Doom art? Ooh!” And yes, it is splendid. Since then, the id co-founder has shared treasures including scans of the clay models id turned into monster sprites, and all sorts of abilities, textures, and gore that never made it into Doom. It’s a joyous Doomdump.

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Phobos Throwback: Doom Reborn Total Conversion

Doom Reborn is a mega-mod, with the sole aim of proving that the shotgun sound effect in Doom is more exciting than the entirety of Doom 3*. To achieve this goal, a team of modders (currently consisting of the contrarily named duo, GameHacKeR and Brent) are reconstructing Doom and Doom 2 in the idTech4 engine. I think they might be on to something. During the hour of footage below, edit: the shotgun can be heard punctuating the action with its signature ‘BOOM CH-CHCK’ the shotgun sound hasn’t been replaced at all**. Some would argue that the shotgun sound was outdone by its own sequel, Doom 2’s super shotgun, which went ‘BOOOM CA-KLUNK-CA’. If memory serves, the Doom 3 shotgun went ‘PFFFFFFFFT’ and the pistol simply uttered quiet apologies whenever the trigger was pulled.

Doom Reborn is pre-beta is available now.

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Quake Live Free, (Let’s You) Die Hard On Steam Today

Quake Live launches on Steam later today. At the time of writing, it’s fewer than 12 hours until the free-to-play variation of Quake 3 makes its way onto the service, after four years running via its own site. Bethesda have released a lovely ‘launch’ trailer to mark the occasion, which acts as a fine reminder of everything that’s great about the game.

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Quake For Noobs: Quake Live Adds Loadouts & Autohopping

Zap.

18 is a difficult age, especially for a child prodigy. Even in its game-womb, Quake was praised as the greatest FPS ever. As a baby, all came to coo over it. But by the time it hit high school, people had already turned on poor little Quake. “You used to be cool,” they’d sneer, “what happened to you?” Quake’s early teens were difficult. But then! 18 years old! The series can drink and smoke and go to university and a new city and pretend it’s whoever it wants to be! They’ll like it now!

The latest Quake Live update has added starting weapon loadouts, auto-bunnyhopping, unified ammo packs, and timers for item respawns. You’ll like it now.

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DOOOOOOOOOOOOOOM

Update: It’s over. You can read all about it below, though. The short version: it’s Doom, but with ludicrously violent, ultra-fast melee finishers. Not even sure if Bulletstorm was on this level in that respect. Otherwise? It looks ok. Fast combat, linear levels, emphasis on madcap action over scares.

Original: It’s QuakeCon O’ Year again, and you know what that means: Doooooooooom. No, seriously. Despite a Carmack-shaped hole in its heart, developer id Software has promised a big reveal. Apparently it’s for attendees’ eyes only, but I will do my best to convey the big moment with the mightiest BFG of them all: language. Join me below as I semi-liveblog the event from my phone, because there’s no WiFi here and QuakeCon is really weird this year, you guys.

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Doom 4 Reveal Will Not Leave QuakeCon, Apparently

NO DON'T LOOK AT MEEEEEEEEEEEE, I'M NOT READY YETTTTT

So the new Doom game will emerge from its eons-long hellsleep at QuakeCon later this month. That much is known. I don’t think it was unreasonable for people to assume that any and all footage would make its way onto the Internet in short order, given that this is the year 2014. That, however, apparently isn’t the plan. Bethesda and id want to make this reveal special for QuakeCon attendees, so it’s for their eyes only. I guess that means press folks like me will just have to settle for writing about it. Yuck, writing about videogames? It’ll never catch on.

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DOOM 4 Definitely Actually Really Revealed At QuakeCon

DOOM over the world.

You know how id Software always used to say they’d tell us more about Doom 4 at QuakeCon? And that they really meant it this time? Then they stopped doing that because they never had anything to say about Doom 4? Well, you guys, they really mean it this time. They mean it so much, they’ve even whipped together a cinematic teaser trailer saying that at QuakeCon this July, they’ll really, definitely, for real have something to say about Doom 4. Or DOOM, as they’re simply calling it now. It’s got a Cyberdemon and everything so they must really mean it.

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