Posts Tagged ‘Id Software’

John Carmack Speaks Out In Support Of Oculus/Facebook

By Nathan Grayson on April 1st, 2014.

Working for id funded my space ship projects, but Facebook will give me enough to establish my own planet.

Depending on which vomit-and-time-encrusted pub on the edge of the Internet you walk into, Facebook’s $2 billion purchase of Oculus Rift is either the worst or most worthy of cautious optimism thing to ever happen. Many developers are on board with the idea. Notch, however, is not. Oculus’ most recognizable faces – all of which now presumably sport company-mandated books – are quite pleased, but what of the notoriously opinionated (if not exactly outspoken) John Carmack? The former id Software tech guru has always marched to the beat of his own drum, so a corporate overlord like Facebook might not seem like his cup of perfectly optimized (for both flavor and caffeination) tea. But if there’s one thing Carmack is always good for, it’s surprises.

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I Did Nazi That Coming: New Wolfenstein Footage

By Craig Pearson on March 20th, 2014.

BJ Blazkowicz is probably regretting his choice of transport. When he clicked on The Trainline’s website and booked his tickets, instead of grabbing a seat in the “Moving HQ of the Aryan Race”, he should have selected “Quiet Coach”. That way the worst that would have happened is the that someone might be playing music on tinny earbuds DESPITE THE CONDITIONS OF THE COACH BEING CLEARLY DISPLAYED. He chose poorly, and this footage of Wolfenstein: The New Order shows the peril of accidentally sharing space with an Aryan matriarch and her pet ED209.

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Hands On – Wolfenstein: The New Order

By Dan Grill on February 24th, 2014.

Update: This article has been updated to reflect the following factual corrections: your co-pilot is called Fergus, not Rufus; the cover system is still present in the game; a painting on the wall was of Deathshed, not the Fuhrer.

“In my dream, I smell the barbecue.
I hear children.
A dog.
I think I see someone.
Someone I love.

These things are not for me.
I move by roaring engines.
Among warriors.
We come from the night.”

Gawp. Yawp. Goggle. B.J. Blazkowicz does beat poetry. This can’t be Wolfenstein? But it is.
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Hoorage! – RAGE Free To Play All Weekend

By Nathan Grayson on November 23rd, 2013.

John Carmack has officially packed his bags and taken a rocket car over to Oculus Rift, now his sole employer until he decides he wants to become the world’s foremost expert on Hyperloops or something. So what better way to celebrate/commiserate than by playing maybe the last game he’ll ever see to completion? Answer: there is no better way. If you are doing anything else, John Carmack will probably never be your friend or spend upwards of five hours giving you breathless life advice. Fortunately, RAGE is free on Steam this weekend. Details below.

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Seismic: John Carmack Officially Leaves id Software

By Nathan Grayson on November 22nd, 2013.

Now who will speak non-stop, almost without breathing, for at least four continuous hours during QuakeCon?

Shock! Awe! Implausibility! Ceaseless insanity! Cats marrying dogs, oceans boiling into a deliciously apocalyptic fish stew!

OK, yeah, actually none of those things. We all probably should’ve seen this coming from a mile away. Earlier this year, John Carmack became Chief Technology Officer at VR megalith Oculus Rift, a position that didn’t seem to leave much time for a second full-time gig at the studio that pioneered both first-person shooters and the practice of naming game companies after Freudian psychological concepts. Bethesda, however, insisted that Carmack would be just dandy pulling double-duty. Predictably, that was a rather significant enhancement to the truth.

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Praise The Builder: The Dark Mod Is Standalone

By Craig Pearson on October 9th, 2013.

Oh boy. I am so playing this on the weekend.
If you have the fear over the upcoming Thief, then I have a soothing salve to help alleviate the symptoms. The Dark Mod, a fairly well-known Doom 3 modification, has been freed from the sci-fi prison of Doom 3 ownership: the modders fulfilled the promise they made years ago and used the source code of the engine to turn their wonderful Thief restoration into a free download. Now all you need is a capable PC, an internet connection, and a cowl. That last one is non-negotiable.
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Insanity: Carmack Takes Full-Time Position At Oculus

By Nathan Grayson on August 7th, 2013.

Holodeck confirmed for 2016

Well, this came out of nowhere. Actually, no, wait. I suppose I should say that all the evidence was there, but I refused to let it add up in my brain because come on: this is John Carmack we’re talking about. He’s id’s divine ego, the pulsating mutant hyperbrain that looks upon desolate worlds and says, “Let there be graphics.” Now then, it must be noted that Carmack is apparently not leaving id, despite his new gig as Chief Technology Officer at Oculus Rift. But the eyeball gateway to other worlds is now Carmack’s number one priority, with id and, er, outer space taking a backseat.

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The Obligatory QuakeCon 2013 ‘Where’s Doom 4′ Chat

By Nathan Grayson on August 6th, 2013.

It’s time for another grand QuakeCon tradition! Ever since the paleo cretacean era of 2008, I’ve asked id Software the same question once a year: “So, where’s Doom 4?” Then we have a quick, largely insubstantial discussion about something else entirely. Eventually, however, my dogged determination to mention Doom 4 at least three times per sentence and occasionally roll my eyes back and just start screaming its name prevails, and my reward is a few tasty, tasty tidbits. Here’s this year’s conversation, preserved in that most immortal of fossilized tree saps: language.

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The Story Of QuakeCon’s (Post) Secret Best Case Mod

By Nathan Grayson on August 6th, 2013.

QuakeCon is over. By now, you’ve probably perused several hundred thousand BYOC (Bring Your Own Computer; basically a gigantic, nonstop four-day LAN party) case mod galleries. You’ve seen the competition winners from every conceivable angle. You’ve ogled the Star Wars action figures, giant NES controllers, weathered Fallout terminals, and very uncomfortable fish alike. But come on: that’s standard flashy case mod fare. This one, however, was created on the fly, during the show, by hundreds of attendees. Its core component? Post-It Notes

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Next For id: Maybe Quake, Probably Not RAGE Or New IP

By Nathan Grayson on August 6th, 2013.

Somewhere in the deep, dark, distant future, there exists a world beyond Doom 4. It is a strange and alien place – one in which id has pried the bolts from its lips and… wait, no, it’s never done that. Always “when it’s done.” Always. But still, there are more id games in this far-flung universe, and also I have cool cybernetic laser nostrils. I know, for I have seen it. Briefly, ever so briefly, id creative director Tim Willits took me there. Here’s what he said.

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Gather, Mortals: Carmack Speaks (And id Streams It)

By Nathan Grayson on August 1st, 2013.

CARMACK PUT DOWN THE IPAD WE CAN TALK ABOUT THIS

The day foretold in The Prophecy is finally upon us. Every year, for just a few/ten/fourteen hundred shining hours, the planets are drawn into potentially cataclysmic alignment by the gravitational field surrounding John Carmack’s brain. During this time, all eyes turn to QuakeCon‘s majestically orange-hued stage, where id Software unveils a new Doom 4 logo (NEXT YEAR WE PROMISE) and then Carmack erupts into a Mount Krakatoa of consciousness that cakes the audience in molten genius globules. It is seriously unlike anything you’ll see anywhere else – all at once fascinating and beguiling. Unless you’re incredibly tech savvy in very specific ways, most of it will be entirely over your head. And yet, Carmack makes it downright fascinating, even for my sad, shriveled rain cloud of a brain. The stream starts SOOOOOOOON. 4:30 PM Central/2:30 PM Pacific/10:30 PM London.

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