Posts Tagged ‘IGF 2013’

The Inaugural Horace Awards For Forgotten IGF Entrants

By John Walker on January 8th, 2013.

The IGF 2013 finalists were announced yesterday, with many worthy nominees up for the trophies. But as a judge in the first round of voting, I spotted a bunch of games I’m disappointed to not see get further. Disappointed, and with my own website. So to fix this, I’ve pulled together the inaugural Horace Award For Forgotten IGF Entrants. The winners are below.

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Tomorrow’s World: IGF Finalists 2013 Announced

By Alec Meer on January 7th, 2013.

FISH

Another year means another independent games festival (the 15th one, in fact), and now we know which games are in contention for gongs, bags of money and internet outrages.

Is your favourite in there? Probably not, because you’re a very naughty person.
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Valve To Offer IGF Finalists Steam Distribution

By Adam Smith on December 6th, 2012.

It’s too late in the day for anything but an explanatory headline. I was going to go with ‘Steam Punk’ because ‘indie development = punk’ but then I realised that was utter nonsense so I decided not to. Here is the news, straight from the IGF organisers: “All IGF Main Competition finalists for this year’s event will receive the opportunity to accept a distribution agreement for Steam.” The IGF hasn’t made distribution agreements on behalf of developers though, with the final decision as to how the finalists reach the public still in the hands of the entrants. Instead, this route appears to be a means of avoiding arcane normal submission procedures or Greenlight.

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The Crying Game: IGF Introduces Narrative Award

By Alec Meer on November 20th, 2012.

What are you reading for?

I don’t envy the folk at the IGF, having to somehow encompass a term and field that’s now almost as broad as ‘games’, not to mention the issue of (hopefully) avoiding a Rich Get Richer scenario as was some were concerned might be the case with Fez last year. With the judges currently doing their thing for the 2013 compo even as we speak (and, as one of them, I can attest to the fact that there’s some absolutely brilliant stuff in there: 2013 is going to a HOT year), the Independent Games Festival has made another big change. To whit (I don’t entirely know what ‘to whit’ means, but it sounds so good), introducing an Excellence In Narrative category.
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Independent Games Festival 2013 Submissions Open

By Jim Rossignol on August 9th, 2012.

It's independent!
Indies can now submit their game to the IGF. The IGF Committee report: “Following over 850 entries to IGF 2012, the Festival has expanded each existing category to six finalists, all of which will be available in playable form at a larger, expanded IGF Pavilion on the GDC show floor, and will compete for nearly $60,000 in prizes.” $30,000 of that is for the Seumas McNally Grand Prize. Really, though, it’s about the prestige of being a game development hero.

Submissions close on October 17th, 2012 at 11:59pm PDT. So hurry!

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IGF Awards Change Rules, Still Ignore Writing

By John Walker on June 19th, 2012.

Scenes at the IGF offices earlier today.

2012′s IGF Awards caused not a small amount of consternation behind the scenes. A good deal of this was bad sportsmanship, with developers claiming it was rigged against them in various ways that it absolutely was not. But other issues like games that had already won being re-entered did become a more serious issue. However, even before this year’s awards, IGF bossman Brandon Boyer has said that this shall no longer be allowed, with any finalists disqualified for another go. And he scraps the mobile category. And yet, even now, still bloody well ignores writing.

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