Posts Tagged ‘il-2 sturmovik: Battle of Stalingrad’

A Flight To Remember: IL-2 Sturmovik

By Adam Smith on July 28th, 2014.

IL-2 Sturmovik blew me away at Gamescom last year. With only a couple of weeks until I fly out to Cologne again, I’m enthusiastic about the prospect of another unexpected champion of gaming emerging from a cloudbank and peppering me with excitement. A year has passed since I took to the skies and development has continued at a steady rate. New planes are appearing and the modelling of existing ones is improving, but it’s the dynamic campaign I’m most excited to see. Glorious great maps. Two new videos below.

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The Flare Path: Bombs

By Tim Stone on February 21st, 2014.

“Another helping of Enigma machine gibberish from Rock, Paper, Shotgun’s resident sim gimp.” The Coventry Herald

“As usual, Stone switches subjects with the gracefulness of a derailing freight train.” The Aldershot Bugle

“The last time I saw that many commas that close together, I was visiting the National Museum of Printing.” Caravanning Today

“After reading this week’s pieces on IL-2: Battle of Stalingrad and BOMB, the fatwā calls suddenly made a lot more sense.” Contemporary Crochetist Read the rest of this entry »

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The Flare Path: Must Tri Harder

By Tim Stone on November 29th, 2013.

When a Flare Path Friday falls on November 29, the 333rd day of the year, it’s traditional for all the stories to have a topical tripartite slant. Back in 2002 that meant detailed scrutiny of a just released Fokker Dr.I add-on for MSFS, coverage of Bronze Tide, a WIP Battle of Arginusae wargame, and an interview with Trilobyte Interactive, the makers of Lucy Lyme, a Spelunky precursor inspired by the activities of Victorian fossil hunter Mary Anning. Today it means words on Prepar3D, N3V’s plans, and IL-2: Battle of Stalingrad’s early access LaGG-3. Read the rest of this entry »

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Best Of Gamescom: IL-2 Sturmovik And Oculus Rift

By Adam Smith on September 6th, 2013.

I didn’t believe in the Oculus Rift. Not in the way that I don’t believe in Derek Acorah, the phantom of credibility, but in the way that I don’t believe in matter transporters or eating only one biscuit. The Rift had seemed like an impossible dream, a product of improbable technology and the overly forgiving impressions of excited humans. Now I believe and all it took was a flight over Stalingrad in a Sturmovik.

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The Flare Path: In Pavlov’s House, Feeding His Dog

By Tim Stone on August 2nd, 2013.

Flare Path knows Eastern Europe like the Baku of his hand. In 2011 he hiked the length of the old Iron Curtain. In 2012 he unicycled the entire Bordurian coastal path. This year he’s planning to fly to Moscow, hire a C-65, and do a tour of all of the grads – Leningrad, Kaliningrad, Svetlograd, Retrograd, Upgrad, Downgrad, Biodegrad etc. He’s particularly looking forward to Volgograd/Stalingrad having spent the last few days contemplating and consuming games set in that famously blood-steeped city. Read the rest of this entry »

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Trouble And Strafe: IL-2 Sturmovik Sequel Announced

By Adam Smith on December 11th, 2012.

I would have written this post a great deal more quickly but I accidentally got Stoned while doing a quick spot of research. Fear not – nobody’s been pelting me with rocks and I haven’t decided that the only way to write about flight sims is in a herbal haze. I did make the mistake of checking the writings of Tim Stone in historical Flare Path briefings and that was, as ever, like entering a world of exciting things that I know so little about. Did you know that pilots in WWI flight sim, Rise of Flight, have sidearms in the cockpit with them? 777 Studios were behind that game and 1C have handed them development duties on the WWII Eastern Front sequel.

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