Posts Tagged ‘IllFonic’

Nexuiz Beta Seems Popular, New Keys On Saturday

By John Walker on April 12th, 2012.

Why can't we have an arena shooter in a park?

Already out on 360 (where it’s received bewilderingly mixed reviews), arena shooter Nexuiz is due to appear on PC on the 3rd May, but the beta is on already. Keys seem to be vanishing fast, but Alienware (they distributing the beta) say another pile will be added on Saturday. This is us giving you a heads up about that.

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First-Person Shiner: 12 Mins Of Nexuiz

By Craig Pearson on February 27th, 2012.

Judging by that crotch guard, he's not compensating with that gun
So, this video is just 12 minutes and 54 seconds of one of the Nexuiz developers running around a shiny FPS arena commenting on the guns and how the game plays. But its simplicity is the perfect way of presenting the equally simplistic online shooter they’re making: a game where the focus is fast, fluid killamajigging still has a place in my dark, dark heart, and Nexuiz is just that. It has a sticky mortar gun that fires a globby explosive at an enemy that detonates after a few seconds: I like watching people panic, because I’m actually not a very nice person. Video, ho!
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Scrabble’s Favourite Shooter: Nexuiz

By Adam Smith on February 20th, 2012.

Brightly coloured death beams and people who inexplicably hop everywhere they go - I remember such places.

What better way to start a Monday than with a new trailer for the “reimagining” of Nexuiz, an arena-based shooter that aims to resurrect warm memories of killing friends in improbable environments? Maybe a preferably beginning would be a stroll through Montmartre, ending with a fresh coffee by the Seine as conversations erudite and elegant intermingle with the aroma of freshly baked bread? Unfortunately, that’s not going to be happening, so instead let’s all feast our faces on a short video that demonstrates some of the many mutators on offer in IllFonic’s ill-titled slice of deathmatchery.

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Shooter Nexuiz Being Remade, Published

By John Walker on December 12th, 2011.

It sure looks pretty.

Edit: The video is below now.

Perhaps not the most catchy of names, Nexuiz has just been announced as receiving a publishing deal from THQ Partners and Machinima. And thus into the public gaze it heads. IllFonic’s CryEngine 3 game is an FPS “reimagining” of the game’s previous incarnation when released by Alien Trap in 2005. Then it was intended to be a GPL shooter, free to play, and free software, available on PC, Mac and Linux. Original designer, Forest Hale, has moved over to IllFonic for the project, currently suggested to cost $10 on release, which we can probably assume won’t be equally as Free with Crytek’s code underneath. And it’s a properly mind-bending concept.

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