Posts Tagged ‘inSANE’

Madness: THQ Drops Del Toro’s inSANE

By Nathan Grayson on August 7th, 2012.

Dear Santa, I know it’s a bit early, but I really, really want bad things to stop happening to THQ. Warhammer 40K Dark Millennium’s not an MMO anymore, Devil’s Third has flown the coop, and if any sort of harm comes to Metro: Last Light, my overburdened heart will go nuclear – leaving the rest of my organs to establish a ramshackle underground society in my legs. And now, we’re looking at the worst news yet from THQ’s ongoing financial crisis: Guillermo del Toro’s inSANE has hit the skids. So please, Santa, I’m on hands and knees here. Only you have the power to end this.

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THQ’s Financial Woes, Metro Pushed Back

By Adam Smith on February 3rd, 2012.

A light, a tunnel. Do you see?

Times are hard at THQ and that’s relative to the general hardness of the hour for the majority of people who rely on one of the world’s known currencies to secure food and shelter. The publisher is under threat of NASDAQ delisting, with its stock currently below $1 a share, and over the next year 240 staff will be losing their jobs. The company has shared its release schedule, which shows that Metro: Last Light is now scheduled for an early 2013 release. Other releases of note are the new game from Left 4 Dead’s Turtle Rock. That’s due between April 2013 and March 2014, as are Dark Millennium Online and Del Toro’s inSANE. Before April 2013, it’s Metro and “unannounced core titles”.

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Rational Discourse: Levine And Del Toro

By Adam Smith on November 18th, 2011.

Guillermo Del Toro: "videogames are the bridge to the future of genre narrative"

Do you enjoy conversation between passionate individuals? If so, the recent Irrational Interview featuring Ken Levine and Guillermo Del Toro is a thoroughly enjoyable way to spend an hour of your day. The Mexican author/director is working on a horror game and the first part of this audio was posted on Halloween so I expected a focus on spooky happenings but the conversation is much more wide-ranging. There is some discussion of monsters but mostly it’s two men discussing the joy of the creative process, as well as the frustrations that can arise in the film and game industries.

Del Toro is frank as ever, at one point describing working on projects with no personal interest as like trying to “fuck without a boner”. He does swear a lot. Ken slowly warms to the idea of this navvy-like behavior and by the end they’re both at it. Two parts. Downloads here and here.

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Does It Need The Number? Insane 2

By Jim Rossignol on October 5th, 2011.

Insane! Haha, that means this game is *crazy*. Yeah. Good times.
When I saw the announcement for Insane 2, which is out a little later this year, something stirred, deep in the lost vaults of my head. Insane. Yes. Why do I know that name? A bit of Googling later and I realise that the original insane (which cleverly anticipated the letter-as-numbers-in-sequels thing by being called 1nsane, which surely means this one should be called In2ane) is one of the first games I ever reviewed in anger – a multiplayer offroad racing game from Codemasters released in 2000. 2000! That’s almost a thousand years ago. Quite why Codies decided to make a sequel to a game that people who played it can barely remember is beyond me, but there it is. Actually, I vaguely suspect it is a rebranded version of a game that has already come out in Russia, but I can’t be sure. There’s a video of the game below. You sure to race about and stuff.

Mmm. I am going to go back to Rage. Where I can also race about and stuff.
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Guillermo Del Toro’s inSANE Announced

By Quintin Smith on December 13th, 2010.

I'd have gone with bATTY or brainBROKE myself.

Check your calendar! What are you doing in 2013? I’ll tell you what you’re doing, you’re playing Guillermo del Toro’s inSANE. Yes, the game that del Toro confirmed he was working on with THQ has been named, dated and has expelled an ominous teaser trailer. No details on the game just yet, though the cheerful Mexican director/writer says he wants “to take players to a place they have never seen before, where every single action makes them question their own senses of morality and reality.” Now, put on your spooky boots and come watch that trailer with me.
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