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Posts Tagged ‘Incredipede’

Exclusive: Incredipede For Steam Trailered, Discussed

By Nathan Grayson on March 14th, 2013.

Incredipede was one of last year’s most delightful surprises, and you should feel ashamed for not playing it. The grotesquely adorable creature constructor was not, however, without its flaws, and creator Colin Northway has no trouble admitting it. Now, though, Qwozzle’s got her tiny yet mighty sights set on Steam, and she’ll be completing her dogged climb into Newell’s house of wonders (and hopefully apples) on March 18th. But this isn’t the same game the most beautiful and handsome among you played late last year. Among other things, version 1.5 includes an entire new set of less-punishing Normal mode levels, a much more versatile control scheme, and eagles (!!!). After the break, you’ll find a trailer of the new features and levels in action, plus a rather massive chat with Northway and artist Thomas Shahan. So go forth! Peruse!

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Wot I Think: Incredipede

By Nathan Grayson on October 31st, 2012.

Incredipede‘s not like other physics-based puzzle games. Well, OK, it’s kind of like one – namely, developer Colin Northway’s own Fantastic Contraption. This time around, though, he’s used sinewy strands of muscle to bind QWOP-ish controls and heaps of charm to Contraption’s impressively freeform puzzle-solving. But do the added ingredients take the formula to new heights, or does the whole thing come tumbling down in a gruesome whir of blood, bone, and eyeball? Here’s wot I think.

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Unimpeded: Incredipede Available Now

By Nathan Grayson on October 26th, 2012.

I think we've all had days like this before.

Incredipede is kind of disgusting. Not Human Centipede disgusting – or even normal centipede disgusting, for that matter – but still a little yucky. As you add writhing masses of legs and muscle clusters to your ‘pede’s eyeball body, it becomes all the more likely to flop and flail and squish and splorch in adorably grotesque fashions. Don’t get me wrong, though: it’s magical. I just messed around with the demo for about an hour, and I was transfixed. It’s an already interesting physics-based conceit wrapped in disarming amounts of charm. And spindly bone legs. And a hint of QWOP. I really, really hope the remainder of Incredipede keeps this up. In the meantime, view evidence of its delights after the break.

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Impossible Creature: Incredipede

By Alec Meer on September 27th, 2011.

Pede of incredibleness

Left to steer the good ship RPS on my own today, I was feeling a little grim. Jaw set, lip slightly curled, brow furrowed, coffee cup crushed by my feeble fist: you know the look. Then I watched this footage of Incredipede (‘a game about life and feet’), the next offering from the creator of Fantastic Contraption, and now I keep giggling to myself and wanting to hug people.
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