Posts Tagged ‘Increpare’

Ride A Surreal Metro In Subway Adventure

Leaving from the hospital, I hopped on the metro’s blue Trek line, planning to change at College. A passenger rudely blocked me from getting off, so I had to continue on to Climbing Wall then double back, dashing down to the dock to catch the boat connection to the green Apollo line, awkwardly barging past a weeping man holding a bouquet of red roses, and soon I found myself at my destination: on the platform in the gaping mouth of a vast baleen whale.

I’ve been riding the rails in Subway Adventure [official site], Stephen ‘increpare’ Lavelle’s fine new free game about exploring the Dream World of Sadness Metro.

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Increpare’s Bedrooms Is A Slightly Creepy Slumbertime Trip

Red roooooom

Bedrooms [official site] is Stephen ‘Increpare’ Lavelle’s most recent game (well, it was this morning, he might have released another three in the intervening hours). It’s a curious experience which as you floating around various bedrooms and other spaces in which people are sleeping. You’re at a weird angle as you drift around, finding out what there is to do.

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Increpare’s Shower Game Makes Bath Time Very Strange

SFW NSFW

My avatar won’t stop pooping on the shower floor. Each time it squats, it releases another suspicious brown shape. Unsanitary? I know. Fortunately, Increpare’s Shower Game [official site] allows you to smash your faeces into nothingness with just a click of your right mouse button. (I don’t know what is happening. Tell me what is happening.) It’s not all heeling poo down the drain.

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Moving Stories Tells Tales Through Your Suitcase

Severed hand or teddy bear?

Moving Stories by Terry Cavanagh (him off Super Hexagon and VVVVVV) and Stephen Lavelle (Puzzlescript, English Country Tune) is a satisfying little snack of a game I’ve been prodding at for about 20 minutes.

The idea is you’re moving house and only have a limited amount of space in your suitcase so you must choose the things you wish to take with you. Once the case is packed and the detritus shoved into the nearby bin you’ll get snippets of the story of why you’re moving out.

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Roll The Bones: Let Your Mind Fall To Rest

This is what inside your head looks like.

I don’t believe tarot has occult powers, but I do think anything that throws a load of symbols at you to interpret can help get your thoughts in order. Let Your Mind Fall to Rest does this quite literally. The latest from increpare, of English Country Tune and Slave of God fame, it has you roll two dice covered in esoteric symbols and leaves the rest up to you. Dice Man where you figure out the commands after you roll.

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S.EXE: Increpare’s Striptease (NSFW)

Today’s sex and/or relationship game is Increpare‘s puzzle game Striptease. I’d like to point out that this game, though it might seem from its title to be lighthearted titillation, contains depictions of violence against women and addresses issues of sexual assault. If this might trigger or distress you in any way, I’d recommend to take care in reading this, and consider whether playing this game might distress you before playing it.

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Wot I Think: Slave Of God

Slave of God is a new, free game from Stephen Lavelle, aka Increpare, he of English Country Tune. It is a game about visiting a nightlcub, with all the attendant music, magic and horror. Young Cara paid it a visit.
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Brief Impressions: English Country Tune

I love how abstract this is. How it doesn't represent anything in real life.

At RPS, we’re hardy men. Jim can often be seen carrying a shed on his shoulders, packed with all his tools. Alec and Adam run a side business as fix-it gentlemen for logging machines, while Nathan is officially San Francisco’s Sturdiest Man. And I once fixed a tap. But English Country Tune is too much for us. (Well, for me and Jim, as we’re the ones who tried it.) A really beautiful puzzle game that Quinns once sent a biscuit. But by golly it’s hard.

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Deliciously Devious: MMMMMM

That is my facial expression throughout the many deaths I have endured

The ever-reliable Indiegames.com notices that Increpare, the devilish mind behind English Country Tune and other mind-twisters, has released MMMMMM, a free spike-laden tribute/alternate take/sequel to Terry Cavanagh’s VVVVVV. It’s a puzzle game about trinket collection and spike avoidance, with success being reliant on forward thinking and, of course, gravity manipulation. I was playing for about thirty seconds before diagonal surfaces were introduced and after five minutes I’d become intimate with more spikes than there are atoms in the universe. Sometimes the rules of a game create a sort of synthesis with my mental workings; in this case the two were at war and I was caught in the middle, hoist by Increpare’s pixel petard. Everyone go and beat it then tell me how rubbish I am.

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Lair Liar: Keep Your Word To Complete Promises

Can you be trusted?
Being a notorious liar has gave me many opportunities in life: my zeppelin is made of gold, my cat is the last of its species, and I’m typing this from the top of Skull Mountain. But it also made playing increpare’s tiny, dungeon crawler Promises really tough, as you need to keep your promises to snatch the keys to complete the game. I don’t want to spoil it, as there’s only a minute’s worth of game here and because I’m essentially a nice person with some flaws, so instead I’ll write some more lies. In Promises you fight a mega-copter made of the ghosts of old tanks, and if you Google the name of the game three times in a row there’s a small chance the rapture will occur. Look, just play it. I promise I’ll tell the truth below.
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Reprogramming The Dog: Oíche Mhaith

:(

It’s the season of goodwill. Thus there is no better time to play Terry Cavanagh and Increpare’s Flash game about a family who start off swearing at each other and wind up somewhere far, far darker. Unutterably bleak yet strangely moving with it, Oíche Mhaith is an emotionally brutal but deeply compelling and occasionally perversely funny few minutes.
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They Are All Alone: Ludum Dare Picks

Lots of free games! I haven’t played everything entered into the latest Ludum Dare because I do not have all the time in the world, but I did want to try out some of the other entries after Alec looked at Minicraft. No doubt I’ve missed the one game that everyone will be talking about 24 hours from now, the one that forms the basis for Valve’s next major franchise and blows the minds of everyone who plays it. I probably skipped past it because it was called ‘Alone’, which is the theme this time around and therefore the title of 78% of entries. For those who don’t know, these are games designed around the set theme and created in 48 hours. Here are some of them.

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Postmodern Wives’ Tale: Pirouette

Idle chats are my favourite pastime

Walk to the right and talk to dying women. That’s my hastily written but accurate tutorial for Increpare and Starfruit Games’ collaboration, Pirouette. The animation and backgrounds are rather beautiful and the dialogue is chucklesome in its deliberate formality, with a staged quality that seems to laugh in the face of accusations of pretension. These are people, or ideas of people, who speak like exaggerated versions of the expected types. The end seems to have serious intent, or perhaps pretends to, but I was smiling throughout the 10 or 15 minutes it took to play. Pirouette is free and is also available on iPad, which led to Apple categorising it as a book rather than a game. Perhaps that’s a punchline of sorts.

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