Posts Tagged ‘indie buskers’

Hats Off: Indie Buskers 2 Bundle

By Adam Smith on November 6th, 2012.

Earlier this year, a collection of game developers formed a loose collective called The Indie Buskers. Taking requests from the shouting face of the internet, each of them coded a game in 48 hours and the results were released in a bundle of the ‘pay what you want’ variety. Well, the buskers are back with new games and, as with the last event, the ideas that the crowd yelled in their direction are seventy billion times more imaginative than ‘sequel to your most financially successful project’. Quotes of a Molydeuxbious nature below and a game where you really must talk to the monsters.

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Money In Old Hat: The Indie Buskers

By Adam Smith on April 17th, 2012.

While watching people code is unlikely to be an event at this year’s 2012th London Olympathon, it has become more popular than I ever imagined it would. Admittedly, I imagined it would be marginally less popular than drinking your own eyeballs through a crazy straw so the fact that it’s an activity of choice for anybody is something of a surprise to me. You may remember the Indie Buskers, a gaggle of hardboiled indie types who offered up their coding expertise online, to an audience occasionally yelling requests. The results are now available. Read on to find out what dark ballads were in demand.

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Freebird! The Indie Buskers Want Game Inspiration

By Craig Pearson on March 29th, 2012.

2012 will be the year of the gamejam: there’s only a few hours left to pop over to the Indie Buskers website and drop an idea into their requests box. Five developers will be picking five game ideas and live-streaming the creative process for 48 hours. Why? Because they are poor and want to make something from their skills. Doing game busking on the street probably wouldn’t have the same effect as signing ‘No Woman No Cry’ for three hours, but the internet is the perfect place for strangers to watch their code spill across the screen and offer up a few coins in appreciation.
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