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Posts Tagged ‘indieCade’

IndieCade Awards And Alternatives

By Adam Smith on October 10th, 2011.

This is an actual photo from the festival - it was so much fun, I bet

I spent the weekend in a haunted watermill, which was pleasant and all, but I would rather have been at the Indiecade festival, battling inanely with invisible weaponry and rearranging boxes with strangers. The whole thing is done with now and that means it’s time for me to take a look at the winners, some of which I’ll cast no more than a sidelong glance at because they aren’t coming to PC. Last time I spoke about IndieCade I named my pick of the entrants as Proteus. Read on to see if the judges paid attention to my words and for a PC-centric awards ceremony of our very own.

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Unlevel Crossing: The Bridge

By Adam Smith on September 22nd, 2011.

this really is disturbingly like my dreams

I missed this video for The Bridge during my roundup of the most interesting IndieCade finalists and I’m sorry that I did, which is why I’m going to share it now. There’s not a lot of information on the game yet, not even a website, but I think it’s safe to say it will have a bit in common with And Yet It Moves. The trailer shows that the game world rotates and then frames the device rather poetically: “The world is much larger when every wall is a floor…” I’m already smitten by the Eschery design and you can be too by watching the trailer, right here. Thanks to Indie Games for bringing my attention to this one.

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Welcome To The Arthouse: IndieCade 2011

By Adam Smith on September 16th, 2011.

It's a logo. I've got nothing.

IndieCade kicks off on October 6th and that’s as good a reason for October the 6th as any I can think of. If you’re not aware of it, IndieCade is a festival, in its fifth year, that aims to celebrate all that is good in the world of indie games. Creators submit games and a roster of finalists is chosen for the event, at which they get lots of helpful exposure, such as these words that I’m writing at this very moment. Now that the 35 finalists have been announced, I’m going to take a look at the most interesting ones. By which I mean most of the ones that aren’t iOS games.

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