
Adam’s trousers haven’t been the same since he glimpsed top-down survival horror Darkwood. His favourite britches, woven from Oasis frontman Liam Gallagher’s eyebrow hairs and blessed by Morrissey, are now in a box and buried in consecrated ground. It was the overwhelming flood of terror juice he experienced at the indie RPG’s trailer. If you’d like to help the development team ruin pantaloons everywhere, they now have an IndieGoGo pitch.
Read the rest of this entry »
Rock, Paper, Shotgun
Posts Tagged ‘indiegogo’
What Awaits In Darkwood? An IndieGoGo Campaign
By Craig Pearson on May 14th, 2013.
In Brightest Day, In Blackest Night: Schein Demo
By Alec Meer on May 8th, 2013.

Schein‘s a puzzle-platformer looking for crowd-funding. I should probably get a special button fitted to my keyboard which automatically types “a puzzle platformer looking for crowd-funding”, actually. But Schein also has a demo, showing off its light-based conundrums and slightly Limbo-esque vibe, which makes it much easier to say something useful about.
Read the rest of this entry »
Feed The Trolls: Ithaka Of The Clouds Crowdfunding
By Adam Smith on February 25th, 2013.

Jonas and Verena Kyratzes have been opening windows onto their Lands of Dream for several years now, with a trilogy of free releases followed by the duo’s first commercial adventure, The Sea Will Claim Everything. For Ithaka of the Clouds, their largest game to date, they have turned to Indiegogo. Backers have already pledged more than half of the $12,000 total and with 28 days left, success is likely. If you haven’t played any of the previous games, you can find them here. I usually feel like I’m missing something – or something is missing me – when I wander in the Land of Dreams, although I do enjoy being in the company of such strong and unusual voices. Thematic details below.
StarForge Falls Out Of Sky, Lands On IndieGoGo
By Jim Rossignol on October 31st, 2012.

We’ve mentioned the astonishingly ambitious sci-fi combat and building game StarForge before, but now it requires a special nod, because the team behind it are trying to raise some money. Based on the extraordinary range of things they’ve already achieved – take a look at the video below for an illustration of that – I would say these are gents who deserve an even break. Any development team that tries to sell its crowd-sourcing efforts with a video of a multi-blade chainsaw fight on a spacecraft floating above a planet, ending with one of the characters plunging into the clouds below, gets my vote. You can even register on their site to download a WIP alpha build of the game, and see how they are getting on.
In the meantime, watch.
Read the rest of this entry »
Kickstarter Katchup – 21st July 2012
By John Walker on July 21st, 2012.

Lots more projects in the loser column this week, although the real plump projects are still in the midst of their runs. Hopefully we’ll be seeing a packed winner column in coming weeks. As ever, if there’s a fund raiser for a game you’ve spotted, or you indeed are hoping to make, let me know via my name above. One thing – unless someone changes my mind, I’ve decided to no longer include any “flexible funding” projects, as offered by Indiegogo. They aren’t in the spirit of the whole endeavour, and are essentially temporary tipjars, with too much risk that donated money will reach developers who fall far short of reaching any useful amount. But that doesn’t mean there aren’t a metric ton of projects to peruse below.
Putting The "Owdf" In Crowd Funding
Kickstarter Katchup – 15th July 2012
By John Walker on July 15th, 2012.

A day late, thanks to an angry English Channel attempting to smash everything on board a ferry, including all the children. But still just as shiny. And increasingly ridiculously long. Here are a bunch of PC games looking for funds. And below are some rules:
Roguelike Resurrection: ADOM Seeks Funding
By Adam Smith on July 3rd, 2012.

ADOM is one of my favourite games, mostly because when people talk about how brilliant it is I sometimes think they’re talking about me. Then they say something like, “ADOM’s insistence on killing me with savage beasts is quite distressing”, and I’ve never killed anyone so it’s at that point I realise they’re talking about another more more murderous Adam, or Ancient Domains of Mystery. The latter is a glorious roguelike that I’ve been playing since I was fifteen. Development ceased in 2002, as creator Thomas Biskup presumably couldn’t devote his entire life to the game but, if he can Indiegoget enough money, he’ll return to development with a small team to help improve the game. Obligatory video below.
Respond to our gibber
- Elevory : “I'm actually quite fond of the sprinting/melee mechanism. For whatever reason, it comes across as intuitive to my mind. What bothers me, however, are the ...” on Reus And Renaissance Heroes Are Things You Can Play
- PikaBot : “And without Valve providing the platform and audience for them, the time they spent on it would net them exactly zero dollars. Thirty percent is ...” on Robots Need Hats Too: TF2′s Community Created Update
- TwwIX : “The show is decent but the game is pretty fucking lackluster and lacks any cohesive structure or meaningful content. It's hardly an MMO. It's a ...” on The Price Of Defiance: Trion Worlds Hit By Big Layoffs
- David Bliff : “What don't you like? It's not the easiest thing to learn but I think the game is incredibly compelling.” on Reus And Renaissance Heroes Are Things You Can Play
- David Bliff : “Confirmed: Reus is amazing. It's definitely deeper and a little less approachable than other recent god games like From Dust. But it really is more ...” on Reus And Renaissance Heroes Are Things You Can Play


