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Posts Tagged ‘infinity ward’

Inevitable Call of Duty MMO Rumour

By Kieron Gillen on November 20th, 2009.

Yeah, this is totally blowing my cred from yesterday.
Yeah, this is the definition of people spinning out a story from very little, but Massively report the LA Time doing an article the LA Times did on MW2′s launch. Fairly standard fluff. Except at the end a source close to the company say that they’re considering an MMO. Which is an interesting idea, especially tied to news that a third company are now working on Call of Duty franchise games. Of course, “considering” is a word which means little. You’ve got a franchise like Call of Duty? You at least consider it.

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Wot I Think: About That Level

By Kieron Gillen on November 19th, 2009.


It’s bullshit, isn’t it?
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Wot I Think: Modern Warfare 2

By Alec Meer on November 17th, 2009.

A videogame has been released. Also, the Beatles have split up and Kennedy’s been shot. Hadn’t you heard?

I haven’t hurried, as such, to get my thoughts on this omnipresent game up on RPS, as it’s not like it’s going to affect anyone’s buying decision after all that hype and backlash, is it? But here they are now, after having had some time to digest and absorb now the shouting’s died down – for the singleplayer campaign, at least. Thoughts on the multiplayer will be along next week. Call of Duty: Modern Warfare 2, then. Probably one or two things to say about it, I’d have thought…
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A Videogame Was Released Today

By Alec Meer on November 11th, 2009.

You might have noticed. You might have queued up at silly o’clock to get a copy. You might even have got some sort of tattoo to commemorate how excited you are about the prospect of shooting virtual men of assorted ethnic origins. Aye, today was Modern Warfare 2 day – a game that, for a lot of the industry and its consumers, has managed to become pretty much the only game of the year. I was at the UK launch last night – some thoughts on that and some of the rolling PC version problems follow.
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Today’s MW2 Mass Sigh: 18 Max Multiplayer

By Kieron Gillen on November 5th, 2009.

5 whole players here. Man!

You know the scene in the Hobbit where they arrive at Beorn’s house? Rather than the whole mass of ‘em going in at once, they just send a couple in first, and then gradually reveal exactly how many dwarves are going to be scoffing his honeycakes. The idea being, that he’d tell them to sling their hook if they all marched in at once. Since the number of how many smelly, bearded bastards are going to be staying in his gaff creeps up on him, he rolls with it. I’m beginning to suspect Infinity Ward’s Modern Warfare PC PR tactic is inspired by that. I’m also beginning to hope that the PC Beorn turns into a bear and eats them. Yes, it’s been confirmed that the PC Multiplayer will be capped at 9v9. Perhaps predictable with the removal of dedicated servers, but yet more dwarves in our house. In brighter news, Zombiecow are trying to ease the wait for the faithful with a 50% discount off their Time, Gentlemen Please until it comes out. Go gets.

Oh – fancy seeing the launch trailer? Here you go:
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Modern Warfare 2 Server Response

By Jim Rossignol on October 21st, 2009.


Game Informer were first in line with the responses from Infinity Ward, with this peculiarly unpleasant article by Adam Biessener. The Game Informer writer says of the general outcry about the news that MW2 would not support dedicated servers for online play: “Predictably, nerds across world took to the Internet with a wailing and a gnashing of teeth that would make the Left 4 Dead community proud.” Or perhaps we – nerds or otherwise – were justifiably upset about a change to a proven way of doing things, a change no-one seems confident will be to our advantage. The article goes on to quote Infinity Ward’s Jason West saying “”We’re just prioritizing the player experience above the modders and the tuners… we thought maybe it would be cool if the fans could play the game.”

There’s a more detailed breakdown of what IW are proposing over on Robert Bowling’s blog, which makes for a clearer response. I’m a little dubious about the anti-cheating claim, however, since dedicated server admins have gone a long way to self-policing the community, and I feel like IW’s claim that they’ll be able to deal with it might be a little bold.

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No Dedicated Servers for MW2?

By Jim Rossignol on October 18th, 2009.


Hmm! Over at BashAndSlash, a Call Of Duty community website, Infinity Ward’s community manager, Robert Bowling, confirmed there would be no dedicated server option for excruciatingly-anticipated super-shooter Modern Warfare 2. Really? Apparently so: dedicated servers will be replaced with a match-making service called IWNet. This will place you against players of your own rank, and remove dedicated server lists. There will also be options for a private matches. Take it with a pinch of salt, however, because the fact that it’s the community manager making an announcement two hours into a fan-podcast suggests there’s going to be some clarifying statements to follow. Bowling makes clear he’s not totally clear on the tech aspects, but he does seem certain that everything will run through IWNet, in conjunction with Steam. That seems to imply no mod support.

On the upside, the game isn’t delayed on PC after all. Ooh, what’s that noise?

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Special Operations Within Special Operations

By Jim Rossignol on October 16th, 2009.


The all-seeing vid-eye of GameTrailers has nabbed some more Modern Warfare 2 footage, with explanatory chatter from the devs. It focuses on Spec-Ops mode, which is the co-op mode which consists in a whole bunch of independent missions that boast a modicum of internal variation. Not sure I quite understand what this chap is saying about alternative difficulty setting, however. He says the difficult effects the AI most, and yet you can both select different difficulty levels in the same co-op game? Hrm.
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Angrytank Time: COD:MW2 PC Delayed

By Alec Meer on October 5th, 2009.

raaaaaaage

Come on everybody! Climb aboard! This is the Angrytank Express, headed direct to Stop Screwing Over The PC You Massive Bastards city. Like pretty much every fuggin’ thing that has a multi-platform release, Call of Duty: Modern Warfare 2 on PC has, it now transpires, been delayed. Only by a fortnight, but still – for God’s sakes. Toot toot! The Angrytank Is Go!
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Last Night’s Modern Warfare 2 Trailer

By Jim Rossignol on October 5th, 2009.


Hype machine spooling up! Last night’s Modern Warfare 2 trailer is pretty good, and you can watch it below. I’ve also posted some shaky cam footage of the first mission from some kind of game conference demo. The spoiler warning is this sentence.
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More Modern Warfare 2 Multiplayer Footage

By Jim Rossignol on September 2nd, 2009.


More online manshoot movie has emerged from the fertile innards of Infinity Ward, this time showing off some flag grabbing in Modern Warfare 2. I don’t know if it’s just me, but I find the idea of dudes running around with riot shields when there are rocket launchers and assault rifles on the field rather amusing. “My shield of reinforced plastic will save me!”

Modern Warfare 2 is scheduled for worldwide release on November 10th, and apparently has the most pre-orders of any game in Activision’s history.
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