Posts Tagged ‘infinity ward’

Activision’s Modern Wardfare Continues

By Alec Meer on March 4th, 2010.

You’ll probably have already picked up on the ongoing fallout from Tuesday’s Activision-Infinity Ward oh-so-modern warfare, but as the talking point du jour we should probably cover it. The story so far: Infinity Ward heads Vince Zampella and Jason West didn’t turn up to work after a meeting with the developer’s owner Activision – but some hired muscle did. Shortly afterwards, Activision filed suit against the pair for “breaches of contract and insubordination”, a charge that is yet to be explained. Since then, Zampella and West have filed right back at ‘em, with accusations of withheld royalties and “Orwellian moves” to construct a case for their dismissal. Activision have duly refuted the claims, but it’s increasingly looking like this stems from a tussle for control of the Call of Duty and Modern Warfare franchises. Oh, why can’t more happy things happen in the videogame industry?
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Activision Decapitates Infinity Ward?

By Kieron Gillen on March 2nd, 2010.

Our artist's impression.

This is, I suspect, only the start of a story which is going to grow and grow. G4 broke the rumour yesterday that “a bunch of bouncer types” had showed up at Infinity Ward, following the Infinity Ward heads Vince Zampella and Jason West’s reported meeting with Activision in the morning – which they hadn’t returned from. Kotaku picked up that Jason West’s facebook account claimed to be drinking and no-longer employed. G4 uncovers that morning Activision had an SEC filing stating investigation into “breaches of contract and insubordination by two senior employees at Infinity Ward.” And now VG247 are reporting rumours that unpaid royalties to Infinity Ward was part of the cause of stress. Oh – and Tim Schafer says the best one liner about the whole thing.

Really, all we’ve got right now is theories. Though, like Rock8man at Qt3, Bobby Kotick’s hailing of “skepticism, pessimism, and fear” does tend to leap worryingly easily to mind.

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Infinity Ward May Not Make Modern Warfare 3

By John Walker on January 7th, 2010.

Anyone who slags off Treyarch, go play the PS2's Big Red One.

Rumblings in the Call of Duty world. Or the World Of Call Of Duty, as seems inevitable at this point when so many teams appear to be invested in the franchise. You may have heard back in November that Activision had apparently added a third development team onto CoD making duty, alongside Treyarch and the main bods, Infinity Ward. It now seems, according to rumours reported by VG247, that those main bods may not be the people responsible for Modern Warfare 3. Which becomes an interesting story when you realise it frees the team up to potentially work on a new project.

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Inevitable Call of Duty MMO Rumour

By Kieron Gillen on November 20th, 2009.

Yeah, this is totally blowing my cred from yesterday.
Yeah, this is the definition of people spinning out a story from very little, but Massively report the LA Time doing an article the LA Times did on MW2′s launch. Fairly standard fluff. Except at the end a source close to the company say that they’re considering an MMO. Which is an interesting idea, especially tied to news that a third company are now working on Call of Duty franchise games. Of course, “considering” is a word which means little. You’ve got a franchise like Call of Duty? You at least consider it.

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Wot I Think: About That Level

By Kieron Gillen on November 19th, 2009.


It’s bullshit, isn’t it?
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Wot I Think: Modern Warfare 2

By Alec Meer on November 17th, 2009.

A videogame has been released. Also, the Beatles have split up and Kennedy’s been shot. Hadn’t you heard?

I haven’t hurried, as such, to get my thoughts on this omnipresent game up on RPS, as it’s not like it’s going to affect anyone’s buying decision after all that hype and backlash, is it? But here they are now, after having had some time to digest and absorb now the shouting’s died down – for the singleplayer campaign, at least. Thoughts on the multiplayer will be along next week. Call of Duty: Modern Warfare 2, then. Probably one or two things to say about it, I’d have thought…
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A Videogame Was Released Today

By Alec Meer on November 11th, 2009.

You might have noticed. You might have queued up at silly o’clock to get a copy. You might even have got some sort of tattoo to commemorate how excited you are about the prospect of shooting virtual men of assorted ethnic origins. Aye, today was Modern Warfare 2 day – a game that, for a lot of the industry and its consumers, has managed to become pretty much the only game of the year. I was at the UK launch last night – some thoughts on that and some of the rolling PC version problems follow.
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Today’s MW2 Mass Sigh: 18 Max Multiplayer

By Kieron Gillen on November 5th, 2009.

5 whole players here. Man!

You know the scene in the Hobbit where they arrive at Beorn’s house? Rather than the whole mass of ‘em going in at once, they just send a couple in first, and then gradually reveal exactly how many dwarves are going to be scoffing his honeycakes. The idea being, that he’d tell them to sling their hook if they all marched in at once. Since the number of how many smelly, bearded bastards are going to be staying in his gaff creeps up on him, he rolls with it. I’m beginning to suspect Infinity Ward’s Modern Warfare PC PR tactic is inspired by that. I’m also beginning to hope that the PC Beorn turns into a bear and eats them. Yes, it’s been confirmed that the PC Multiplayer will be capped at 9v9. Perhaps predictable with the removal of dedicated servers, but yet more dwarves in our house. In brighter news, Zombiecow are trying to ease the wait for the faithful with a 50% discount off their Time, Gentlemen Please until it comes out. Go gets.

Oh – fancy seeing the launch trailer? Here you go:
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Modern Warfare 2 Server Response

By Jim Rossignol on October 21st, 2009.


Game Informer were first in line with the responses from Infinity Ward, with this peculiarly unpleasant article by Adam Biessener. The Game Informer writer says of the general outcry about the news that MW2 would not support dedicated servers for online play: “Predictably, nerds across world took to the Internet with a wailing and a gnashing of teeth that would make the Left 4 Dead community proud.” Or perhaps we – nerds or otherwise – were justifiably upset about a change to a proven way of doing things, a change no-one seems confident will be to our advantage. The article goes on to quote Infinity Ward’s Jason West saying “”We’re just prioritizing the player experience above the modders and the tuners… we thought maybe it would be cool if the fans could play the game.”

There’s a more detailed breakdown of what IW are proposing over on Robert Bowling’s blog, which makes for a clearer response. I’m a little dubious about the anti-cheating claim, however, since dedicated server admins have gone a long way to self-policing the community, and I feel like IW’s claim that they’ll be able to deal with it might be a little bold.

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No Dedicated Servers for MW2?

By Jim Rossignol on October 18th, 2009.


Hmm! Over at BashAndSlash, a Call Of Duty community website, Infinity Ward’s community manager, Robert Bowling, confirmed there would be no dedicated server option for excruciatingly-anticipated super-shooter Modern Warfare 2. Really? Apparently so: dedicated servers will be replaced with a match-making service called IWNet. This will place you against players of your own rank, and remove dedicated server lists. There will also be options for a private matches. Take it with a pinch of salt, however, because the fact that it’s the community manager making an announcement two hours into a fan-podcast suggests there’s going to be some clarifying statements to follow. Bowling makes clear he’s not totally clear on the tech aspects, but he does seem certain that everything will run through IWNet, in conjunction with Steam. That seems to imply no mod support.

On the upside, the game isn’t delayed on PC after all. Ooh, what’s that noise?

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Special Operations Within Special Operations

By Jim Rossignol on October 16th, 2009.


The all-seeing vid-eye of GameTrailers has nabbed some more Modern Warfare 2 footage, with explanatory chatter from the devs. It focuses on Spec-Ops mode, which is the co-op mode which consists in a whole bunch of independent missions that boast a modicum of internal variation. Not sure I quite understand what this chap is saying about alternative difficulty setting, however. He says the difficult effects the AI most, and yet you can both select different difficulty levels in the same co-op game? Hrm.
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Angrytank Time: COD:MW2 PC Delayed

By Alec Meer on October 5th, 2009.

raaaaaaage

Come on everybody! Climb aboard! This is the Angrytank Express, headed direct to Stop Screwing Over The PC You Massive Bastards city. Like pretty much every fuggin’ thing that has a multi-platform release, Call of Duty: Modern Warfare 2 on PC has, it now transpires, been delayed. Only by a fortnight, but still – for God’s sakes. Toot toot! The Angrytank Is Go!
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Last Night’s Modern Warfare 2 Trailer

By Jim Rossignol on October 5th, 2009.


Hype machine spooling up! Last night’s Modern Warfare 2 trailer is pretty good, and you can watch it below. I’ve also posted some shaky cam footage of the first mission from some kind of game conference demo. The spoiler warning is this sentence.
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