Yes, this is a touch late. As you’ll know, Activision aren’t really ones for providing review code ahead of launch to the likes of us, and then by the time we had it to play, Skyrim was out. You’ll understand. But I’ve persisted, and now finished the campaign for the third of Infinity Ward’s Modern Warfare games, and thus shall tell you wot I think.
Posts Tagged ‘infinity ward’
RPS Feature Feel The Noise
Infinity Ward have posted a heap of information regarding the PC version of Modern Warfare 3 over here. Highlights include some details on how the dedicated servers will work – “Dedicated Servers, allowing players to find and filter via an in-game server browser or set-up their own Dedicated Server for complete control, without being restricted by any 3rd party hosting requirements. If looking for a Dedicated Server to join, if you choose not to set up your own, you can filter and favorite by Ping, Map, Gametype, Hardcore Variants, Voice, Password, and many other options” (such as RCON) – and also graphics: “including enablingand disabling of new rendering features such as SSAO, you’ll also be able to modify DOF, Shadows, Anti-Aliasing, Texture Resolution and more.” It will have Steamworks integration, with VAC as the anti-cheat system, and will also support LAN play.
That is a lot of stuff!
Oh my word, I need a nap after this. I feel like an octogenarian who’s just been played a Lil’ Wayne record. It’s so noisy, so fast, so violent. COD multiplayer has become increasingly excessive over the years, and Modern Warfare 3’s looks as though it’s thrown in everything it can think of – it looks so very far away from simply sniping dudes in one-storey buildings. I can’t keep up with all that! I’d need to mod DX3’s invisibility aug into it, just so I can hide in the corner, terrified and weeping.
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There’s a lot to be gleaned from the Call of Duty: Modern Warfare 3 Multiplayer World Premiere Trailer, though after typing out the cumbersome title I’m loathe to write anything else due to intense fingercramp. I’ll say this for it though: it manages to make combat look exciting, dramatic and bloody horrible, sometimes simultaneously. There’s lots of shooting, which I expected, lots of killing, which I also expected, but also large, spinning fuchsia dogtags, which I certainly didn’t expect. Admittedly, it is mostly man-shooting though. There’s evidence of all kinds of new as yet unexplained details, from strike packages to proficiency. What does it all mean? I’m going to say that men will use packages to strike other men in their proficiencies. Or some other combination of those words. You heard it hear first. Discuss and dissect below. Oh, and do look out for the particularly unpleasant Claymore-alike, the Bouncing Betty. Ouch.
Oh look, another headline with a question mark in the title. That’s journamalisming for you. Can we have some less ambiguous news now please?
So – Black Ops 2, World At War 2, Modern Warfare 3 or some other two to three word summation of conflict? Until now, we had no idea what this year’s Call of Duty game would be. We also had no idea there would be another Call of Duty game this year. It just seemed so very unlikely that this series would continue. Apparently it will, despite catastrophically low sales, rock-bottom reviews and perennially empty servers. Whouldathunkit. The LA Times thinks it knows what’s up. Modern Warfare 3 it is, allegedly. So who’s making it?
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A while back, on a slow news day, I wrote a spoof story about there being only one man left at Infinity Ward. I’m started to wonder if it was prophecy. The Modern Warfare developers are rapidly running out of employees as more leave, many to join Respawn Entertainment, the new studio started up by former Infinity Ward top dogs, Vince Zampella and Jason West. The total number of IW employees who have now jumped ship or been pushed, at the time of writing, is 28. That leaves 75 remaining. And now things are getting even more strange, with 38 Infinity Warders, calling themselves the Infinity Ward Employee Group, filing a lawsuit against Activision for up to $125 million.
Shortly after the news of the legal barrage starting, news breaks that the ejected Infinity Ward heads Jason West and Vince Zampella have formed a new company – the wittily named, minimialistically site-d Respawn – which will partner with EA to produce their next game. Eurogamer’s long interview with West and Zampella reveals few facts – there’s much they can’t comment on, either due to legal reasons or because their company hasn’t even offices or staff yet – but manages to entertainingly capture the mood of the pair right now. The key fact is: whatever they create will be theirs, rather than the publisher’s. But what to expect? “Well, we hope that it will be a fresh and new experience that will surprise people, but we’re not going to make Boom Blox or something, it’s going to be a big huge game,” says West. I dare speculate that it’ll involve a weapon sticking out of the bottom right of the screen.
You’ll probably have already picked up on the ongoing fallout from Tuesday’s Activision-Infinity Ward oh-so-modern warfare, but as the talking point du jour we should probably cover it. The story so far: Infinity Ward heads Vince Zampella and Jason West didn’t turn up to work after a meeting with the developer’s owner Activision – but some hired muscle did. Shortly afterwards, Activision filed suit against the pair for “breaches of contract and insubordination”, a charge that is yet to be explained. Since then, Zampella and West have filed right back at ‘em, with accusations of withheld royalties and “Orwellian moves” to construct a case for their dismissal. Activision have duly refuted the claims, but it’s increasingly looking like this stems from a tussle for control of the Call of Duty and Modern Warfare franchises. Oh, why can’t more happy things happen in the videogame industry?
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This is, I suspect, only the start of a story which is going to grow and grow. G4 broke the rumour yesterday that “a bunch of bouncer types” had showed up at Infinity Ward, following the Infinity Ward heads Vince Zampella and Jason West’s reported meeting with Activision in the morning – which they hadn’t returned from. Kotaku picked up that Jason West’s facebook account claimed to be drinking and no-longer employed. G4 uncovers that morning Activision had an SEC filing stating investigation into “breaches of contract and insubordination by two senior employees at Infinity Ward.” And now VG247 are reporting rumours that unpaid royalties to Infinity Ward was part of the cause of stress. Oh – and Tim Schafer says the best one liner about the whole thing.
Rumblings in the Call of Duty world. Or the World Of Call Of Duty, as seems inevitable at this point when so many teams appear to be invested in the franchise. You may have heard back in November that Activision had apparently added a third development team onto CoD making duty, alongside Treyarch and the main bods, Infinity Ward. It now seems, according to rumours reported by VG247, that those main bods may not be the people responsible for Modern Warfare 3. Which becomes an interesting story when you realise it frees the team up to potentially work on a new project.