Posts Tagged ‘intel’

Hard Choices: The Week in Tech

By Jeremy Laird on December 8th, 2012.

The pitfalls of high performance PC graphics. Pitfalls. Geddit? Sigh

Graphics, graphics, graphics. It’s all you lot care about. Actually, it’s what I care about most when it comes to PC performance. So why fight it? Instead, I’ve got a couple of graphics-related titbits for you this week. Firstly, I’ve had a chat with Intel’s graphics guru, Richard Huddy. Odds are, you’ll be gaming on Intel graphics one day. What’s more, the mere fact that Intel has snapped up the likes of Mr Huddy, previously known for his dev-rel uberness at ATI, when there was an ATI, is symptomatic of Intel’s increasingly full-on attitude to graphics. The other part of this week’s awfully exciting package is NVIDIA’s new GeForce Experience. It’s an automated game settings optimisation tool. The idea is to take the headache out of graphics settings and give you the holy grail of PC performance and visuals with console levels of setup pain, which is to say zero pain.
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Hard choices: The Week In Tech

By Jeremy Laird on November 29th, 2012.

It's a barren, featureless desert out there, Darling: The future for the PC?

Couple of questions for you hardware freaks to ponder this week. Is it time to think the unthinkable, to do the undoable and ditch the hallowed keyboard n’ mouse control interface for PC gaming? Oh, and is the desktop PC dead? The former’s something I’ve wondered for a while in relation to PC interfaces in general, but now somebody is actually having a proper stab at bettering ye olde rodent and fiddlestick. The latter bombshell, meanwhile, follows rumours Intel will stop selling desktop CPUs in a little over a year. That sounds bad. Fortunately, the reality isn’t altogether catastrophic. Read the rest of this entry »

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Hard choices: The Week In Tech

By Jeremy Laird on November 22nd, 2012.

Pay attention!

Something old, something new, something borrowed and something doomed. That’s the remit, chaps, keeping you updated with all things hard and gamey every week. I’ll stick the best of the latest kit and most RPS-relevant trends under your snouts, a mix of kit I’ve tried, stuff I haven’t got my hands on yet but looks interesting and other things wot you need to know. This week, some sexy new screens, a new SSD from Intel, a pint-sized gaming portable, AMD on the ropes and more. So much more. Read the rest of this entry »

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Hard Choices Essential Update: Intel’s New CPUs

By Jeremy Laird on April 30th, 2012.

Quick update for all you hardware chappies – Intel’s NDA for the new Ivy Bridge generation CPUs lifted earlier this week and the lawyers are back in their cages. The first reviews are out and it’s just as I predicted. Ivy Bridge is positively stultifying.
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EA & Intel Say PC Could Be “Biggest”

By Jim Rossignol on March 9th, 2011.

You're seeing what I did there, right?
There are two different stories here, really. The first is Intel’s presentation at GDC last week, in which Intel’s Matt Ployar (the new PCGA president) stood up to talk about the growth in PC game sales. In addition to what we’ve already heard about growth in the last year, he predicted that the PC would be a bigger market than “all the consoles combined” by 2012. This is partly due to massive growth in Asia, and a shrinking of sales in North America, where people can’t quite afford their $60 PS3 games anymore.

The second story is from this interview with EA’s Frank Gibeau (via GI) who says that PC downloads are “awesome”. Continuing with that line of thought he explained: “The margins are much better and we don’t have any rules in terms of first party approvals. From our perspective, it’s an extremely healthy platform. It’s totally conceivable it will become our biggest platform.”

So that’s the news about bigness.

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Sounds Like ‘Dirty Underwear’ To Me

By Alec Meer on January 7th, 2011.

I mean, “Sandy Bridge?” That’s a euphemism for unwashed undercrackers if ever I heard one. Intel seems to think it’s an appropriate codename for its latest generation of processors, however. Processors apparently so good that they prompted Gabe Newell to say they’re “a game-changer” and will “bring a console-like experience to PC.” This is, apparently, because the CPU includes built-in graphics processing that’s actually up to the job of modern games.

Hmm.
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Intel Level Up 2010 Game Demo Challenge

By Jim Rossignol on March 16th, 2010.


The Intel Troll (pictured) dropped us a line to announce their new Level Up competition, and it’s looking fairly shiny. There’s a couple of tiers to the competition, with pros/hobbyists and students judged separately. The lowdown is that the grand prize for professional/hobbyist level entries is an all-expense paid trip to the Tokyo Game Show. The prize for the student-level competition is a pass to GDC San Francisco 2011, as well as marketing support for their game from Intel and “a marketing firm”. There are also “Best Game For Desktop, Laptop, and Netbook” categories, each with their own $5000-plus-big-fat-PC prizes, and more for “judges choice” awards. Thousands of dollars worth of stuff, basically. So that’s probably worth looking into if you’re in the game-making business. Details on how to get in on it below.
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Intel Games Demo Thinger 2009

By Jim Rossignol on April 4th, 2009.


Intel send word that this year’s Level Up development competition is up and running. Or “Level Up 2009, the Intel Visual Adrenaline Game Demo Challenge,” as they call it. There’s three categories, including, er, optimised for Intel Graphics, and “Best Threaded Game”. Anyway, Intel supply a load of the development tools for nowt, and the prizes are pretty enormous, including a US$4,000 PC, with a similar amount of development software, and free GDC passes for the winner. All good stuff for aspiring indies. The basic FAQ is here, and the more detailed information doc is here. Probably worth signing up if you’re into that sort of cleverness.

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