Posts Tagged ‘interdimensional games’

Consort With Consortium On January 8th

By Adam Smith on January 6th, 2014.

The 2014th year of this Earth’s existence could be off to a very good start, at least in terms of game releases. Along with the news that Nidhogg will finally be available, after four centuries of appearances at conventions and underground LAN parties, the fascinating narrative of sci-fi RPG Consortium will also be on sale. Release is set for January 8th and we’ll have full thoughts on the finished product shortly. Meanwhile, my thoughts on the first couple of hours are available should you need to crank up your anticipation mechanisms.

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Impressions: Consortium

By Adam Smith on November 22nd, 2013.

A couple of hours into the pre-release version of Consortium, I realised that I was playing a version of the ‘One City Block’ RPG. The location is an aircraft rather than a collection of streets and buildings, but the philosophy holds up. Create a manageable location, a believable population to inhabit it, and provide the player with enough freedom of expression to define their role in the events that unfold. It’s an unusual sci-fi adventure game with a splendidly credible cast of characters and a strong sense of mystery.

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Consortium Wins Its Space Race On Kickstarter

By Craig Pearson on April 18th, 2013.

Sir! We're pushing the FoV as far as we can. She can't take much more!
What would happen if you popped a party popper in space? That is the question that Interdimensional Games will have to tweet at Commander Hadfield, because their impressive space RPG Consortium has just achieved warp speed (was funded) on Kickstarter. The Source Engine game of space intrigue on a fully-realised space ship should be arriving in July of this year, ahead of all the other space games that are coming out. In celebration, they’ve released a video showing the visual history of the game, and I have placed it on the other side of this event horizon.
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Impressions: Consortium

By Adam Smith on March 19th, 2013.

When I first saw Consortium, I wasn’t sure what to think. There was fictional science occurring, that much was clear, but to what end? A couple of weeks ago, determined to learn more about this mysterious first-person adventure/RPG, I had the opportunity to play an early build and came away filled with wisdom and excitement. Now that the project is back on Kickstarter, I shall share both. From what I’ve played, Consortium shows itself to be a tight experience, heavy on communication and choice, and riddled with the unexpected. But what exactly is it?

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