Back in my day, RPGs were nothing but intangible, entirely unmoving canvases for imagination. And by that, I mean yesterday. Torment: Tides of Numenerararararararararara took its first itsy bitsy widdle slime-drenched steps toward existence with a screenshot, but boy do they ever grow up fast. Now it’s moved on to a full-blown (though extremely brief) video, and before we know it, the Planescape sorta-successor will be driving, going to college, and raising its own litter of little Torment-lets. But I’m probably getting ahead of myself, because I desperately hope it’ll eventually pay my retirement home bills. However, that “eventually” just got a bit further off, as Torment’s already suffered a slight delay. Video and explanation after the break.